move Game.Current{Host,Port} into orderManager

This commit is contained in:
Bob
2010-10-11 16:13:48 +13:00
parent 17990ab8b7
commit 10bf85f57e
4 changed files with 34 additions and 29 deletions

View File

@@ -55,25 +55,18 @@ namespace OpenRA
viewport.Center(loc);
}
internal static string CurrentHost = "";
internal static int CurrentPort = 0;
internal static void JoinServer(string host, int port)
{
if (orderManager != null) orderManager.Dispose();
CurrentHost = host;
CurrentPort = port;
lastConnectionState = ConnectionState.PreConnecting;
ConnectionStateChanged();
var replayFilename = ChooseReplayFilename();
string path = Path.Combine( Game.SupportDir, "Replays" );
if( !Directory.Exists( path ) ) Directory.CreateDirectory( path );
var replayFile = File.Create( Path.Combine( path, replayFilename ) );
orderManager = new OrderManager( new ReplayRecorderConnection( new NetworkConnection( host, port ), replayFile ) );
orderManager = new OrderManager( host, port, new ReplayRecorderConnection( new NetworkConnection( host, port ), replayFile ) );
lastConnectionState = ConnectionState.PreConnecting;
ConnectionStateChanged(orderManager);
}
static string ChooseReplayFilename()
@@ -83,11 +76,10 @@ namespace OpenRA
static void JoinLocal()
{
lastConnectionState = ConnectionState.PreConnecting;
ConnectionStateChanged();
if (orderManager != null) orderManager.Dispose();
orderManager = new OrderManager(new EchoConnection());
orderManager = new OrderManager("<no server>", -1, new EchoConnection());
lastConnectionState = ConnectionState.PreConnecting;
ConnectionStateChanged( orderManager );
}
static int lastTime = Environment.TickCount;
@@ -101,7 +93,7 @@ namespace OpenRA
internal static int LocalTick = 0;
const int NetTickScale = 3; // 120ms net tick for 40ms local tick
public static event Action ConnectionStateChanged = () => { };
internal static event Action<OrderManager> ConnectionStateChanged = _ => { };
static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } }
@@ -110,7 +102,7 @@ namespace OpenRA
if (orderManager.Connection.ConnectionState != lastConnectionState)
{
lastConnectionState = orderManager.Connection.ConnectionState;
ConnectionStateChanged();
ConnectionStateChanged( orderManager );
}
int t = Environment.TickCount;
@@ -272,19 +264,21 @@ namespace OpenRA
StartGame(modData.Manifest.ShellmapUid);
Game.AfterGameStart += world => Widget.OpenWindow("INGAME_ROOT", new Dictionary<string,object>{{"world", world}});
Game.ConnectionStateChanged += orderManager =>
{
Widget.CloseWindow();
Widget.CloseWindow();
switch( orderManager.Connection.ConnectionState )
{
case ConnectionState.PreConnecting:
Widget.OpenWindow("MAINMENU_BG");
break;
case ConnectionState.Connecting:
case ConnectionState.Connecting:
Widget.OpenWindow( "CONNECTING_BG",
new Dictionary<string, object> { { "host", orderManager.Host }, { "port", orderManager.Port } } );
break;
case ConnectionState.NotConnected:
case ConnectionState.NotConnected:
Widget.OpenWindow( "CONNECTION_FAILED_BG",
new Dictionary<string, object> { { "host", orderManager.Host }, { "port", orderManager.Port } } );
break;
case ConnectionState.Connected: