From 1040d7f3ef12ae36e2957579d43c1ef14bf1b531 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Mon, 12 Aug 2013 20:44:12 +1200 Subject: [PATCH] Add no-sync check around TickRender. --- OpenRA.Game/Game.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index 4693533a10..36d6723990 100644 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -191,7 +191,7 @@ namespace OpenRA if (orderManager.NetFrameNumber == 0) orderManager.LastTickTime = Environment.TickCount; - world.TickRender(worldRenderer); + Sync.CheckSyncUnchanged(world, () => world.TickRender(worldRenderer)); viewport.Tick(); } }