Replace F extension with string interpolation
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@@ -67,7 +67,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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// The original game isn't case sensitive, but we are.
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var tileset = GetTileset(mapSection).ToUpperInvariant();
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if (!ModData.DefaultTerrainInfo.TryGetValue(tileset, out var terrainInfo))
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throw new InvalidDataException("Unknown tileset {0}".F(tileset));
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throw new InvalidDataException($"Unknown tileset {tileset}");
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Map = new Map(ModData, terrainInfo, MapSize, MapSize)
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{
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@@ -299,8 +299,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
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var parts = s.Value.Split(',');
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var loc = Exts.ParseIntegerInvariant(parts[1]);
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var type = parts[0].ToLowerInvariant();
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var key = "{0},{1}".F(loc % MapSize, loc / MapSize);
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var value = "{0},{1}".F(type, parts[2]);
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var key = $"{loc % MapSize},{loc / MapSize}";
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var value = $"{type},{parts[2]}";
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var node = new MiniYamlNode(key, value);
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if (type.StartsWith("sc"))
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scorches.Add(node);
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@@ -422,13 +422,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
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var actorCount = map.ActorDefinitions.Count;
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if (!map.Rules.Actors.ContainsKey(parts[1].ToLowerInvariant()))
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Console.WriteLine("Ignoring unknown actor type: `{0}`".F(parts[1].ToLowerInvariant()));
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Console.WriteLine($"Ignoring unknown actor type: `{parts[1].ToLowerInvariant()}`");
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else
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map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, actor.Save()));
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}
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catch (Exception)
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{
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Console.WriteLine("Malformed actor definition: `{0}`".F(s));
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Console.WriteLine($"Malformed actor definition: `{s}`");
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}
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}
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}
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