Normalize yaml lineendings
This commit is contained in:
@@ -1,287 +1,287 @@
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V01:
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Inherits: ^CivBuilding
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RenderBuilding:
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OverrideTileset: DESERT
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OverrideImage: v25
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Church
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V02:
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Inherits: ^CivBuilding
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||||
RenderBuilding:
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OverrideTileset: DESERT
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OverrideImage: v20
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V03:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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RenderBuilding:
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OverrideTileset: DESERT
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OverrideImage: v21
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V04:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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RenderBuilding:
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OverrideTileset: DESERT
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||||
OverrideImage: v24
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V05:
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Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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RenderBuilding:
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OverrideTileset: DESERT
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OverrideImage: v22
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V06:
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Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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RenderBuilding:
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||||
OverrideTileset: DESERT
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||||
OverrideImage: v26
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||||
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V07:
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||||
Inherits: ^CivBuilding
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||||
Building:
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Footprint: xx
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||||
Dimensions: 2,1
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RenderBuilding:
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OverrideTileset: DESERT
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OverrideImage: v30
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V08:
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Inherits: ^CivBuilding
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RenderBuilding:
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OverrideTileset: DESERT
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||||
OverrideImage: v23
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V09:
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Inherits: ^CivBuilding
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||||
RenderBuilding:
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||||
OverrideTileset: DESERT
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||||
OverrideImage: v27
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||||
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V10:
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||||
Inherits: ^CivBuilding
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RenderBuilding:
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||||
OverrideTileset: DESERT
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||||
OverrideImage: v28
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||||
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V11:
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Inherits: ^CivBuilding
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RenderBuilding:
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OverrideTileset: DESERT
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||||
OverrideImage: v29
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V12:
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Inherits: ^CivBuilding
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RenderBuilding:
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OverrideTileset: DESERT
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||||
OverrideImage: v34
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V13:
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Inherits: ^CivBuilding
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RenderBuilding:
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OverrideTileset: DESERT
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||||
OverrideImage: v35
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V14:
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Inherits: ^CivField
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V15:
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Inherits: ^CivField
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||||
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V16:
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Inherits: ^CivField
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V17:
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Inherits: ^CivField
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||||
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V18:
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||||
Inherits: ^CivField
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||||
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||||
V31:
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Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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RenderBuilding:
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Image: v05
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OverrideTileset: DESERT
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||||
OverrideImage: v31
