made all orders queuable

This commit is contained in:
Bob
2010-11-13 15:52:27 +13:00
parent 04e05d9aed
commit 10ed3db71d
37 changed files with 94 additions and 96 deletions

View File

@@ -37,22 +37,20 @@ namespace OpenRA
this.Queued = queued;
}
public Order(string orderString, Actor subject)
: this(orderString, subject, null, int2.Zero, null, false) { }
public Order(string orderString, Actor subject, Actor targetActor)
: this(orderString, subject, targetActor, int2.Zero, null, false) { }
public Order(string orderString, Actor subject, int2 targetLocation)
: this(orderString, subject, null, targetLocation, null, false) { }
public Order(string orderString, Actor subject, bool queued)
: this(orderString, subject, null, int2.Zero, null, queued) { }
public Order(string orderString, Actor subject, Actor targetActor, bool queued)
: this(orderString, subject, targetActor, int2.Zero, null, queued) { }
public Order(string orderString, Actor subject, int2 targetLocation, bool queued)
: this(orderString, subject, null, targetLocation, null, queued) { }
public Order(string orderString, Actor subject, string targetString)
: this(orderString, subject, null, int2.Zero, targetString, false) { }
public Order(string orderString, Actor subject, Actor targetActor, int2 targetLocation)
: this(orderString, subject, targetActor, targetLocation, null, false) { }
public Order(string orderString, Actor subject, Actor targetActor, string targetString)
: this(orderString, subject, targetActor, int2.Zero, targetString, false) { }
public Order(string orderString, Actor subject, int2 targetLocation, string targetString)
: this(orderString, subject, null, targetLocation, targetString, false) { }
public Order(string orderString, Actor subject, string targetString, bool queued)
: this(orderString, subject, null, int2.Zero, targetString, queued) { }
public Order(string orderString, Actor subject, Actor targetActor, int2 targetLocation, bool queued)
: this(orderString, subject, targetActor, targetLocation, null, queued) { }
public Order(string orderString, Actor subject, Actor targetActor, string targetString, bool queued)
: this(orderString, subject, targetActor, int2.Zero, targetString, queued) { }
public Order(string orderString, Actor subject, int2 targetLocation, string targetString, bool queued)
: this(orderString, subject, null, targetLocation, targetString, queued) { }
public byte[] Serialize()
{
@@ -120,7 +118,7 @@ namespace OpenRA
var name = r.ReadString();
var data = r.ReadString();
return new Order( name, null, data ) { IsImmediate = true };
return new Order( name, null, data, false ) { IsImmediate = true };
}
default:
@@ -164,32 +162,32 @@ namespace OpenRA
// Now that Orders are resolved by individual Actors, these are weird; you unpack orders manually, but not pack them.
public static Order Chat(string text)
{
return new Order("Chat", null, text) { IsImmediate = true };
return new Order("Chat", null, text, false) { IsImmediate = true };
}
public static Order TeamChat(string text)
{
return new Order("TeamChat", null, text) { IsImmediate = true };
return new Order("TeamChat", null, text, false) { IsImmediate = true };
}
public static Order Command(string text)
{
return new Order("Command", null, text) { IsImmediate = true };
return new Order("Command", null, text, false) { IsImmediate = true };
}
public static Order StartProduction(Actor subject, string item, int count)
{
return new Order("StartProduction", subject, new int2( count, 0 ), item );
return new Order("StartProduction", subject, new int2( count, 0 ), item, false );
}
public static Order PauseProduction(Actor subject, string item, bool pause)
{
return new Order("PauseProduction", subject, new int2( pause ? 1 : 0, 0 ), item);
return new Order("PauseProduction", subject, new int2( pause ? 1 : 0, 0 ), item, false);
}
public static Order CancelProduction(Actor subject, string item, int count)
{
return new Order("CancelProduction", subject, new int2( count, 0 ), item);
return new Order("CancelProduction", subject, new int2( count, 0 ), item, false);
}
}
}

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Orders
{
world.CancelInputMode();
foreach (var subject in subjects)
yield return new Order(order, subject, xy);
yield return new Order(order, subject, xy, false);
}
}

View File

@@ -46,11 +46,11 @@ namespace OpenRA.Orders
var actorsInvolved = orders.Select(o => o.self).Distinct();
if (actorsInvolved.Any())
yield return new Order("CreateGroup", actorsInvolved.First().Owner.PlayerActor,
string.Join(",", actorsInvolved.Select(a => a.ActorID.ToString()).ToArray()))
string.Join(",", actorsInvolved.Select(a => a.ActorID.ToString()).ToArray()), false)
;
foreach (var o in orders)
yield return CheckSameOrder(o.iot, o.trait.IssueOrder(o.self, o.iot, o.target));
yield return CheckSameOrder(o.iot, o.trait.IssueOrder(o.self, o.iot, o.target, mi.Modifiers.HasModifier(Modifiers.Shift)));
}
}

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@@ -39,7 +39,7 @@ namespace OpenRA.Traits
public interface IIssueOrder
{
IEnumerable<IOrderTargeter> Orders { get; }
Order IssueOrder( Actor self, IOrderTargeter order, Target target );
Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued );
}
public interface IOrderTargeter
{

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Widgets.Delegates
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().DisableShroud;
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD").OnMouseDown = mi =>
{
world.IssueOrder(new Order("DevShroud", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevShroud", world.LocalPlayer.PlayerActor, false));
return true;
};
@@ -51,7 +51,7 @@ namespace OpenRA.Widgets.Delegates
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().UnitInfluenceDebug;
devmodeBG.GetWidget("CHECKBOX_UNITDEBUG").OnMouseDown = mi =>
{
world.IssueOrder(new Order("DevUnitDebug", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevUnitDebug", world.LocalPlayer.PlayerActor, false));
return true;
};
@@ -59,13 +59,13 @@ namespace OpenRA.Widgets.Delegates
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug;
devmodeBG.GetWidget("CHECKBOX_PATHDEBUG").OnMouseDown = mi =>
{
world.IssueOrder(new Order("DevPathDebug", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevPathDebug", world.LocalPlayer.PlayerActor, false));
return true;
};
devmodeBG.GetWidget<ButtonWidget>("GIVE_CASH").OnMouseUp = mi =>
{
world.IssueOrder(new Order("DevGiveCash", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevGiveCash", world.LocalPlayer.PlayerActor, false));
return true;
};
@@ -73,7 +73,7 @@ namespace OpenRA.Widgets.Delegates
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().FastBuild;
devmodeBG.GetWidget<CheckboxWidget>("INSTANT_BUILD").OnMouseDown = mi =>
{
world.IssueOrder(new Order("DevFastBuild", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevFastBuild", world.LocalPlayer.PlayerActor, false));
return true;
};
@@ -81,7 +81,7 @@ namespace OpenRA.Widgets.Delegates
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().FastCharge;
devmodeBG.GetWidget<CheckboxWidget>("INSTANT_CHARGE").OnMouseDown = mi =>
{
world.IssueOrder(new Order("DevFastCharge", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevFastCharge", world.LocalPlayer.PlayerActor, false));
return true;
};
@@ -89,13 +89,13 @@ namespace OpenRA.Widgets.Delegates
() => world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().AllTech;
devmodeBG.GetWidget<CheckboxWidget>("ENABLE_TECH").OnMouseDown = mi =>
{
world.IssueOrder(new Order("DevEnableTech", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevEnableTech", world.LocalPlayer.PlayerActor, false));
return true;
};
devmodeBG.GetWidget<ButtonWidget>("GIVE_EXPLORATION").OnMouseUp = mi =>
{
world.IssueOrder(new Order("DevGiveExploration", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("DevGiveExploration", world.LocalPlayer.PlayerActor, false));
return true;
};

