Replace F extension with string interpolation

This commit is contained in:
teinarss
2021-04-24 17:46:24 +02:00
committed by reaperrr
parent 1385aca783
commit 10676be377
300 changed files with 752 additions and 799 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Scripting
var initInstance = initName.Split(ActorInfo.TraitInstanceSeparator);
var initType = Game.ModData.ObjectCreator.FindType(initInstance[0] + "Init");
if (initType == null)
throw new LuaException("Unknown initializer type '{0}'".F(initInstance[0]));
throw new LuaException($"Unknown initializer type '{initInstance[0]}'");
// Construct the ActorInit.
var init = (ActorInit)FormatterServices.GetUninitializedObject(initType);
@@ -51,14 +51,14 @@ namespace OpenRA.Mods.Common.Scripting
{
var key = kv.Key.ToString();
if (!args.TryGetValue(key, out var type))
throw new LuaException("Unknown initializer type '{0}.{1}'".F(initInstance[0], key));
throw new LuaException($"Unknown initializer type '{initInstance[0]}.{key}'");
var isActorReference = type == typeof(ActorInitActorReference);
if (isActorReference)
type = kv.Value is LuaString ? typeof(string) : typeof(Actor);
if (!kv.Value.TryGetClrValue(type, out var clrValue))
throw new LuaException("Invalid data type for '{0}.{1}' (expected {2}, got {3})".F(initInstance[0], key, type.Name, kv.Value.WrappedClrType()));
throw new LuaException($"Invalid data type for '{initInstance[0]}.{key}' (expected {type.Name}, got {kv.Value.WrappedClrType()})");
if (isActorReference)
clrValue = type == typeof(string) ? new ActorInitActorReference((string)clrValue) : new ActorInitActorReference((Actor)clrValue);
@@ -100,7 +100,7 @@ namespace OpenRA.Mods.Common.Scripting
}
var types = initializers.Select(y => y.GetParameters()[0].ParameterType.Name).JoinWith(", ");
throw new LuaException("Invalid data type for '{0}' (expected one of {1})".F(initInstance[0], types));
throw new LuaException($"Invalid data type for '{initInstance[0]}' (expected one of {types})");
}
[Desc("Create a new actor. initTable specifies a list of key-value pairs that defines the initial parameters for the actor's traits.")]
@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Scripting
var owner = initDict.GetOrDefault<OwnerInit>();
if (owner == null)
throw new LuaException("Tried to create actor '{0}' with an invalid or no owner init!".F(type));
throw new LuaException($"Tried to create actor '{type}' with an invalid or no owner init!");
// The actor must be added to the world at the end of the tick
var a = Context.World.CreateActor(false, type, initDict);
@@ -133,7 +133,7 @@ namespace OpenRA.Mods.Common.Scripting
public int BuildTime(string type, string queue = null)
{
if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
throw new LuaException("Unknown actor type '{0}'".F(type));
throw new LuaException($"Unknown actor type '{type}'");
var bi = ai.TraitInfoOrDefault<BuildableInfo>();
@@ -157,7 +157,7 @@ namespace OpenRA.Mods.Common.Scripting
.Where(x => x.Type == queue)).FirstOrDefault();
if (pqueue == null)
throw new LuaException("The specified queue '{0}' does not exist!".F(queue));
throw new LuaException($"The specified queue '{queue}' does not exist!");
pbi = pqueue.BuildDurationModifier;
}
@@ -167,7 +167,7 @@ namespace OpenRA.Mods.Common.Scripting
.Where(x => bi.Queue.Contains(x.Type))).FirstOrDefault();
if (pqueue == null)
throw new LuaException("No actors can produce actor '{0}'!".F(type));
throw new LuaException($"No actors can produce actor '{type}'!");
pbi = pqueue.BuildDurationModifier;
}
@@ -180,7 +180,7 @@ namespace OpenRA.Mods.Common.Scripting
public int CruiseAltitude(string type)
{
if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
throw new LuaException("Unknown actor type '{0}'".F(type));
throw new LuaException($"Unknown actor type '{type}'");
var pi = ai.TraitInfoOrDefault<ICruiseAltitudeInfo>();
return pi != null ? pi.GetCruiseAltitude().Length : 0;
@@ -189,11 +189,11 @@ namespace OpenRA.Mods.Common.Scripting
public int Cost(string type)
{
if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
throw new LuaException("Unknown actor type '{0}'".F(type));
throw new LuaException($"Unknown actor type '{type}'");
var vi = ai.TraitInfoOrDefault<ValuedInfo>();
if (vi == null)
throw new LuaException("Actor type '{0}' does not have the Valued trait required to get the Cost.".F(type));
throw new LuaException($"Actor type '{type}' does not have the Valued trait required to get the Cost.");
return vi.Cost;
}

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Scripting
Actor CreateActor(Player owner, string actorType, bool addToWorld, CPos? entryLocation = null, CPos? nextLocation = null)
{
if (!Context.World.Map.Rules.Actors.TryGetValue(actorType, out var ai))
throw new LuaException("Unknown actor type '{0}'".F(actorType));
throw new LuaException($"Unknown actor type '{actorType}'");
var initDict = new TypeDictionary();

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var events = a.TraitOrDefault<ScriptTriggers>();
if (events == null)
throw new LuaException("Actor '{0}' requires the ScriptTriggers trait before attaching a trigger".F(a.Info.Name));
throw new LuaException($"Actor '{a.Info.Name}' requires the ScriptTriggers trait before attaching a trigger");
return events;
}