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V32:
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Inherits: ^CivBuilding
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||||
Building:
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Footprint: xx
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||||
Dimensions: 2,1
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RenderBuilding:
|
||||
Image: v05
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||||
OverrideTileset: DESERT
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OverrideImage: v32
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V33:
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Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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Dimensions: 2,1
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RenderBuilding:
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Image: v05
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OverrideTileset: DESERT
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||||
OverrideImage: v33
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||||
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ARCO:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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RenderBuilding:
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BARB:
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Inherits: ^Wall
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||||
Health:
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HP: 100
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||||
Armor:
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Type: Light
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||||
Tooltip:
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Name: Wire Fence
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||||
Icon: barbicnh
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WOOD:
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||||
Inherits: ^Wall
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||||
Health:
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HP: 100
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||||
Armor:
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||||
Type: Wood
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||||
Tooltip:
|
||||
Name: Wooden Fence
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||||
Icon: woodicnh
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||||
|
||||
BRIDGE1:
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||||
Inherits: ^Bridge
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||||
Bridge:
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||||
Template: 165
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DestroyedTemplate: 166
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||||
Building:
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||||
Footprint: ____ ____ ____ ____
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Dimensions: 4,4
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||||
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||||
BRIDGE2:
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Inherits: ^Bridge
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||||
Bridge:
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Template: 167
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DestroyedTemplate: 168
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Building:
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Footprint: _____ _____ _____ _____ _____
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Dimensions: 5,5
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BRIDGE3:
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Inherits: ^Bridge
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Bridge:
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Template: 169
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DestroyedTemplate: 170
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Building:
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Footprint: ______ ______ ______ ______ ______
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Dimensions: 6,5
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||||
BRIDGE4:
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||||
Inherits: ^Bridge
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||||
Bridge:
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Template: 171
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DestroyedTemplate: 172
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Building:
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Footprint: ______ ______ ______ ______
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Dimensions: 6,4
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C1:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianMaleVoice
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C2:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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C3:
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Inherits: ^CivInfantry
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C4:
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Inherits: ^CivInfantry
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Selectable:
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Voice: CivilianFemaleVoice
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C5:
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Inherits: ^CivInfantry
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||||
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C6:
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Inherits: ^CivInfantry
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||||
Selectable:
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Voice: CivilianFemaleVoice
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C7:
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||||
Inherits: ^CivInfantry
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C8:
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||||
Inherits: ^CivInfantry
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||||
Selectable:
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Voice: CivilianFemaleVoice
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||||
