Normalize yaml lineendings
This commit is contained in:
@@ -1,291 +1,291 @@
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Background@MAINMENU_BG:
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Id:MAINMENU_BG
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X:(WINDOW_RIGHT - WIDTH)/2
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Y:(WINDOW_BOTTOM - HEIGHT)/2
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Width:250
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Height:330
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Visible:true
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Delegate:MainMenuButtonsDelegate
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Children:
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Label@MAINMENU_LABEL_TITLE:
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Id:MAINMENU_LABEL_TITLE
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X:0
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Y:20
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Width:250
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Height:25
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Text:OpenRA Main Menu
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Align:Center
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Bold:True
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Button@MAINMENU_BUTTON_JOIN:
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Id:MAINMENU_BUTTON_JOIN
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X:45
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Y:70
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Width:160
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Height:25
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Text:Join Game
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Bold:True
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Button@MAINMENU_BUTTON_CREATE:
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Id:MAINMENU_BUTTON_CREATE
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X:45
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Y:110
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Width:160
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Height:25
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Text:Create Game
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Bold:True
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Button@MAINMENU_BUTTON_SETTINGS:
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Id:MAINMENU_BUTTON_SETTINGS
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X:45
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Y:150
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Width:160
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Height:25
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Text:Settings
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Bold:True
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Button@MAINMENU_BUTTON_MUSIC:
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Id:MAINMENU_BUTTON_MUSIC
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X:45
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Y:190
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Width:160
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Height:25
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Text:Music
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Bold:True
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Button@MAINMENU_BUTTON_REPLAY_VIEWER:
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Id:MAINMENU_BUTTON_REPLAY_VIEWER
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X:45
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Y:230
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Width:160
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Height:25
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Text: Replay Viewer
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Bold: True
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Button@MAINMENU_BUTTON_QUIT:
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Id:MAINMENU_BUTTON_QUIT
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X:45
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Y:270
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Width:160
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Height:25
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Text:Quit
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Bold:True
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Button@MAINMENU_BUTTON_VIDEOPLAYER:
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Id:MAINMENU_BUTTON_VIDEOPLAYER
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Visible:false
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X:45
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Y:260
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Width:200
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Height:25
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Text:Video Player
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Bold:True
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Background@QUICKMODSWITCHER:
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Id:QUICKMODSWITCHER
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Background: dialog4
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X:(WINDOW_RIGHT - PARENT_LEFT - WIDTH - 10)
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Y:10 - PARENT_TOP
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Width:205
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Height:65
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Children:
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Label@TITLE:
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X:8