View File

@@ -139,7 +139,7 @@ namespace OpenRA.Widgets.Delegates
var nextStance = GetNextStance((Stance)Enum.Parse(typeof(Stance), bw.Text));
world.IssueOrder(new Order("SetStance", world.LocalPlayer.PlayerActor,
new int2(p.Index, (int)nextStance)));
new int2(p.Index, (int)nextStance), false));
bw.Text = nextStance.ToString();
}

View File

@@ -51,13 +51,13 @@ namespace OpenRA.Mods.RA.Air
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Enter" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
if( order.OrderID == "Move" )
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ) );
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ), queued );
return null;
}

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@@ -60,13 +60,13 @@ namespace OpenRA.Mods.RA.Air
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Enter" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
if( order.OrderID == "Move" )
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ) );
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ), queued );
return null;
}

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@@ -133,14 +133,14 @@ namespace OpenRA.Mods.RA
get { yield return new AttackOrderTargeter( "Attack", 6, IsHeal ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order is AttackOrderTargeter )
{
if( target.IsActor )
return new Order( "Attack", self, target.Actor );
return new Order( "Attack", self, target.Actor, queued );
else
return new Order( "Attack", self, Util.CellContaining( target.CenterLocation ) );
return new Order( "Attack", self, Util.CellContaining( target.CenterLocation ), queued );
}
return null;
}
@@ -194,7 +194,7 @@ namespace OpenRA.Mods.RA
if (target != null)
{
if (allowMovement)
attack.ResolveOrder(self, new Order("Attack", self, target));
attack.ResolveOrder(self, new Order("Attack", self, target, false));
else
attack.target = Target.FromActor(target); // for turreted things on rails.
}

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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA
{
var attack = self.Trait<AttackBase>();
if (target != null)
attack.ResolveOrder(self, new Order("Attack", self, target));
attack.ResolveOrder(self, new Order("Attack", self, target, false));
else
if (attack.IsAttacking)
self.CancelActivity();

View File

@@ -31,10 +31,10 @@ namespace OpenRA.Mods.RA
get { yield return new UnitTraitOrderTargeter<Building>( "C4", 6, "c4", true, false ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "C4" )
return new Order( "C4", self, target.Actor );
return new Order( "C4", self, target.Actor, queued );
return null;
}

View File

@@ -44,13 +44,13 @@ namespace OpenRA.Mods.RA
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Unload" )
return new Order( order.OrderID, self );
return new Order( order.OrderID, self, queued );
if( order.OrderID == "ReverseEnterTransport" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}
@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA
if( order.TargetActor != null && order.Subject.Owner == order.TargetActor.Owner )
{
var passenger = order.TargetActor.Trait<Passenger>();
passenger.ResolveOrder( order.TargetActor, new Order( "EnterTransport", order.TargetActor, self ) );
passenger.ResolveOrder( order.TargetActor, new Order( "EnterTransport", order.TargetActor, self, false ) );
}
}
}

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
get { yield return new DeployOrderTargeter( "ChronoshiftDeploy", 5, () => chargeTick <= 0 ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "ChronoshiftDeploy" )
if (chargeTick <= 0)

View File

@@ -30,10 +30,10 @@ namespace OpenRA.Mods.RA
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "CaptureBuilding" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

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@@ -27,10 +27,10 @@ namespace OpenRA.Mods.RA
get { yield return new EngineerRepairOrderTargeter(); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "EngineerRepair" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

