unsnarled the input a bit

This commit is contained in:
Chris Forbes
2009-10-06 22:03:24 +13:00
parent 924c515f57
commit 108d799b29
9 changed files with 92 additions and 30 deletions

View File

@@ -123,10 +123,13 @@ namespace OpenRa.Game
return null;
}
void MouseHandler(object sender, MouseEventArgs e)
void MouseHandler(MouseInput mi)
{
float2 point = new float2(e.Location);
Build(GetItem(point));
if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Down)
{
var point = new float2(mi.Location.X, mi.Location.Y);
Build(GetItem(point));
}
}
}