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Y:3
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Width:PARENT_RIGHT
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Height:25
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Text:Mod:
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Align:Left
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Bold:True
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DropDownButton@SWITCHER:
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Id:SWITCHER
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Text:Team
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Width:150
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Height:25
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X:50
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Y:5
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Label@VERSION:
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Id:VERSION
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X:50
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Y:30
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Width:150
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Height:25
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Align:Center
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Bold:True
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Background@PERF_BG:
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ClickThrough:true
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Id:PERF_BG
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Background:dialog4
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Delegate:PerfDebugDelegate
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X:10
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Y:WINDOW_BOTTOM - 250
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Width: 210
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Height: 250
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Children:
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PerfGraph@GRAPH:
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Id:GRAPH
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X:5
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Y:5
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Width:200
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Height:200
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Label@TEXT:
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Id:TEXT
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Bold: false
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X:20
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Y:205
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Width:170
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Height:40
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Background@MUSIC_MENU:
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Id:MUSIC_MENU
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Delegate:MusicPlayerDelegate
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X:(WINDOW_RIGHT - WIDTH)/2
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Y:(WINDOW_BOTTOM - HEIGHT)/2
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Width: 450
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Height: 250
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Visible: true
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Children:
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Label@SETTINGS_LABEL_TITLE:
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Id:SETTINGS_LABEL_TITLE
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X:0
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Y:20
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Width:450
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Height:25
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Text:Music
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Align:Center
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Bold:True
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Button@BUTTON_INSTALL:
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Id:BUTTON_INSTALL
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X:20
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Y:PARENT_BOTTOM - 45
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Width:160
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Height:25
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Text:Install Music
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Bold:True
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Button@BUTTON_CLOSE:
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Id:BUTTON_CLOSE
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X:PARENT_RIGHT - 180
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Y:PARENT_BOTTOM - 45
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Width:160
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Height:25
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Text:Close
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Bold:True
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Container@BUTTONS:
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X:PARENT_RIGHT - 150
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Y:50
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Children:
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Button@BUTTON_PLAY:
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Id:BUTTON_PLAY
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X:35
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Y:0
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Width:25
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Height:25
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Children:
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Image@IMAGE_PLAY:
