Update UI timers for variable game speed.
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Network;
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using OpenRA.Widgets;
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@@ -18,12 +19,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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enum PlaybackSpeed { Regular, Slow, Fast, Maximum }
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readonly Dictionary<PlaybackSpeed, int> timesteps = new Dictionary<PlaybackSpeed, int>()
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readonly Dictionary<PlaybackSpeed, float> multipliers = new Dictionary<PlaybackSpeed, float>()
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{
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{ PlaybackSpeed.Regular, Game.Timestep },
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{ PlaybackSpeed.Slow, Game.Timestep * 2 },
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{ PlaybackSpeed.Fast, Game.Timestep / 2 },
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{ PlaybackSpeed.Maximum, 1 },
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{ PlaybackSpeed.Regular, 1 },
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{ PlaybackSpeed.Slow, 2 },
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{ PlaybackSpeed.Fast, 0.5f },
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{ PlaybackSpeed.Maximum, 0.001f },
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};
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[ObjectCreator.UseCtor]
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@@ -41,6 +42,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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container.Visible = true;
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var speed = PlaybackSpeed.Regular;
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var originalTimestep = world.Timestep;
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var pauseButton = widget.Get<ButtonWidget>("BUTTON_PAUSE");
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pauseButton.IsVisible = () => world.Timestep != 0 && orderManager.NetFrameNumber < replayNetTicks;
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@@ -48,7 +50,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var playButton = widget.Get<ButtonWidget>("BUTTON_PLAY");
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playButton.IsVisible = () => world.Timestep == 0 || orderManager.NetFrameNumber >= replayNetTicks;
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playButton.OnClick = () => world.Timestep = timesteps[speed];
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playButton.OnClick = () => world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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playButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
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var slowButton = widget.Get<ButtonWidget>("BUTTON_SLOW");
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@@ -58,7 +60,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Slow;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var normalSpeedButton = widget.Get<ButtonWidget>("BUTTON_REGULAR");
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@@ -68,7 +70,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Regular;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var fastButton = widget.Get<ButtonWidget>("BUTTON_FAST");
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@@ -78,7 +80,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Fast;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var maximumButton = widget.Get<ButtonWidget>("BUTTON_MAXIMUM");
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@@ -88,7 +90,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Maximum;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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}
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}
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