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C9:
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||||
Inherits: ^CivInfantry
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||||
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C10:
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Inherits: ^CivInfantry
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||||
Selectable:
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||||
Voice: CivilianFemaleVoice
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VICE:
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||||
AppearsOnRadar:
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||||
Health:
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||||
Radius: 3
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||||
HP: 400
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||||
Armor:
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||||
Type: Wood
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||||
RevealsShroud:
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||||
Range: 4
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||||
Mobile:
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||||
Speed: 5
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||||
TerrainSpeeds:
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||||
Clear: 90
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||||
Rough: 80
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||||
Road: 100
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||||
Tiberium: 70
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||||
BlueTiberium: 70
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||||
Beach: 80
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||||
Selectable:
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Voice: GenericVoice
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TargetableUnit:
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||||
TargetTypes: Ground
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||||
AutoTarget:
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ScanRadius: 4
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||||
AttackMove:
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HiddenUnderFog:
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GainsExperience:
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||||
GivesExperience:
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||||
Valued:
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Cost: 1000
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||||
Tooltip:
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||||
Name: Viceroid
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||||
AttackFrontal:
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PrimaryWeapon: Chemspray
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AttackWander:
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RenderUnit:
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Smokes: False
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WithMuzzleFlash:
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||||
V01:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v25
|
||||
Building:
|
||||
Footprint: xx xx
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||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Church
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||||
|
||||
V02:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v20
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||||
Building:
|
||||
Footprint: xx xx
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||||
Dimensions: 2,2
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||||
|
||||
V03:
|
||||
Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx xx
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||||
Dimensions: 2,2
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v21
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||||
|
||||
V04:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
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||||
Dimensions: 2,2
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v24
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||||
|
||||
V05:
|
||||
Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v22
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||||
|
||||
V06:
|
||||
Inherits: ^CivBuilding
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||||
Building:
|
||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v26
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||||
|
||||
V07:
|
||||
Inherits: ^CivBuilding
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||||
Building:
|
||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v30
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||||
|
||||
V08:
|
||||
Inherits: ^CivBuilding
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v23
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||||
|
||||
V09:
|
||||
Inherits: ^CivBuilding
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
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||||
OverrideImage: v27
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||||
|
||||
V10:
|
||||
Inherits: ^CivBuilding
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||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v28
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||||
|
||||
V11:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v29
|
||||
|
||||
V12:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v34
|
||||
|
||||
V13:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v35
|
||||
|
||||
V14:
|
||||
Inherits: ^CivField
|
||||
|
||||
V15:
|
||||
Inherits: ^CivField
|
||||
|
||||
V16:
|
||||
Inherits: ^CivField
|
||||
|
||||
V17:
|
||||
Inherits: ^CivField
|
||||
|
||||
V18:
|
||||
Inherits: ^CivField
|
||||
|
||||
V31:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
Image: v05
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v31
|
||||
V32:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
Image: v05
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v32
|
||||
V33:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
Image: v05
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v33
|
||||
|
||||
ARCO:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
|
||||
BARB:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
Tooltip:
|
||||