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Id:IMAGE_PLAY
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X:0
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Y:0
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Width:25
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Height:25
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ImageCollection:music
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ImageName:play
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Button@BUTTON_PAUSE:
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Id:BUTTON_PAUSE
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Visible:false
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X:35
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Y:0
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Width:25
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Height:25
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Children:
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Image@IMAGE_PAUSE:
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Id:IMAGE_PAUSE
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X:0
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Y:0
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Width:25
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Height:25
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ImageCollection:music
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ImageName:pause
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Button@BUTTON_STOP:
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Id:BUTTON_STOP
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X:70
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Y:0
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Width:25
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Height:25
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Children:
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Image@IMAGE_STOP:
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Id:IMAGE_STOP
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X:0
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Y:0
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Width:25
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Height:25
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ImageCollection:music
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ImageName:stop
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Button@BUTTON_NEXT:
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Id:BUTTON_NEXT
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X:105
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Y:0
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Width:25
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Height:25
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Children:
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Image@IMAGE_NEXT:
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Id:IMAGE_NEXT
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X:0
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Y:0
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Width:25
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Height:25
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ImageCollection:music
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ImageName:next
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Button@BUTTON_PREV:
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Id:BUTTON_PREV
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X:0
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Y:0
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Width:25
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Height:25
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Children:
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Image@IMAGE_PREV:
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Id:IMAGE_PREV
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X:0
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Y:0
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Width:25
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Height:25
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ImageCollection:music
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ImageName:prev
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Label@TIME:
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Id:TIME
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X:PARENT_RIGHT - 150
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Y:75
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Width:140
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Height:25
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Align: Center
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ScrollPanel@MUSIC_LIST:
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Id:MUSIC_LIST
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X:10
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Y:50
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Width:280
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Height:140
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Children:
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Label@MUSIC_TEMPLATE:
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Id:MUSIC_TEMPLATE
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Width:PARENT_RIGHT-28
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Height:25
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X:2
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Y:0
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Visible:false
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Children:
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Label@TITLE:
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Id:TITLE
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X:5
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Width:PARENT_RIGHT - 10
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Height:PARENT_BOTTOM
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Align: Left
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Label@LENGTH:
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Id:LENGTH
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X:5
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Width:PARENT_RIGHT - 10
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Height:PARENT_BOTTOM
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Align: Right
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Checkbox@SHUFFLE:
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Id:SHUFFLE
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X:PARENT_RIGHT - 150
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Y:110
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Width:100
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Height:20
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Text:Shuffle
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Checkbox@REPEAT:
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Id:REPEAT
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X:PARENT_RIGHT - 150
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Y:140
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Width:100
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Height:20
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Text:Loop
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Background@MAINMENU_BG:
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Id:MAINMENU_BG
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X:(WINDOW_RIGHT - WIDTH)/2
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Y:(WINDOW_BOTTOM - HEIGHT)/2
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Width:250
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Height:330
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Visible:true
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Delegate:MainMenuButtonsDelegate
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Children:
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Label@MAINMENU_LABEL_TITLE:
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Id:MAINMENU_LABEL_TITLE
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X:0
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Y:20
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Width:250
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Height:25
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Text:OpenRA Main Menu
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Align:Center
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Bold:True
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Button@MAINMENU_BUTTON_JOIN:
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Id:MAINMENU_BUTTON_JOIN
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X:45
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Y:70
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Width:160
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Height:25
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Text:Join Game
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Bold:True
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Button@MAINMENU_BUTTON_CREATE:
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Id:MAINMENU_BUTTON_CREATE
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X:45
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Y:110
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Width:160
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Height:25
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Text:Create Game
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Bold:True
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Button@MAINMENU_BUTTON_SETTINGS:
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Id:MAINMENU_BUTTON_SETTINGS
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X:45
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Y:150
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Width:160
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Height:25
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Text:Settings
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Bold:True
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Button@MAINMENU_BUTTON_MUSIC:
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Id:MAINMENU_BUTTON_MUSIC
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X:45
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Y:190
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Width:160
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Height:25
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Text:Music
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Bold:True
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Button@MAINMENU_BUTTON_REPLAY_VIEWER:
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Id:MAINMENU_BUTTON_REPLAY_VIEWER
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X:45
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Y:230
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Width:160
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Height:25
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Text: Replay Viewer
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Bold: True
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Button@MAINMENU_BUTTON_QUIT:
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Id:MAINMENU_BUTTON_QUIT
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X:45
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Y:270
