Prevents satellite icons from being drawn over frozen actors.
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@@ -72,6 +72,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!initialized)
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{
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frozen[player] = frozenActor = new FrozenActor(self, footprint, footprintRegion, player.Shroud);
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frozen[player].NeedRenderables = frozenActor.NeedRenderables = startsRevealed;
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player.PlayerActor.Trait<FrozenActorLayer>().Add(frozenActor);
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isVisible = visible[player] |= startsRevealed;
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}
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