From 10740de6e98550e17ca5ba26c2070b0028e5819e Mon Sep 17 00:00:00 2001 From: Andre Mohren Date: Sat, 7 Oct 2017 21:38:44 +0200 Subject: [PATCH] DefaultSpriteSequence now allows derived classes to enhance sprites. --- OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs b/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs index 5fcf8c1fb3..c1335ef449 100644 --- a/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs +++ b/OpenRA.Mods.Common/Graphics/DefaultSpriteSequence.cs @@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Graphics public class DefaultSpriteSequence : ISpriteSequence { static readonly WDist DefaultShadowSpriteZOffset = new WDist(-5); - readonly Sprite[] sprites; + protected Sprite[] sprites; readonly bool reverseFacings, transpose, useClassicFacingFudge; protected readonly ISpriteSequenceLoader Loader;