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Width:160
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Height:25
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Text:Quit
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Bold:True
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Button@MAINMENU_BUTTON_VIDEOPLAYER:
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Id:MAINMENU_BUTTON_VIDEOPLAYER
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Visible:false
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X:45
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Y:260
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Width:200
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Height:25
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Text:Video Player
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Bold:True
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Background@QUICKMODSWITCHER:
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Id:QUICKMODSWITCHER
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Background: dialog4
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X:(WINDOW_RIGHT - PARENT_LEFT - WIDTH - 10)
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Y:10 - PARENT_TOP
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Width:205
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Height:65
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Children:
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Label@TITLE:
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X:8
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Y:3
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Width:PARENT_RIGHT
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Height:25
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Text:Mod:
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Align:Left
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Bold:True
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DropDownButton@SWITCHER:
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Id:SWITCHER
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Text:Team
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Width:150
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Height:25
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X:50
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Y:5
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Label@VERSION:
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Id:VERSION
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X:50
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Y:30
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Width:150
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Height:25
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Align:Center
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Bold:True
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Background@PERF_BG:
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ClickThrough:true
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Id:PERF_BG
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Background:dialog4
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Delegate:PerfDebugDelegate
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X:10
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Y:WINDOW_BOTTOM - 250
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Width: 210
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Height: 250
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Children:
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PerfGraph@GRAPH:
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Id:GRAPH
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X:5
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Y:5
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Width:200
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Height:200
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Label@TEXT:
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Id:TEXT
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Bold: false
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X:20
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Y:205
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Width:170
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Height:40
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Background@MUSIC_MENU:
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Id:MUSIC_MENU
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Delegate:MusicPlayerDelegate
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X:(WINDOW_RIGHT - WIDTH)/2
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Y:(WINDOW_BOTTOM - HEIGHT)/2
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||||
Width: 450
|
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Height: 250
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||||
Visible: true
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||||
Children:
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||||
Label@SETTINGS_LABEL_TITLE:
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Id:SETTINGS_LABEL_TITLE
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X:0
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Y:20
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Width:450
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||||
Height:25
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||||
Text:Music
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Align:Center
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||||
Bold:True
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||||
Button@BUTTON_INSTALL:
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Id:BUTTON_INSTALL
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X:20
