Replace F extension with string interpolation
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@@ -60,7 +60,7 @@ namespace OpenRA.Platforms.Default
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OpenGL.glGetShaderInfoLog(shader, len, out _, log);
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Log.Write("graphics", "GL Info Log:\n{0}", log.ToString());
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throw new InvalidProgramException("Compile error in shader object '{0}'".F(filename));
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throw new InvalidProgramException($"Compile error in shader object '{filename}'");
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}
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return shader;
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@@ -106,7 +106,7 @@ namespace OpenRA.Platforms.Default
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var log = new StringBuilder(len);
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OpenGL.glGetProgramInfoLog(program, len, out _, log);
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Log.Write("graphics", "GL Info Log:\n{0}", log.ToString());
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throw new InvalidProgramException("Link error in shader program '{0}'".F(name));
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throw new InvalidProgramException($"Link error in shader program '{name}'");
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}
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OpenGL.glUseProgram(program);
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