Normalize yaml lineendings
This commit is contained in:
@@ -1,200 +1,200 @@
|
||||
Player:
|
||||
PlaceBuilding:
|
||||
TechTree:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Default:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
pyle: 5%
|
||||
hand: 5%
|
||||
weap: 5%
|
||||
hq: 2%
|
||||
afld: 5%
|
||||
gtwr: 5%
|
||||
gun: 5%
|
||||
atwr: 5%
|
||||
obli: 5%
|
||||
sam: 1%
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
silo: 5%
|
||||
fix: 1%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
e4: 0%
|
||||
e5: 0%
|
||||
bggy: 0%
|
||||
bike: 0%
|
||||
1tnk: 0%
|
||||
jeep: 0%
|
||||
mtnk: 0%
|
||||
arty: 0%
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
PaletteFormat: cnc
|
||||
SurrenderOnDisconnect:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
NukePaletteEffect:
|
||||
CncWaterPaletteRotation:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, bridge3, bridge4
|
||||
PaletteFromCurrentTileset@terrain:
|
||||
Name: terrain
|
||||
PaletteFromCurrentTileset@static:
|
||||
Name: staticterrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@gdi:
|
||||
Name: GDI
|
||||
Race: gdi
|
||||
Country@nod:
|
||||
Name: Nod
|
||||
Race: nod
|
||||
ChooseBuildTabOnSelect:
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@green-tib:
|
||||
ResourceType: 1
|
||||
Palette: staticterrain
|
||||
TerrainType: Tiberium
|
||||
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
|
||||
ValuePerUnit: 30
|
||||
Name: Tiberium
|
||||
PipColor: Green
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@blue-tib:
|
||||
ResourceType: 2
|
||||
Palette: staticterrain
|
||||
TerrainType: BlueTiberium
|
||||
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
|
||||
ValuePerUnit: 60
|
||||
Name: Blue Tiberium
|
||||
# todo: add a blue pip.
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
SpawnMPUnits:
|
||||
MPStartLocations:
|
||||
EvaAlerts:
|
||||
RadarUp: comcntr1.aud
|
||||
RadarDown: powrdn1.aud
|
||||
BuildingCannotPlaceAudio: deploy1.aud
|
||||
CashTickUp:
|
||||
CashTickDown:
|
||||
LowPower: lopower1.aud
|
||||
SilosNeeded: silos1.aud
|
||||
PrimaryBuildingSelected: pribldg1.aud
|
||||
AbilityInsufficientPower: nopower1.aud
|
||||
LevelUp: text2.aud
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: 0
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 20
|
||||
Effect: dollar
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 20
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: Napalm.Crate
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: Atomic
|
||||
SelectionShares: 5
|
||||
CloakCrateAction:
|
||||
SelectionShares: 5
|
||||
InitialDelay: 5
|
||||
CloakDelay: 5
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
Effect: stealth
|
||||
ExcludedActorTypes: e1,e2,e3,e4,e5,e6,rmbo,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
Player:
|
||||
PlaceBuilding:
|
||||
TechTree:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@Default:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
pyle: 5%
|
||||
hand: 5%
|
||||
weap: 5%
|
||||
hq: 2%
|
||||
afld: 5%
|
||||
gtwr: 5%
|
||||
gun: 5%
|
||||
atwr: 5%
|
||||
obli: 5%
|
||||
sam: 1%
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
silo: 5%
|
||||
fix: 1%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
e4: 0%
|
||||
e5: 0%
|
||||
bggy: 0%
|
||||
bike: 0%
|
||||
1tnk: 0%
|
||||
jeep: 0%
|
||||
mtnk: 0%
|
||||
arty: 0%
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
PaletteFormat: cnc
|
||||
SurrenderOnDisconnect:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
NukePaletteEffect:
|
||||
CncWaterPaletteRotation:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, bridge3, bridge4
|
||||
PaletteFromCurrentTileset@terrain:
|
||||
Name: terrain
|
||||
PaletteFromCurrentTileset@static:
|
||||
Name: staticterrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@gdi:
|
||||
Name: GDI
|
||||
Race: gdi
|
||||
Country@nod:
|
||||
Name: Nod
|
||||
Race: nod
|
||||
ChooseBuildTabOnSelect:
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@green-tib:
|
||||
ResourceType: 1
|
||||
Palette: staticterrain
|
||||
TerrainType: Tiberium
|
||||
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
|
||||
ValuePerUnit: 30
|
||||
Name: Tiberium
|
||||
PipColor: Green
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@blue-tib:
|
||||
ResourceType: 2
|
||||
Palette: staticterrain
|
||||
TerrainType: BlueTiberium
|
||||
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
|
||||
ValuePerUnit: 60
|
||||
Name: Blue Tiberium
|
||||
# todo: add a blue pip.
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
SpawnMPUnits:
|
||||
MPStartLocations:
|
||||
EvaAlerts:
|
||||
RadarUp: comcntr1.aud
|
||||
RadarDown: powrdn1.aud
|
||||
BuildingCannotPlaceAudio: deploy1.aud
|
||||
CashTickUp:
|
||||
CashTickDown:
|
||||
LowPower: lopower1.aud
|
||||
SilosNeeded: silos1.aud
|
||||
PrimaryBuildingSelected: pribldg1.aud
|
||||
AbilityInsufficientPower: nopower1.aud
|
||||
LevelUp: text2.aud
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: 0
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Tiberium, BlueTiberium, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 20
|
||||
Effect: dollar
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 20
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: Napalm.Crate
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: Atomic
|
||||
SelectionShares: 5
|
||||
CloakCrateAction:
|
||||
SelectionShares: 5
|
||||
InitialDelay: 5
|
||||
CloakDelay: 5
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
Effect: stealth
|
||||
ExcludedActorTypes: e1,e2,e3,e4,e5,e6,rmbo,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
Reference in New Issue
Block a user