Name: Wire Fence
|
||||
Icon: barbicnh
|
||||
|
||||
WOOD:
|
||||
Inherits: ^Wall
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Wood
|
||||
Tooltip:
|
||||
Name: Wooden Fence
|
||||
Icon: woodicnh
|
||||
|
||||
BRIDGE1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 165
|
||||
DestroyedTemplate: 166
|
||||
Building:
|
||||
Footprint: ____ ____ ____ ____
|
||||
Dimensions: 4,4
|
||||
|
||||
BRIDGE2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 167
|
||||
DestroyedTemplate: 168
|
||||
Building:
|
||||
Footprint: _____ _____ _____ _____ _____
|
||||
Dimensions: 5,5
|
||||
|
||||
BRIDGE3:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 169
|
||||
DestroyedTemplate: 170
|
||||
Building:
|
||||
Footprint: ______ ______ ______ ______ ______
|
||||
Dimensions: 6,5
|
||||
|
||||
BRIDGE4:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 171
|
||||
DestroyedTemplate: 172
|
||||
Building:
|
||||
Footprint: ______ ______ ______ ______
|
||||
Dimensions: 6,4
|
||||
|
||||
C1:
|
||||
Inherits: ^CivInfantry
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
|
||||
C2:
|
||||
Inherits: ^CivInfantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
|
||||
C3:
|
||||
Inherits: ^CivInfantry
|
||||
|
||||
C4:
|
||||
Inherits: ^CivInfantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
|
||||
C5:
|
||||
Inherits: ^CivInfantry
|
||||
|
||||
C6:
|
||||
Inherits: ^CivInfantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
|
||||
C7:
|
||||
Inherits: ^CivInfantry
|
||||
|
||||
C8:
|
||||
Inherits: ^CivInfantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
|
||||
C9:
|
||||
Inherits: ^CivInfantry
|
||||
|
||||
C10:
|
||||
Inherits: ^CivInfantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
|
||||
VICE:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
Mobile:
|
||||
Speed: 5
|
||||
TerrainSpeeds:
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
BlueTiberium: 70
|
||||
Beach: 80
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Viceroid
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Chemspray
|
||||
AttackWander:
|
||||
RenderUnit:
|
||||
Smokes: False
|
||||
WithMuzzleFlash:
|
||||
|
||||
@@ -1,329 +1,329 @@
|
||||
^Vehicle:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Clear: 60
|
||||
Rough: 40
|
||||
Road: 100
|
||||
Tiberium: 40
|
||||
BlueTiberium: 40
|
||||
Beach: 40
|
||||
ROT: 5
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
AttackMove:
|
||||
|
||||
^Tank:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: wall, crate
|
||||
TerrainSpeeds:
|
||||
Clear: 80
|
||||
Rough: 70
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
BlueTiberium: 70
|
||||
Beach: 70
|
||||
ROT: 5
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
AttackMove:
|
||||
|
||||
^Helicopter:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
TargetableUnit:
|
||||
TargetTypes: Air
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
Helicopter:
|
||||
RepairBuildings: hpad
|
||||
RearmBuildings:
|
||||
LandWhenIdle: false
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
SharesCell: true
|
||||
TerrainSpeeds:
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
PathingCost: 200
|
||||
BlueTiberium: 70
|
||||
PathingCost: 200
|
||||
Beach: 80
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
TakeCover:
|
||||
RenderInfantryProne:
|
||||
|
||||
AttackMove:
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
HiddenUnderFog:
|
||||
PoisonedByTiberium:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
SpawnViceroid:
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
-Buildable:
|
||||
-AutoTarget:
|
||||
-TakeCover:
|
||||
-RenderInfantryProne:
|
||||
AppearsOnRadar:
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Civilian
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 25
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
ActorLostNotification:
|
||||
Notification: civdead1.aud
|
||||
NotifyAll: true
|
||||
ScaredyCat:
|
||||
RenderInfantryPanic:
|
||||
|
||||
^Plane:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Air
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
|
||||
^Ship:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Water: 100
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, Water
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
AttackMove:
|
||||
|
||||
^Building:
|
||||
AppearsOnRadar:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
Armor:
|
||||
Type: Wood
|
||||
RepairableBuilding:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds: constru2.aud, hvydoor1.aud
|
||||
SellSounds: cashturn.aud
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: xplos.aud
|
||||
DestroyedSound: xplobig4.aud
|
||||
Buildable:
|
||||
Queue: Building
|
||||
RenderBuilding:
|
||||
DeadBuildingState:
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: e6,e1
|
||||
MustBeDestroyed:
|
||||
GivesExperience:
|
||||
CaptureNotification@GDI:
|
||||
Race: gdi
|
||||
Notification: gdicapt1.aud
|
||||
CaptureNotification@NOD:
|
||||
Race: nod
|
||||
Notification: nodcapt1.aud
|
||||
ActorLostNotification:
|
||||
Notification: strclost.aud
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
ShakeOnDeath:
|
||||
Sellable:
|
||||
|
||||
^CivBuilding:
|
||||
Inherits: ^Building
|
||||
-Buildable:
|
||||
DeadBuildingState:
|
||||
Zombie: true
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Building:
|
||||
-RepairableBuilding:
|
||||
Tooltip:
|
||||
Name: Civilian Building
|
||||
|
||||
^CivField:
|
||||
Inherits: ^CivBuilding
|
||||
-Selectable:
|
||||
DeadBuildingState:
|
||||
Zombie: true
|
||||
Tooltip:
|
||||
Name: Field
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v23
|
||||
|
||||
^Wall:
|
||||
AppearsOnRadar:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds: hvydoor1.aud
|
||||
Capturable: false
|
||||
BaseNormal: no
|
||||
Adjacent: 7
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
Wall:
|
||||
CrushClasses: wall
|
||||
CrushSound: sandbag2.aud
|
||||
LineBuild:
|
||||
Range: 8
|
||||
Selectable:
|
||||
Priority: 1
|
||||
RenderBuildingWall:
|
||||
HasMakeAnimation: false
|
||||
Palette: staticterrain
|
||||
GivesExperience:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
AutoTargetIgnore:
|
||||
Sellable:
|
||||
|
||||
^Tree:
|
||||
Tooltip:
|
||||
Name: Tree
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tree
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
|
||||
^Rock:
|
||||
Tooltip:
|
||||
Name: Rock