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Y:PARENT_BOTTOM - 45
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Width:160
|
||||
Height:25
|
||||
Text:Install Music
|
||||
Bold:True
|
||||
Button@BUTTON_CLOSE:
|
||||
Id:BUTTON_CLOSE
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||||
X:PARENT_RIGHT - 180
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||||
Y:PARENT_BOTTOM - 45
|
||||
Width:160
|
||||
Height:25
|
||||
Text:Close
|
||||
Bold:True
|
||||
Container@BUTTONS:
|
||||
X:PARENT_RIGHT - 150
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||||
Y:50
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||||
Children:
|
||||
Button@BUTTON_PLAY:
|
||||
Id:BUTTON_PLAY
|
||||
X:35
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
Children:
|
||||
Image@IMAGE_PLAY:
|
||||
Id:IMAGE_PLAY
|
||||
X:0
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
ImageCollection:music
|
||||
ImageName:play
|
||||
Button@BUTTON_PAUSE:
|
||||
Id:BUTTON_PAUSE
|
||||
Visible:false
|
||||
X:35
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
Children:
|
||||
Image@IMAGE_PAUSE:
|
||||
Id:IMAGE_PAUSE
|
||||
X:0
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
ImageCollection:music
|
||||
ImageName:pause
|
||||
Button@BUTTON_STOP:
|
||||
Id:BUTTON_STOP
|
||||
X:70
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
Children:
|
||||
Image@IMAGE_STOP:
|
||||
Id:IMAGE_STOP
|
||||
X:0
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
ImageCollection:music
|
||||
ImageName:stop
|
||||
Button@BUTTON_NEXT:
|
||||
Id:BUTTON_NEXT
|
||||
X:105
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
Children:
|
||||
Image@IMAGE_NEXT:
|
||||
Id:IMAGE_NEXT
|
||||
X:0
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
ImageCollection:music
|
||||
ImageName:next
|
||||
Button@BUTTON_PREV:
|
||||
Id:BUTTON_PREV
|
||||
X:0
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
Children:
|
||||
Image@IMAGE_PREV:
|
||||
Id:IMAGE_PREV
|
||||
X:0
|
||||
Y:0
|
||||
Width:25
|
||||
Height:25
|
||||
ImageCollection:music
|
||||
ImageName:prev
|
||||
Label@TIME:
|
||||
Id:TIME
|
||||
X:PARENT_RIGHT - 150
|
||||
Y:75
|
||||
Width:140
|
||||
Height:25
|
||||
Align: Center
|
||||
ScrollPanel@MUSIC_LIST:
|
||||
Id:MUSIC_LIST
|
||||
X:10
|
||||
Y:50
|
||||
Width:280
|
||||
Height:140
|
||||
Children:
|
||||
Label@MUSIC_TEMPLATE:
|
||||
Id:MUSIC_TEMPLATE
|
||||
Width:PARENT_RIGHT-28
|
||||
Height:25
|
||||
X:2
|
||||
Y:0
|
||||
Visible:false
|
||||
Children:
|
||||
Label@TITLE:
|
||||
Id:TITLE
|
||||
X:5
|
||||
Width:PARENT_RIGHT - 10
|
||||
Height:PARENT_BOTTOM
|
||||
Align: Left
|
||||
Label@LENGTH:
|
||||
Id:LENGTH
|
||||
X:5
|
||||
Width:PARENT_RIGHT - 10
|
||||
Height:PARENT_BOTTOM
|
||||
Align: Right
|
||||
Checkbox@SHUFFLE:
|
||||
Id:SHUFFLE
|
||||
X:PARENT_RIGHT - 150
|
||||
Y:110
|
||||
Width:100
|
||||
Height:20
|
||||
Text:Shuffle
|
||||
Checkbox@REPEAT:
|
||||
Id:REPEAT
|
||||
X:PARENT_RIGHT - 150
|
||||
Y:140
|
||||
Width:100
|
||||
Height:20
|
||||
Text:Loop
|
||||
|
||||
@@ -1,93 +1,93 @@
|
||||
Background@REPLAYBROWSER_BG:
|
||||
Id:REPLAYBROWSER_BG
|
||||
Delegate:ReplayBrowserDelegate
|
||||
X:(WINDOW_RIGHT - WIDTH)/2
|
||||
Y:(WINDOW_BOTTOM - HEIGHT)/2
|
||||
Width:700
|
||||
Height:410
|
||||
Children:
|
||||
Label@REPLAYBROWSER_LABEL_TITLE:
|
||||
Id:REPLAYBROWSER_LABEL_TITLE
|
||||
X:0
|
||||
Y:20
|
||||
Width:PARENT_RIGHT
|
||||
Height:25
|
||||
Text:Choose Replay
|
||||
Align:Center
|
||||
Bold:True
|
||||
ScrollPanel@REPLAY_LIST:
|
||||
Id:REPLAY_LIST
|
||||
X:20
|
||||
Y:50
|
||||
Width:390
|
||||
Height:300
|
||||
Children:
|
||||
Label@REPLAY_TEMPLATE:
|
||||
Id:REPLAY_TEMPLATE
|
||||
Width:PARENT_RIGHT-28
|
||||
Height:25
|
||||
X:2
|
||||
Y:0
|
||||
Visible:false
|
||||
Container@REPLAY_INFO:
|
||||
Id:REPLAY_INFO
|
||||
X:0
|
||||
Y:0
|
||||
Width:PARENT_RIGHT
|
||||
Height:PARENT_BOTTOM
|
||||
Visible:false
|
||||
Children:
|
||||
MapPreview@MAP_PREVIEW:
|
||||
Id:MAP_PREVIEW
|
||||
X:PARENT_RIGHT-241
|
||||
Y:30
|
||||
Width:192
|
||||
Height:192
|
||||
Label@MAP_TITLE_LABEL:
|
||||
Id:MAP_TITLE_LABEL
|
||||
X:PARENT_RIGHT - 200 - WIDTH
|
||||
Y:250
|
||||
Align:Right
|
||||
Width:70
|
||||
Height:20
|
||||
Text:Map:
|
||||
Bold:True
|
||||
Label@MAP_TITLE:
|
||||
Id:MAP_TITLE
|
||||
X:PARENT_RIGHT - 195
|
||||
Y:250
|
||||
Align:Left
|
||||
Width:70
|
||||
Height:20
|
||||
Label@DURATION_LABEL:
|
||||
Id:DURATION_LABEL
|
||||
X:PARENT_RIGHT - 200 - WIDTH
|
||||
Y:270
|
||||
Align:Right
|
||||
Width:70
|
||||
Height:20
|
||||
Text:Duration:
|
||||
Bold:True
|
||||
Label@DURATION:
|
||||
Id:DURATION
|
||||
X:PARENT_RIGHT - 195
|
||||
Y:270
|
||||
Align:Left
|
||||
Width:70
|
||||
Height:20
|
||||
Button@WATCH_BUTTON:
|
||||
Id:WATCH_BUTTON
|
||||
X:PARENT_RIGHT - 140 - 130
|
||||
Y:PARENT_BOTTOM - 45
|
||||
Width:120
|
||||
Height:25
|
||||
Text:Watch
|
||||
Bold:True
|
||||
Button@CANCEL_BUTTON:
|
||||
Id:CANCEL_BUTTON
|
||||
X:PARENT_RIGHT - 140
|
||||
Y:PARENT_BOTTOM - 45
|
||||
Width:120
|
||||
Height:25
|
||||
Text:Cancel
|
||||
Bold:True
|
||||
Background@REPLAYBROWSER_BG:
|
||||
Id:REPLAYBROWSER_BG
|
||||
Delegate:ReplayBrowserDelegate
|
||||
X:(WINDOW_RIGHT - WIDTH)/2
|
||||
Y:(WINDOW_BOTTOM - HEIGHT)/2
|
||||
Width:700
|
||||
Height:410
|
||||
Children:
|
||||
Label@REPLAYBROWSER_LABEL_TITLE:
|
||||
Id:REPLAYBROWSER_LABEL_TITLE
|
||||
X:0
|
||||
Y:20
|
||||
Width:PARENT_RIGHT
|
||||
Height:25
|
||||
Text:Choose Replay
|
||||
Align:Center
|
||||
Bold:True
|
||||
ScrollPanel@REPLAY_LIST:
|
||||
Id:REPLAY_LIST
|
||||
X:20
|
||||
Y:50
|
||||
Width:390
|
||||
Height:300
|
||||
Children:
|
||||
Label@REPLAY_TEMPLATE:
|
||||
Id:REPLAY_TEMPLATE
|
||||
Width:PARENT_RIGHT-28
|
||||
Height:25
|
||||
X:2
|
||||
Y:0
|
||||
Visible:false
|
||||
Container@REPLAY_INFO:
|
||||
Id:REPLAY_INFO
|
||||
X:0
|
||||
Y:0
|
||||
Width:PARENT_RIGHT
|
||||
Height:PARENT_BOTTOM