View File

@@ -302,7 +302,7 @@ namespace OpenRA.Mods.RA
int2 newRallyPoint = ChooseRallyLocationNear(a.Location);
newRallyPoint.X += 4;
newRallyPoint.Y += 4;
world.IssueOrder(new Order("SetRallyPoint", a, newRallyPoint));
world.IssueOrder(new Order("SetRallyPoint", a, newRallyPoint, false));
}
}
@@ -335,7 +335,7 @@ namespace OpenRA.Mods.RA
range = Math.Max(range, loopCount / 2);
if (loopCount > 10) return false;
} while (!a.Trait<IMove>().CanEnterCell(xy) && xy != a.Location);
world.IssueOrder(new Order("Move", a, xy));
world.IssueOrder(new Order("Move", a, xy, false));
return true;
}
@@ -348,7 +348,7 @@ namespace OpenRA.Mods.RA
if (mcv != null)
{
baseCenter = mcv.Location;
world.IssueOrder(new Order("DeployTransform", mcv));
world.IssueOrder(new Order("DeployTransform", mcv, false));
}
else
BotDebug("AI: Can't find the MCV.");
@@ -454,7 +454,7 @@ namespace OpenRA.Mods.RA
else
{
ai.world.IssueOrder(new Order("PlaceBuilding", ai.p.PlayerActor,
location.Value, currentBuilding.Item));
location.Value, currentBuilding.Item, false));
}
}
break;

View File

@@ -104,13 +104,13 @@ namespace OpenRA.Mods.RA
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Deliver" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
if( order.OrderID == "Harvest" )
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ) );
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ), queued );
return null;
}

View File

@@ -38,13 +38,13 @@ namespace OpenRA.Mods.RA
get { yield return new BeginMinefieldOrderTargeter(); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order is BeginMinefieldOrderTargeter )
{
var start = Traits.Util.CellContaining( target.CenterLocation );
self.World.OrderGenerator = new MinefieldOrderGenerator( self, start );
return new Order( "BeginMinefield", self, start );
return new Order( "BeginMinefield", self, start, false );
}
return null;
}
@@ -110,7 +110,7 @@ namespace OpenRA.Mods.RA
if( mi.Button == MouseButton.Right && underCursor == null )
{
minelayer.World.CancelInputMode();
yield return new Order( "PlaceMinefield", minelayer, xy );
yield return new Order( "PlaceMinefield", minelayer, xy, false );
}
}

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@@ -140,12 +140,12 @@ namespace OpenRA.Mods.RA.Move
public IEnumerable<IOrderTargeter> Orders { get { yield return new MoveOrderTargeter( Info ); } }
// Note: Returns a valid order even if the unit can't move to the target
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order is MoveOrderTargeter )
{
if( Info.OnRails ) return null;
return new Order( "Move", self, Util.CellContaining( target.CenterLocation ), false );
return new Order( "Move", self, Util.CellContaining( target.CenterLocation ), queued );
}
return null;
}

View File

@@ -54,9 +54,9 @@ namespace OpenRA.Mods.RA.Orders
}
if (Rules.Info[ Building ].Traits.Contains<LineBuildInfo>())
yield return new Order("LineBuild", Producer.Owner.PlayerActor, topLeft, Building);
yield return new Order("LineBuild", Producer.Owner.PlayerActor, topLeft, Building, false);
else
yield return new Order("PlaceBuilding", Producer.Owner.PlayerActor, topLeft, Building);
yield return new Order("PlaceBuilding", Producer.Owner.PlayerActor, topLeft, Building, false);
}
}

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Orders
.FirstOrDefault();
if (underCursor != null)
yield return new Order("PowerDown", underCursor);
yield return new Order("PowerDown", underCursor, false);
}
}

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA.Orders
if (underCursor.Info.Traits.Contains<RepairableBuildingInfo>()
&& underCursor.GetDamageState() > DamageState.Undamaged)
yield return new Order("Repair", underCursor);
yield return new Order("Repair", underCursor, false);
}
}

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA.Orders
var building = underCursor != null ? underCursor.Info.Traits.Get<BuildingInfo>() : null;
if (building != null && !building.Unsellable)
yield return new Order("Sell", underCursor);
yield return new Order("Sell", underCursor, false);
}
}