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tree
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
|
||||
^Husk:
|
||||
Health:
|
||||
HP: 140
|
||||
Armor:
|
||||
Type: Light
|
||||
Husk:
|
||||
Selectable:
|
||||
Priority: -1
|
||||
HiddenUnderFog:
|
||||
AppearsOnRadar:
|
||||
Burns:
|
||||
|
||||
^Bridge:
|
||||
Tooltip:
|
||||
Name: Bridge
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Water
|
||||
BelowUnits:
|
||||
Health:
|
||||
HP: 1000
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: xplos.aud
|
||||
DestroyedSound: xplobig4.aud
|
||||
Building:
|
||||
Footprint: ______ ______ ______ ______
|
||||
Dimensions: 6,4
|
||||
^Vehicle:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Clear: 60
|
||||
Rough: 40
|
||||
Road: 100
|
||||
Tiberium: 40
|
||||
BlueTiberium: 40
|
||||
Beach: 40
|
||||
ROT: 5
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
AttackMove:
|
||||
|
||||
^Tank:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: wall, crate
|
||||
TerrainSpeeds:
|
||||
Clear: 80
|
||||
Rough: 70
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
BlueTiberium: 70
|
||||
Beach: 70
|
||||
ROT: 5
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Repairable:
|
||||
Chronoshiftable:
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
IronCurtainable:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
AttackMove:
|
||||
|
||||
^Helicopter:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
TargetableUnit:
|
||||
TargetTypes: Air
|
||||
Selectable:
|
||||
Voice: VehicleVoice
|
||||
Helicopter:
|
||||
RepairBuildings: hpad
|
||||
RearmBuildings:
|
||||
LandWhenIdle: false
|
||||
Buildable:
|
||||
Queue: Plane
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
|
||||
^Infantry:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
SharesCell: true
|
||||
TerrainSpeeds:
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
PathingCost: 200
|
||||
BlueTiberium: 70
|
||||
PathingCost: 200
|
||||
Beach: 80
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
TakeCover:
|
||||
RenderInfantryProne:
|
||||
|
||||
AttackMove:
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
HiddenUnderFog:
|
||||
PoisonedByTiberium:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
SpawnViceroid:
|
||||
|
||||
^CivInfantry:
|
||||
Inherits: ^Infantry
|
||||
-Buildable:
|
||||
-AutoTarget:
|
||||
-TakeCover:
|
||||
-RenderInfantryProne:
|
||||
AppearsOnRadar:
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Civilian
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 25
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
ActorLostNotification:
|
||||
Notification: civdead1.aud
|
||||
NotifyAll: true
|
||||
ScaredyCat:
|
||||
RenderInfantryPanic:
|
||||
|
||||
^Plane:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Air
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
|
||||
^Ship:
|
||||
AppearsOnRadar:
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Water: 100
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, Water
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: unitlost.aud
|
||||
AttackMove:
|
||||
|
||||
^Building:
|
||||
AppearsOnRadar:
|
||||
Selectable:
|
||||
Priority: 3
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
Armor:
|
||||
Type: Wood
|
||||
RepairableBuilding:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds: constru2.aud, hvydoor1.aud
|
||||
SellSounds: cashturn.aud
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: xplos.aud
|
||||
DestroyedSound: xplobig4.aud
|
||||
Buildable:
|
||||
Queue: Building
|
||||
RenderBuilding:
|
||||
DeadBuildingState:
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: e6,e1
|
||||
MustBeDestroyed:
|
||||
GivesExperience:
|
||||
CaptureNotification@GDI:
|
||||
Race: gdi
|
||||
Notification: gdicapt1.aud
|
||||
CaptureNotification@NOD:
|
||||
Race: nod
|
||||
Notification: nodcapt1.aud
|
||||
ActorLostNotification:
|
||||
Notification: strclost.aud
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
ShakeOnDeath:
|
||||
Sellable:
|
||||
|
||||
^CivBuilding:
|
||||
Inherits: ^Building
|
||||
-Buildable:
|
||||
DeadBuildingState:
|
||||
Zombie: true
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Building:
|
||||
-RepairableBuilding:
|
||||
Tooltip:
|
||||
Name: Civilian Building
|
||||
|
||||
^CivField:
|
||||
Inherits: ^CivBuilding
|
||||
-Selectable:
|
||||
DeadBuildingState:
|
||||
Zombie: true
|
||||
Tooltip:
|
||||
Name: Field
|
||||
RenderBuilding:
|
||||
OverrideTileset: DESERT
|
||||
OverrideImage: v23
|
||||
|
||||
^Wall:
|
||||
AppearsOnRadar:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds: hvydoor1.aud
|
||||
Capturable: false
|
||||
BaseNormal: no
|
||||
Adjacent: 7
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
Wall:
|
||||
CrushClasses: wall
|
||||
CrushSound: sandbag2.aud
|
||||
LineBuild:
|
||||
Range: 8
|
||||
Selectable:
|
||||
Priority: 1
|
||||
RenderBuildingWall:
|
||||
HasMakeAnimation: false
|
||||
Palette: staticterrain
|
||||
GivesExperience:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
AutoTargetIgnore:
|
||||
Sellable:
|
||||
|
||||
^Tree:
|
||||
Tooltip:
|
||||
Name: Tree
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tree
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
|
||||
^Rock:
|
||||
Tooltip:
|
||||
Name: Rock
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
AppearsOnRadar:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tree
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
|
||||
^Husk:
|
||||
Health:
|
||||
HP: 140
|
||||
Armor:
|
||||
Type: Light
|
||||
Husk:
|
||||
Selectable:
|
||||
Priority: -1
|
||||
HiddenUnderFog:
|
||||
AppearsOnRadar:
|
||||
Burns:
|
||||
|
||||
^Bridge:
|
||||
Tooltip:
|
||||
Name: Bridge
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Water
|
||||
BelowUnits:
|
||||
Health:
|
||||
HP: 1000
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: xplos.aud
|
||||
DestroyedSound: xplobig4.aud
|
||||
Building:
|
||||
Footprint: ______ ______ ______ ______
|
||||
Dimensions: 6,4
|
||||
|
||||
@@ -1,184 +1,184 @@
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Minigunner
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Icon: e1icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 10
|
||||
Owner: gdi, nod
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 50
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M16
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2,idle3,idle4