|
||||
Visible:false
|
||||
Children:
|
||||
MapPreview@MAP_PREVIEW:
|
||||
Id:MAP_PREVIEW
|
||||
X:PARENT_RIGHT-241
|
||||
Y:30
|
||||
Width:192
|
||||
Height:192
|
||||
Label@MAP_TITLE_LABEL:
|
||||
Id:MAP_TITLE_LABEL
|
||||
X:PARENT_RIGHT - 200 - WIDTH
|
||||
Y:250
|
||||
Align:Right
|
||||
Width:70
|
||||
Height:20
|
||||
Text:Map:
|
||||
Bold:True
|
||||
Label@MAP_TITLE:
|
||||
Id:MAP_TITLE
|
||||
X:PARENT_RIGHT - 195
|
||||
Y:250
|
||||
Align:Left
|
||||
Width:70
|
||||
Height:20
|
||||
Label@DURATION_LABEL:
|
||||
Id:DURATION_LABEL
|
||||
X:PARENT_RIGHT - 200 - WIDTH
|
||||
Y:270
|
||||
Align:Right
|
||||
Width:70
|
||||
Height:20
|
||||
Text:Duration:
|
||||
Bold:True
|
||||
Label@DURATION:
|
||||
Id:DURATION
|
||||
X:PARENT_RIGHT - 195
|
||||
Y:270
|
||||
Align:Left
|
||||
Width:70
|
||||
Height:20
|
||||
Button@WATCH_BUTTON:
|
||||
Id:WATCH_BUTTON
|
||||
X:PARENT_RIGHT - 140 - 130
|
||||
Y:PARENT_BOTTOM - 45
|
||||
Width:120
|
||||
Height:25
|
||||
Text:Watch
|
||||
Bold:True
|
||||
Button@CANCEL_BUTTON:
|
||||
Id:CANCEL_BUTTON
|
||||
X:PARENT_RIGHT - 140
|
||||
Y:PARENT_BOTTOM - 45
|
||||
Width:120
|
||||
Height:25
|
||||
Text:Cancel
|
||||
Bold:True
|
||||
|
||||
@@ -1,261 +1,261 @@
|
||||
Palettes:
|
||||
cursor: cursor.pal
|
||||
|
||||
Cursors:
|
||||
mouse: cursor
|
||||
scroll-t:
|
||||
start:1
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tr:
|
||||
start: 2
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-r:
|
||||
start: 3
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-br:
|
||||
start: 4
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-b:
|
||||
start:5
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-bl:
|
||||
start:6
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-l:
|
||||
start:7
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tl:
|
||||
start:8
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-t-blocked:
|
||||
start:124
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tr-blocked:
|
||||
start:125
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-r-blocked:
|
||||
start:126
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-br-blocked:
|
||||
start:127
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-b-blocked:
|
||||
start:128
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-bl-blocked:
|
||||
start:129
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-l-blocked:
|
||||
start:130
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tl-blocked:
|
||||
start:131
|
||||
x: 12
|
||||
y: 12
|
||||
select:
|
||||
start:15
|
||||
length: 6
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
default:
|
||||
start:0
|
||||
default-minimap:
|
||||
start:80
|
||||
generic-blocked:
|
||||
start:9
|
||||
generic-blocked-minimap:
|
||||
start:33
|
||||
move:
|
||||
start:10
|
||||
length: 4
|
||||
x: 12
|
||||
y: 12
|
||||
move-minimap:
|
||||
start:29
|
||||
length: 4
|
||||
x: 12
|
||||
y: 12
|
||||
move-blocked:
|
||||
start:14
|
||||
x: 12
|
||||
y: 12
|
||||
move-blocked-minimap:
|
||||
start:33
|
||||
x: 12
|
||||
y: 12
|
||||
attack:
|
||||
start:195
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
attack-minimap:
|
||||
start:203
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
attackmove:
|
||||
start:21
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
attackmove-minimap:
|
||||
start:134
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
enter:
|
||||
start:113
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
enter-minimap:
|
||||
start:139
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
enter-blocked:
|
||||
start:212
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
enter-blocked-minimap:
|
||||
start:33
|
||||
c4:
|
||||
start:116
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
c4-minimap:
|
||||
start:121
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
guard:
|
||||
start:147
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
guard-minimap:
|
||||
start:146
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
capture:
|
||||
start:164
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
capture-minimap:
|
||||
start:167
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
heal:
|
||||
start:160
|
||||
length: 4
|
||||
x: 12
|
||||
y: 12
|
||||
heal-minimap:
|
||||
start:194
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
ability:
|
||||
start:82
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
ability-minimap:
|
||||
start:214
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
# Cursors that need minimap variants
|
||||
deploy:
|
||||
start:59
|
||||
length: 9
|
||||
x: 12
|
||||
y: 12
|
||||
deploy-blocked:
|
||||
start:211
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
goldwrench:
|
||||
start:170
|
||||
length: 24
|
||||
x: 12
|
||||
y: 12
|
||||
goldwrench-blocked:
|
||||
start:213
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
nuke:
|
||||
start:90
|
||||
length: 7
|
||||
x: 12
|
||||
y: 12
|
||||
chrono-select:
|
||||
start:97
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
chrono-target:
|
||||
start:105
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
sell:
|
||||
start:68
|
||||
length: 12
|
||||
x: 12
|
||||
y: 12
|
||||
sell-blocked:
|
||||
start:119
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
repair:
|
||||
start:35
|
||||
length: 24
|
||||
x: 12
|
||||
y: 12
|
||||
repair-blocked:
|
||||
start:120
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
sell2:
|
||||
start:148
|
||||
length: 12
|
||||
|
||||
nopower: cursor
|
||||
powerdown-blocked:
|
||||
start:0
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
powerdown:
|
||||
start:1
|
||||
length: 3
|
||||
x: 12
|
||||
Palettes:
|
||||
cursor: cursor.pal
|
||||
|
||||
Cursors:
|
||||
mouse: cursor
|
||||
scroll-t:
|
||||
start:1
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tr:
|
||||
start: 2
