Fix bridges and trees

This commit is contained in:
Paul Chote
2010-01-31 19:59:35 +13:00
parent 69aff6e0f0
commit 1038a9a7e8
8 changed files with 349 additions and 5 deletions

View File

@@ -51,12 +51,12 @@ namespace OpenRa
}
}
/*if (replacedTiles.Any())
if (replacedTiles.Any())
{
var a = w.CreateActor(template.Bridge, new int2(ni, nj), null);
var br = a.traits.Get<Bridge>();
br.SetTiles(w, template, replacedTiles);
}*/
}
}
static bool IsBridge(World w, ushort t)