Implement IGameSaveTraitData on BotModules.

This commit is contained in:
Paul Chote
2019-04-19 18:02:23 +01:00
committed by reaperrr
parent 5f8a0f3372
commit 100ec17ef0
6 changed files with 232 additions and 5 deletions

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new McvManagerBotModule(init.Self, this); }
}
public class McvManagerBotModule : ConditionalTrait<McvManagerBotModuleInfo>, IBotTick, IBotPositionsUpdated
public class McvManagerBotModule : ConditionalTrait<McvManagerBotModuleInfo>, IBotTick, IBotPositionsUpdated, IGameSaveTraitData
{
public CPos GetRandomBaseCenter()
{
@@ -220,5 +220,35 @@ namespace OpenRA.Mods.Common.Traits
return findPos(baseCenter, baseCenter, Info.MinBaseRadius,
distanceToBaseIsImportant ? Info.MaxBaseRadius : world.Map.Grid.MaximumTileSearchRange);
}
List<MiniYamlNode> IGameSaveTraitData.IssueTraitData(Actor self)
{
if (IsTraitDisabled)
return null;
return new List<MiniYamlNode>()
{
new MiniYamlNode("InitialBaseCenter", FieldSaver.FormatValue(initialBaseCenter)),
new MiniYamlNode("ActiveMCVs", FieldSaver.FormatValue(activeMCVs.Select(a => a.ActorID).ToArray()))
};
}
void IGameSaveTraitData.ResolveTraitData(Actor self, List<MiniYamlNode> data)
{
if (self.World.IsReplay)
return;
var initialBaseCenterNode = data.FirstOrDefault(n => n.Key == "InitialBaseCenter");
if (initialBaseCenterNode != null)
initialBaseCenter = FieldLoader.GetValue<CPos>("InitialBaseCenter", initialBaseCenterNode.Value.Value);
var activeMCVsNode = data.FirstOrDefault(n => n.Key == "ActiveMCVs");
if (activeMCVsNode != null)
{
activeMCVs.Clear();
activeMCVs.AddRange(FieldLoader.GetValue<uint[]>("ActiveMCVs", activeMCVsNode.Value.Value)
.Select(a => world.GetActorById(a)));
}
}
}
}