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Icon: e2icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: hq
|
||||
Owner: gdi
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 50
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-10
|
||||
FireDelay: 15
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Icon: e3icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
Owner: nod, gdi
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Health:
|
||||
HP: 45
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Rockets
|
||||
PrimaryOffset: 0,0,0,-10
|
||||
FireDelay: 5
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Icon: e4icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 40
|
||||
Owner: nod
|
||||
Prerequisites: hq
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 90
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Flamethrower
|
||||
PrimaryOffset: 0,0,0,-5
|
||||
FireDelay: 3
|
||||
WithMuzzleFlash:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E5:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Chem Warrior
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Icon: e5icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 50
|
||||
Owner: nod
|
||||
Prerequisites: tmpl
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 90
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Chemspray
|
||||
PrimaryOffset: 0,0,0,-5
|
||||
FireDelay: 3
|
||||
WithMuzzleFlash:
|
||||
-PoisonedByTiberium:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Icon: e6icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 30
|
||||
Owner: gdi,nod
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 25
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
RMBO:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Icon: rmboicnh
|
||||
Name: Commando
|
||||
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Buildable:
|
||||
BuildPaletteOrder: 50
|
||||
Owner: gdi
|
||||
Prerequisites: eye
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: CommandoVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Health:
|
||||
HP: 200
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Sniper
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2,idle3
|
||||
AnnounceOnBuild:
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Minigunner
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Icon: e1icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 10
|
||||
Owner: gdi, nod
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 50
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M16
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2,idle3,idle4
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Icon: e2icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: hq
|
||||
Owner: gdi
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 50
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-10
|
||||
FireDelay: 15
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Icon: e3icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
Owner: nod, gdi
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 3
|
||||
Health:
|
||||
HP: 45
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Rockets
|
||||
PrimaryOffset: 0,0,0,-10
|
||||
FireDelay: 5
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Icon: e4icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 40
|
||||
Owner: nod
|
||||
Prerequisites: hq
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 90
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Flamethrower
|
||||
PrimaryOffset: 0,0,0,-5
|
||||
FireDelay: 3
|
||||
WithMuzzleFlash:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E5:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Chem Warrior
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Icon: e5icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 50
|
||||
Owner: nod
|
||||
Prerequisites: tmpl
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 90
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Chemspray
|
||||
PrimaryOffset: 0,0,0,-5
|
||||
FireDelay: 3
|
||||
WithMuzzleFlash:
|
||||
-PoisonedByTiberium:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Icon: e6icnh
|
||||
Buildable:
|
||||
BuildPaletteOrder: 30
|
||||
Owner: gdi,nod
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Health:
|
||||
HP: 25
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
RMBO:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Icon: rmboicnh
|
||||
Name: Commando
|
||||
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Buildable:
|
||||
BuildPaletteOrder: 50
|
||||
Owner: gdi
|
||||
Prerequisites: eye
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
Voice: CommandoVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Health:
|
||||
HP: 200
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Sniper
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2,idle3
|
||||
AnnounceOnBuild:
|
||||
AnnounceOnKill:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,200 +1,200 @@
|
||||
Player:
|
||||
PlaceBuilding:
|
||||
TechTree:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Default:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
pyle: 5%
|
||||
hand: 5%
|
||||
weap: 5%
|
||||
hq: 2%
|
||||
afld: 5%
|
||||
gtwr: 5%
|
||||
gun: 5%
|
||||
atwr: 5%
|
||||
obli: 5%
|
||||
sam: 1%
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
silo: 5%
|
||||
fix: 1%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
e4: 0%
|
||||
e5: 0%
|
||||
bggy: 0%
|
||||
bike: 0%
|
||||
1tnk: 0%
|
||||
jeep: 0%
|
||||
mtnk: 0%
|
||||
arty: 0%
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
PaletteFormat: cnc
|
||||
SurrenderOnDisconnect:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
NukePaletteEffect:
|
||||
CncWaterPaletteRotation:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, bridge3, bridge4
|
||||
PaletteFromCurrentTileset@terrain:
|
||||
Name: terrain
|
||||
PaletteFromCurrentTileset@static:
|
||||
Name: staticterrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@gdi:
|
||||
Name: GDI
|
||||
Race: gdi
|
||||
Country@nod:
|
||||
Name: Nod
|
||||
Race: nod
|
||||
ChooseBuildTabOnSelect:
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@green-tib:
|
||||
ResourceType: 1
|
||||
Palette: staticterrain
|
||||
TerrainType: Tiberium
|
||||
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
|
||||
ValuePerUnit: 30
|
||||
Name: Tiberium
|
||||
PipColor: Green
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@blue-tib:
