Replace usage of the Stances dict by a method call

This commit is contained in:
abcdefg30
2020-09-25 17:02:25 +02:00
committed by Paul Chote
parent eda9966d27
commit 10f645bf77
55 changed files with 104 additions and 107 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Activities
// Make sure we can still repair the target before entering
// (but not before, because this may stop the actor in the middle of nowhere)
var stance = self.Owner.Stances[enterActor.Owner];
var stance = self.Owner.RelationshipWith(enterActor.Owner);
if (enterHealth == null || enterHealth.DamageState == DamageState.Undamaged || enterEngineerRepariable == null || enterEngineerRepariable.IsTraitDisabled || !info.ValidStances.HasStance(stance))
{
Cancel(self, true);
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Activities
if (enterHealth.DamageState == DamageState.Undamaged)
return;
var stance = self.Owner.Stances[enterActor.Owner];
var stance = self.Owner.RelationshipWith(enterActor.Owner);
if (!info.ValidStances.HasStance(stance))
return;