Add to cnc, tidy up ingame menus

This commit is contained in:
alzeih
2010-07-25 19:14:29 +12:00
parent c749fcfce3
commit 10c7674433
5 changed files with 17 additions and 26 deletions

View File

@@ -80,29 +80,30 @@ namespace OpenRA.Widgets.Delegates
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_GIVE_CASH").Checked =
() => true;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_GIVE_CASH").OnMouseDown = mi =>
devmodeBG.GetWidget<ButtonWidget>("SETTINGS_GIVE_CASH").OnMouseUp = mi =>
{
Game.IssueOrder(new Order("DevModeGiveCash", Game.world.LocalPlayer.PlayerActor));
TriggerCheatingMessage();
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevModeFastBuild", Game.world.LocalPlayer.PlayerActor));
TriggerCheatingMessage();
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").Checked =
() => true;
() => Game.world.LocalPlayer.PlayerActor.traits.Get<DeveloperMode>().FastBuild;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").OnMouseDown = mi =>
{
TriggerCheatingMessage();
Game.IssueOrder(new Order("DevModeFastCharge", Game.world.LocalPlayer.PlayerActor));
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").Checked =
() => true;
() => Game.world.LocalPlayer.PlayerActor.traits.Get<DeveloperMode>().FastCharge;
devModeButton.IsVisible = () => { return Game.Settings.DeveloperMode; };