new mapactor init stuff
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA
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public Husk(ActorInitializer init)
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{
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this.self = init.self;
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this.location = init.location;
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this.location = init.Get<LocationInit,int2>();
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self.World.WorldActor.traits.Get<UnitInfluence>().Add(self, this);
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}
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