Rename ModInformation to ModMetadata

This commit is contained in:
Pavlos Touboulidis
2014-05-10 18:21:00 +03:00
parent 0e15ce1b88
commit 10b8093d5a
7 changed files with 21 additions and 21 deletions

View File

@@ -360,7 +360,7 @@ namespace OpenRA
}
Console.WriteLine("Available mods:");
foreach (var mod in ModInformation.AllMods)
foreach (var mod in ModMetadata.AllMods)
Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version);
InitializeWithMod(Settings.Game.Mod, args.GetValue("Launch.Replay", null));
@@ -385,7 +385,7 @@ namespace OpenRA
orderManager.Dispose();
// Fall back to default if the mod doesn't exist
if (!ModInformation.AllMods.ContainsKey(mod))
if (!ModMetadata.AllMods.ContainsKey(mod))
mod = new GameSettings().Mod;
Console.WriteLine("Loading mod: {0}", mod);