|
||||
ResourceType: 2
|
||||
Palette: staticterrain
|
||||
TerrainType: BlueTiberium
|
||||
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
|
||||
ValuePerUnit: 60
|
||||
Name: Blue Tiberium
|
||||
# todo: add a blue pip.
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
SpawnMPUnits:
|
||||
MPStartLocations:
|
||||
EvaAlerts:
|
||||
RadarUp: comcntr1.aud
|
||||
RadarDown: powrdn1.aud
|
||||
BuildingCannotPlaceAudio: deploy1.aud
|
||||
CashTickUp:
|
||||
CashTickDown:
|
||||
LowPower: lopower1.aud
|
||||
SilosNeeded: silos1.aud
|
||||
PrimaryBuildingSelected: pribldg1.aud
|
||||
AbilityInsufficientPower: nopower1.aud
|
||||
LevelUp: text2.aud
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: 0
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 20
|
||||
Effect: dollar
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 20
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: Napalm.Crate
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: Atomic
|
||||
SelectionShares: 5
|
||||
CloakCrateAction:
|
||||
SelectionShares: 5
|
||||
InitialDelay: 5
|
||||
CloakDelay: 5
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
Effect: stealth
|
||||
ExcludedActorTypes: e1,e2,e3,e4,e5,e6,rmbo,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
Player:
|
||||
PlaceBuilding:
|
||||
TechTree:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Default:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
pyle: 5%
|
||||
hand: 5%
|
||||
weap: 5%
|
||||
hq: 2%
|
||||
afld: 5%
|
||||
gtwr: 5%
|
||||
gun: 5%
|
||||
atwr: 5%
|
||||
obli: 5%
|
||||
sam: 1%
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
silo: 5%
|
||||
fix: 1%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
e4: 0%
|
||||
e5: 0%
|
||||
bggy: 0%
|
||||
bike: 0%
|
||||
1tnk: 0%
|
||||
jeep: 0%
|
||||
mtnk: 0%
|
||||
arty: 0%
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
PaletteFormat: cnc
|
||||
SurrenderOnDisconnect:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
NukePaletteEffect:
|
||||
CncWaterPaletteRotation:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, bridge3, bridge4
|
||||
PaletteFromCurrentTileset@terrain:
|
||||
Name: terrain
|
||||
PaletteFromCurrentTileset@static:
|
||||
Name: staticterrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@gdi:
|
||||
Name: GDI
|
||||
Race: gdi
|
||||
Country@nod:
|
||||
Name: Nod
|
||||
Race: nod
|
||||
ChooseBuildTabOnSelect:
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@green-tib:
|
||||
ResourceType: 1
|
||||
Palette: staticterrain
|
||||
TerrainType: Tiberium
|
||||
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
|
||||
ValuePerUnit: 30
|
||||
Name: Tiberium
|
||||
PipColor: Green
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@blue-tib:
