diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 95278d3ebe..2cd4f20fe3 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -713,17 +713,24 @@ RevealsShroud: Range: 4c0 MustBeDestroyed: - WithPermanentInjury: + TakeCover: + RequiresCondition: critical + Duration: -1 + DamageModifiers: + Prone50Percent: 50 + Prone60Percent: 60 + Prone70Percent: 70 + Prone100Percent: 100 + Prone350Percent: 350 + ProneOffset: 300,0,0 + ProneSequencePrefix: crippled- WithInfantryBody: DefaultAttackSequence: attack - IdleSequences: idle1,idle2 + IdleSequences: idle1, idle2 GrantConditionOnDamageState@CRITICAL: - Condition: criticalspeed + Condition: critical ValidDamageStates: Critical GrantPermanently: true - SpeedMultiplier@CRITICAL: - RequiresCondition: criticalspeed - Modifier: 50 Mobile: PauseOnCondition: empdisable