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Orders
}
if (world.LocalPlayer.Shroud.IsExplored(xy))
yield return new Order("ChronoshiftSelf", self, xy);
yield return new Order("ChronoshiftSelf", self, xy, mi.Modifiers.HasModifier(Modifiers.Shift));
}
public void Tick( World world ) { }

View File

@@ -42,10 +42,10 @@ namespace OpenRA.Mods.RA
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "EnterTransport" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
if (client.State == Session.ClientState.Disconnected)
{
Disconnected = true; /* dont call this multiple times! */
self.World.IssueOrder(new Order("Surrender", self));
self.World.IssueOrder(new Order("Surrender", self, false));
}
}
}

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@@ -32,10 +32,10 @@ namespace OpenRA.Mods.RA
get { yield return new DeployOrderTargeter( "PrimaryProducer", 1 ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "PrimaryProducer" )
return new Order( order.OrderID, self );
return new Order( order.OrderID, self, false );
return null;
}

View File

@@ -48,10 +48,10 @@ namespace OpenRA.Mods.RA
get { yield return new RallyPointOrderTargeter(); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "SetRallyPoint" )
return new Order( order.OrderID, self, Traits.Util.CellContaining( target.CenterLocation ) );
return new Order( order.OrderID, self, Traits.Util.CellContaining( target.CenterLocation ), false );
return null;
}

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@@ -62,10 +62,10 @@ namespace OpenRA.Mods.RA.Render
get { yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 5, "ability", true, true ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Disguise" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

View File

@@ -42,10 +42,10 @@ namespace OpenRA.Mods.RA
get { yield return new EnterOrderTargeter<Building>( "Repair", 5, false, true, target => CanRepairAt( target ), _ => CanRepair() ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "Repair" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

View File

@@ -42,10 +42,10 @@ namespace OpenRA.Mods.RA
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "RepairNear" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

View File

@@ -26,10 +26,10 @@ namespace OpenRA.Mods.RA
get { yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "SpyInfiltrate" )
return new Order( order.OrderID, self, target.Actor );
return new Order( order.OrderID, self, target.Actor, queued );
return null;
}

View File

@@ -79,7 +79,7 @@ namespace OpenRA.Mods.RA
&& a.HasTrait<Selectable>()).FirstOrDefault();
if (underCursor != null)
yield return new Order("ChronosphereSelect", world.LocalPlayer.PlayerActor, underCursor);
yield return new Order("ChronosphereSelect", world.LocalPlayer.PlayerActor, underCursor, false);
}
yield break;
@@ -128,7 +128,7 @@ namespace OpenRA.Mods.RA
{
// Cannot chronoshift into unexplored location
if (world.LocalPlayer.Shroud.IsExplored(xy))
yield return new Order("ChronosphereActivate", world.LocalPlayer.PlayerActor, self, xy);
yield return new Order("ChronosphereActivate", world.LocalPlayer.PlayerActor, self, xy, false);
}
public void Tick(World world)

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA
&& a.HasTrait<Selectable>()).FirstOrDefault();
if( underCursor != null )
yield return new Order( "IronCurtain", underCursor.Owner.PlayerActor, underCursor );
yield return new Order( "IronCurtain", underCursor.Owner.PlayerActor, underCursor, false );
}
}

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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
protected override void OnActivate()
{
Self.World.IssueOrder(new Order("SonarPulse", Owner.PlayerActor));
Self.World.IssueOrder(new Order("SonarPulse", Owner.PlayerActor, false));
}
public void ResolveOrder(Actor self, Order order)

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@@ -56,10 +56,10 @@ namespace OpenRA.Mods.RA
get { yield return new DeployOrderTargeter( "DeployTransform", 5, () => CanDeploy() ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
{
if( order.OrderID == "DeployTransform" )
return new Order( order.OrderID, self );
return new Order( order.OrderID, self, queued );
return null;
}

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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
optionsBG.GetWidget("SURRENDER").OnMouseUp = mi =>
{
world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor));
world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false));
return true;
};