|
||||
ResourceType: 2
|
||||
Palette: staticterrain
|
||||
TerrainType: BlueTiberium
|
||||
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
|
||||
ValuePerUnit: 60
|
||||
Name: Blue Tiberium
|
||||
# todo: add a blue pip.
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
SpawnMPUnits:
|
||||
MPStartLocations:
|
||||
EvaAlerts:
|
||||
RadarUp: comcntr1.aud
|
||||
RadarDown: powrdn1.aud
|
||||
BuildingCannotPlaceAudio: deploy1.aud
|
||||
CashTickUp:
|
||||
CashTickDown:
|
||||
LowPower: lopower1.aud
|
||||
SilosNeeded: silos1.aud
|
||||
PrimaryBuildingSelected: pribldg1.aud
|
||||
AbilityInsufficientPower: nopower1.aud
|
||||
LevelUp: text2.aud
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: 0
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 20
|
||||
Effect: dollar
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 20
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: Napalm.Crate
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: Atomic
|
||||
SelectionShares: 5
|
||||
CloakCrateAction:
|
||||
SelectionShares: 5
|
||||
InitialDelay: 5
|
||||
CloakDelay: 5
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
Effect: stealth
|
||||
ExcludedActorTypes: e1,e2,e3,e4,e5,e6,rmbo,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
@@ -1,60 +1,60 @@
|
||||
# Oil Derrick
|
||||
V19:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
CashTrickler:
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
Capturable: true
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
-DeadBuildingState:
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
LeavesHusk:
|
||||
HuskActor: V19.Husk
|
||||
|
||||
V19.Husk:
|
||||
Inherits: ^CivBuilding
|
||||
-DeadBuildingState:
|
||||
-Health:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
WithFire:
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
|
||||
# Hospital
|
||||
HOSP:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Hospital
|
||||
|
||||
# Bio Lab
|
||||
BIO:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Bio Lab
|
||||
|
||||
# Prison / Tech Center
|
||||
MISS:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Tooltip:
|
||||
Name: Tech Center
|
||||
# Oil Derrick
|
||||
V19:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
CashTrickler:
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
Capturable: true
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
-DeadBuildingState:
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
LeavesHusk:
|
||||
HuskActor: V19.Husk
|
||||
|
||||
V19.Husk:
|
||||
Inherits: ^CivBuilding
|
||||
-DeadBuildingState:
|
||||
-Health:
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
WithFire:
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
|
||||
# Hospital
|
||||
HOSP:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Hospital
|
||||
|
||||
# Bio Lab
|
||||
BIO:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Bio Lab
|
||||
|
||||
# Prison / Tech Center
|
||||
MISS:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Tooltip:
|
||||
Name: Tech Center
|
||||
|
||||
@@ -1,137 +1,137 @@
|
||||
SPLIT2:
|
||||
Inherits: ^Tree
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tiberium
|
||||
|
||||
SPLIT3:
|
||||
Inherits: ^Tree
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tiberium
|
||||
|
||||
ROCK1:
|
||||
Inherits: ^Rock
|
||||
ROCK2:
|
||||
Inherits: ^Rock
|
||||
ROCK3:
|
||||
Inherits: ^Rock
|
||||
ROCK4:
|
||||
Inherits: ^Rock
|
||||
ROCK5:
|
||||
Inherits: ^Rock
|
||||
ROCK6:
|
||||
Inherits: ^Rock
|
||||
ROCK7:
|
||||
Inherits: ^Rock
|
||||
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
|
||||
T04:
|
||||
Inherits: ^Tree
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
T09:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
T18:
|
||||
Inherits: ^Tree
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
SPLIT2:
|
||||
Inherits: ^Tree
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tiberium
|
||||
|
||||
SPLIT3:
|
||||
Inherits: ^Tree
|
||||
RenderBuilding:
|
||||
Palette: staticterrain
|
||||
SeedsResource:
|
||||
ResourceType:Tiberium
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Tiberium
|
||||
|
||||
ROCK1:
|
||||
Inherits: ^Rock
|
||||
ROCK2:
|
||||
Inherits: ^Rock
|
||||
ROCK3:
|
||||
Inherits: ^Rock
|
||||
ROCK4:
|
||||
Inherits: ^Rock
|
||||
ROCK5:
|
||||
Inherits: ^Rock
|
||||
ROCK6:
|
||||
Inherits: ^Rock
|
||||
ROCK7:
|
||||
Inherits: ^Rock
|
||||
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
|
||||
T04:
|
||||
Inherits: ^Tree
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
T09:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
T18:
|
||||
Inherits: ^Tree
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user