Finished Fort LoneStar

Finished Fort LoneStar + Added 2 new Desert maps:
-Great Sahara
-Suffrage
This commit is contained in:
Grant H.
2013-06-05 01:57:08 -05:00
parent 9ed7d05ca7
commit 1043f58cc4
3 changed files with 31 additions and 16 deletions

View File

@@ -314,9 +314,6 @@ Actors:
Actor42: t16
Location: 53,19
Owner: Neutral
Actor70: t16
Location: 20,45
Owner: Neutral
Actor68: tc05
Location: 35,7
Owner: Neutral
@@ -521,6 +518,18 @@ Rules:
OILB:
Health:
HP: 3000
Armor:
Type: Wood
Bib:
RevealsShroud:
Range: 3
Capturable:
CapturableBar:
EngineerRepairable:
-MustBeDestroyed:
CashTrickler:
Period: 250
Amount: 50
BARR:
Buildable:
Owner: allies,soviet
@@ -530,6 +539,7 @@ Rules:
HP: 1000
Production:
Produces: Defense,Infantry
-Sellable:
FTUR:
Building:
Power: 0
@@ -739,7 +749,6 @@ Rules:
Hotkey: h
Valued:
Cost: 1150
Health:
HP: 700
Armor:
@@ -767,7 +776,7 @@ Rules:
LeavesHusk:
HuskActor: 3TNK.Husk
Selectable:
Bounds: 30,30
Bounds: 30,30
MECH:
Buildable:
Owner: None
@@ -786,11 +795,11 @@ Rules:
SNIPER:
Inherits: ^Infantry
Valued:
Cost: 300
Cost: 200
Buildable:
Queue: Infantry
BuildPaletteOrder: 80
Owner: soviet
Owner: soviet, allies
Prerequisites: barr,oilb
Hotkey: n
Selectable:
@@ -813,7 +822,7 @@ Rules:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: barr,oilb
Owner: allies, soviets
Owner: allies, soviet
Valued:
Cost: 300
Selectable:
@@ -843,7 +852,7 @@ Rules:
Cost: 600
Health:
HP: 150
Armor:
Armor:
Type: Light
Mobile:
ROT: 10
@@ -918,10 +927,8 @@ Rules:
AutoTarget:
V2RL:
Inherits: ^Vehicle
Valued:
Cost: 700
Health:
HP: 150
HP: 100
Armor:
Type: Light
Mobile:
@@ -1156,7 +1163,7 @@ Weapons:
High: true
Warhead:
Spread: 5
Versus:
Versus:
None: 35%
Wood: 30%
Light: 30%
@@ -1166,7 +1173,7 @@ Weapons:
Damage: 25
SCUD:
ROF: 280
Range: 10
Range: 7
MinRange: 3
Report: MISSILE1
Projectile: Bullet
@@ -1181,7 +1188,7 @@ Weapons:
Angle: .1
Warhead:
Spread: 20
Versus:
Versus:
None: 100%
Wood: 90%
Light: 80%

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