Replace F extension with string interpolation

This commit is contained in:
teinarss
2021-04-24 17:46:24 +02:00
committed by reaperrr
parent 1385aca783
commit 10676be377
300 changed files with 752 additions and 799 deletions

View File

@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Widgets
public void Do()
{
editorActorPreview = editorLayer.Add(actor);
Text = "Added {0} ({1})".F(editorActorPreview.Info.Name, editorActorPreview.ID);
Text = $"Added {editorActorPreview.Info.Name} ({editorActorPreview.ID})";
}
public void Undo()

View File

@@ -204,7 +204,7 @@ namespace OpenRA.Mods.Common.Widgets
mapHeight = map.Height;
mapResources = map.Resources;
Text = "Copied {0} tiles".F(tiles.Count);
Text = $"Copied {tiles.Count} tiles";
}
public void Execute()

View File

@@ -122,7 +122,7 @@ namespace OpenRA.Mods.Common.Widgets
this.editorActorLayer = editorActorLayer;
this.actor = actor;
Text = "Removed {0} ({1})".F(actor.Info.Name, actor.ID);
Text = $"Removed {actor.Info.Name} ({actor.ID})";
}
public void Execute()
@@ -155,7 +155,7 @@ namespace OpenRA.Mods.Common.Widgets
this.resourceLayer = resourceLayer;
this.cell = cell;
Text = "Removed {0}".F(resourceType);
Text = $"Removed {resourceType}";
}
public void Execute()

View File

@@ -149,7 +149,7 @@ namespace OpenRA.Mods.Common.Widgets
cellResources.Add(resourceCell);
var cellText = cellResources.Count != 1 ? "cells" : "cell";
Text = "Added {0} {1} of {2}".F(cellResources.Count, cellText, resourceType);
Text = $"Added {cellResources.Count} {cellText} of {resourceType}";
}
}
}

View File

@@ -170,7 +170,7 @@ namespace OpenRA.Mods.Common.Widgets
var terrainInfo = (ITemplatedTerrainInfo)map.Rules.TerrainInfo;
terrainTemplate = terrainInfo.Templates[template];
Text = "Added tile {0}".F(terrainTemplate.Id);
Text = $"Added tile {terrainTemplate.Id}";
}
public void Execute()
@@ -239,7 +239,7 @@ namespace OpenRA.Mods.Common.Widgets
var terrainInfo = (ITemplatedTerrainInfo)map.Rules.TerrainInfo;
terrainTemplate = terrainInfo.Templates[template];
Text = "Filled with tile {0}".F(terrainTemplate.Id);
Text = $"Filled with tile {terrainTemplate.Id}";
}
public void Execute()