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var pool = ammoPools.FirstOrDefault(a => a.Info.Name == poolName);
if (pool == null)
throw new LuaException("Invalid ammopool name {0} queried on actor {1}.".F(poolName, self));
throw new LuaException($"Invalid ammopool name {poolName} queried on actor {self}.");
return pool.CurrentAmmoCount;
}
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var pool = ammoPools.FirstOrDefault(a => a.Info.Name == poolName);
if (pool == null)
throw new LuaException("Invalid ammopool name {0} queried on actor {1}.".F(poolName, self));
throw new LuaException($"Invalid ammopool name {poolName} queried on actor {self}.");
return pool.Info.Ammo;
}
@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var pool = ammoPools.FirstOrDefault(a => a.Info.Name == poolName);
if (pool == null)
throw new LuaException("Invalid ammopool name {0} queried on actor {1}.".F(poolName, self));
throw new LuaException($"Invalid ammopool name {poolName} queried on actor {self}.");
if (amount > 0)
pool.GiveAmmo(self, amount);

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var targetManager = target.TraitOrDefault<CaptureManager>();
if (targetManager == null || !targetManager.CanBeTargetedBy(target, Self, captureManager))
throw new LuaException("Actor '{0}' cannot capture actor '{1}'!".F(Self, target));
throw new LuaException($"Actor '{Self}' cannot capture actor '{target}'!");
// NB: Scripted actions get no visible targetlines.
Self.QueueActivity(new CaptureActor(Self, Target.FromActor(target), null));

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Scripting
.FirstOrDefault(t => t.Info.Condition == condition && t.CanGrantCondition(Self, this));
if (external == null)
throw new LuaException("Condition `{0}` has not been listed on an enabled ExternalCondition trait".F(condition));
throw new LuaException($"Condition `{condition}` has not been listed on an enabled ExternalCondition trait");
return external.GrantCondition(Self, this, duration);
}

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var targetGainsExperience = target.TraitOrDefault<GainsExperience>();
if (targetGainsExperience == null)
throw new LuaException("Actor '{0}' cannot gain experience!".F(target));
throw new LuaException($"Actor '{target}' cannot gain experience!");
if (targetGainsExperience.Level == targetGainsExperience.MaxLevel)
return;

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Scripting
set
{
if (value == null)
throw new LuaException("Attempted to change the owner of actor '{0}' to nil value.".F(Self));
throw new LuaException($"Attempted to change the owner of actor '{Self}' to nil value.");
if (Self.Owner != value)
Self.ChangeOwner(value);
@@ -121,7 +121,7 @@ namespace OpenRA.Mods.Common.Scripting
get
{
if (facing == null)
throw new LuaException("Actor '{0}' doesn't define a facing".F(Self));
throw new LuaException($"Actor '{Self}' doesn't define a facing");
return facing.Facing;
}
@@ -172,7 +172,7 @@ namespace OpenRA.Mods.Common.Scripting
return;
if (!Enum<UnitStance>.TryParse(value, true, out var stance))
throw new LuaException("Unknown stance type '{0}'".F(value));
throw new LuaException($"Unknown stance type '{value}'");
autotarget.PredictedStance = stance;
autotarget.SetStance(Self, stance);

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Scripting
.FirstOrDefault(t => t.Info.Condition == condition && t.CanGrantCondition(Player.PlayerActor, this));
if (external == null)
throw new LuaException("Condition `{0}` has not been listed on an enabled ExternalCondition trait".F(condition));
throw new LuaException($"Condition `{condition}` has not been listed on an enabled ExternalCondition trait");
return external.GrantCondition(Player.PlayerActor, this, duration);
}

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Scripting
var result = new List<Actor>();
if (!Context.World.Map.Rules.Actors.TryGetValue(type, out var ai))
throw new LuaException("Unknown actor type '{0}'".F(type));
throw new LuaException($"Unknown actor type '{type}'");
result.AddRange(Player.World.Actors
.Where(actor => actor.Owner == Player && !actor.IsDead && actor.IsInWorld && actor.Info.Name == ai.Name));
@@ -106,7 +106,7 @@ namespace OpenRA.Mods.Common.Scripting
foreach (var type in types)
if (!Context.World.Map.Rules.Actors.ContainsKey(type))
throw new LuaException("Unknown actor type '{0}'".F(type));
throw new LuaException($"Unknown actor type '{type}'");
result.AddRange(Player.World.Actors
.Where(actor => actor.Owner == Player && !actor.IsDead && actor.IsInWorld && types.Contains(actor.Info.Name)));
@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Scripting
{
var tt = Player.PlayerActor.TraitOrDefault<TechTree>();
if (tt == null)
throw new LuaException("Missing TechTree trait on player {0}!".F(Player));
throw new LuaException($"Missing TechTree trait on player {Player}!");
return tt.HasPrerequisites(type);
}

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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Scripting
public void Produce(string actorType, string factionVariant = null, string productionType = null)
{
if (!Self.World.Map.Rules.Actors.TryGetValue(actorType, out var actorInfo))
throw new LuaException("Unknown actor type '{0}'".F(actorType));
throw new LuaException($"Unknown actor type '{actorType}'");
var bi = actorInfo.TraitInfo<BuildableInfo>();
Self.QueueActivity(new WaitFor(() =>
@@ -197,7 +197,7 @@ namespace OpenRA.Mods.Common.Scripting
var bi = ri.TraitInfoOrDefault<BuildableInfo>();
if (bi == null)
throw new LuaException("Actor of type {0} cannot be produced".F(actorType));
throw new LuaException($"Actor of type {actorType} cannot be produced");
else
return bi;
}
@@ -304,7 +304,7 @@ namespace OpenRA.Mods.Common.Scripting
var bi = ri.TraitInfoOrDefault<BuildableInfo>();
if (bi == null)
throw new LuaException("Actor of type {0} cannot be produced".F(actorType));
throw new LuaException($"Actor of type {actorType} cannot be produced");
else
return bi;
}