Replace F extension with string interpolation
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@@ -270,7 +270,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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var size = new Size(iniSize[2], 2 * iniSize[3]);
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if (!utility.ModData.DefaultTerrainInfo.TryGetValue(tileset, out var terrainInfo))
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throw new InvalidDataException("Unknown tileset {0}".F(tileset));
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throw new InvalidDataException($"Unknown tileset {tileset}");
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var map = new Map(Game.ModData, terrainInfo, size.Width, size.Height)
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{
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@@ -527,7 +527,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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ar.Add(new OwnerInit("Neutral"));
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if (!map.Rules.Actors.ContainsKey(name))
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Console.WriteLine("Ignoring unknown actor type: `{0}`".F(name));
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Console.WriteLine($"Ignoring unknown actor type: `{name}`");
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else
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map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, ar.Save()));
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}
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@@ -573,7 +573,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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ar.Add(new DeployStateInit(DeployState.Deployed));
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if (!map.Rules.Actors.ContainsKey(name))
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Console.WriteLine("Ignoring unknown actor type: `{0}`".F(name));
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Console.WriteLine($"Ignoring unknown actor type: `{name}`");
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else
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map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, ar.Save()));
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}
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@@ -600,7 +600,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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if (lightingTypes.ContainsKey(kv.Key))
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parsed[kv.Key] = FieldLoader.GetValue<float>(kv.Key, kv.Value);
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else
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Console.WriteLine("Ignoring unknown lighting type: `{0}`".F(kv.Key));
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Console.WriteLine($"Ignoring unknown lighting type: `{kv.Key}`");
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}
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// Merge Ground into Ambient
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