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-r:
|
||||
start: 3
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-br:
|
||||
start: 4
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-b:
|
||||
start:5
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-bl:
|
||||
start:6
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-l:
|
||||
start:7
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tl:
|
||||
start:8
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-t-blocked:
|
||||
start:124
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tr-blocked:
|
||||
start:125
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-r-blocked:
|
||||
start:126
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-br-blocked:
|
||||
start:127
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-b-blocked:
|
||||
start:128
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-bl-blocked:
|
||||
start:129
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-l-blocked:
|
||||
start:130
|
||||
x: 12
|
||||
y: 12
|
||||
scroll-tl-blocked:
|
||||
start:131
|
||||
x: 12
|
||||
y: 12
|
||||
select:
|
||||
start:15
|
||||
length: 6
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
default:
|
||||
start:0
|
||||
default-minimap:
|
||||
start:80
|
||||
generic-blocked:
|
||||
start:9
|
||||
generic-blocked-minimap:
|
||||
start:33
|
||||
move:
|
||||
start:10
|
||||
length: 4
|
||||
x: 12
|
||||
y: 12
|
||||
move-minimap:
|
||||
start:29
|
||||
length: 4
|
||||
x: 12
|
||||
y: 12
|
||||
move-blocked:
|
||||
start:14
|
||||
x: 12
|
||||
y: 12
|
||||
move-blocked-minimap:
|
||||
start:33
|
||||
x: 12
|
||||
y: 12
|
||||
attack:
|
||||
start:195
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
attack-minimap:
|
||||
start:203
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
attackmove:
|
||||
start:21
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
attackmove-minimap:
|
||||
start:134
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
enter:
|
||||
start:113
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
enter-minimap:
|
||||
start:139
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
enter-blocked:
|
||||
start:212
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
enter-blocked-minimap:
|
||||
start:33
|
||||
c4:
|
||||
start:116
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
c4-minimap:
|
||||
start:121
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
guard:
|
||||
start:147
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
guard-minimap:
|
||||
start:146
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
capture:
|
||||
start:164
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
capture-minimap:
|
||||
start:167
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
heal:
|
||||
start:160
|
||||
length: 4
|
||||
x: 12
|
||||
y: 12
|
||||
heal-minimap:
|
||||
start:194
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
ability:
|
||||
start:82
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
ability-minimap:
|
||||
start:214
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
# Cursors that need minimap variants
|
||||
deploy:
|
||||
start:59
|
||||
length: 9
|
||||
x: 12
|
||||
y: 12
|
||||
deploy-blocked:
|
||||
start:211
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
goldwrench:
|
||||
start:170
|
||||
length: 24
|
||||
x: 12
|
||||
y: 12
|
||||
goldwrench-blocked:
|
||||
start:213
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
nuke:
|
||||
start:90
|
||||
length: 7
|
||||
x: 12
|
||||
y: 12
|
||||
chrono-select:
|
||||
start:97
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
chrono-target:
|
||||
start:105
|
||||
length: 8
|
||||
x: 12
|
||||
y: 12
|
||||
|
||||
sell:
|
||||
start:68
|
||||
length: 12
|
||||
x: 12
|
||||
y: 12
|
||||
sell-blocked:
|
||||
start:119
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
repair:
|
||||
start:35
|
||||
length: 24
|
||||
x: 12
|
||||
y: 12
|
||||
repair-blocked:
|
||||
start:120
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
sell2:
|
||||
start:148
|
||||
length: 12
|
||||
|
||||
nopower: cursor
|
||||
powerdown-blocked:
|
||||
start:0
|
||||
length: 1
|
||||
x: 12
|
||||
y: 12
|
||||
powerdown:
|
||||
start:1
|
||||
length: 3
|
||||
x: 12
|
||||
y: 12
|
||||
170
mods/ra/mod.yaml
170
mods/ra/mod.yaml
@@ -1,85 +1,85 @@
|
||||
Metadata:
|
||||
Title: Red Alert
|
||||
Description: OpenRA Reimagining of the classic game
|
||||
Version: {DEV_VERSION}
|
||||
Author: The OpenRA Developers
|
||||
Standalone: true
|
||||
|
||||
Folders:
|
||||
.
|
||||
mods/ra
|
||||
mods/ra/bits
|
||||
mods/ra/uibits
|
||||
$mods/ra/packages
|
||||
|
||||
Packages:
|
||||
~main.mix
|
||||
redalert.mix
|
||||
conquer.mix
|
||||
hires.mix
|
||||
local.mix
|
||||
sounds.mix
|
||||
speech.mix
|
||||
allies.mix
|
||||
russian.mix
|
||||
temperat.mix
|
||||
snow.mix
|
||||
interior.mix
|
||||
~scores.mix
|
||||
~movies1.mix
|
||||
~movies2.mix
|
||||
|
||||
Rules:
|
||||
mods/ra/rules/defaults.yaml
|
||||
mods/ra/rules/system.yaml
|
||||
mods/ra/rules/vehicles.yaml
|
||||
mods/ra/rules/structures.yaml
|
||||
mods/ra/rules/infantry.yaml
|
||||
mods/ra/rules/civilian.yaml
|
||||
mods/ra/rules/trees.yaml
|
||||
|
||||
Sequences:
|
||||
mods/ra/sequences.yaml
|
||||
|
||||
Cursors:
|
||||
mods/ra/cursors.yaml
|
||||
|
||||
Chrome:
|
||||
mods/ra/chrome.yaml
|
||||
|
||||
Assemblies:
|
||||
mods/ra/OpenRA.Mods.RA.dll
|
||||
|
||||
ChromeLayout:
|
||||
mods/ra/chrome/gameinit.yaml
|
||||
mods/ra/chrome/ingame.yaml
|
||||
mods/ra/chrome/mainmenu.yaml
|
||||
mods/ra/chrome/videoplayer.yaml
|
||||
mods/ra/chrome/settings.yaml
|
||||
mods/ra/chrome/gamelobby.yaml
|
||||
mods/ra/chrome/serverbrowser.yaml
|
||||
mods/ra/chrome/replaybrowser.yaml
|
||||
|
||||
Weapons:
|
||||
mods/ra/weapons.yaml
|
||||
|
||||
Voices:
|
||||
mods/ra/voices.yaml
|
||||
|
||||
TileSets:
|
||||
mods/ra/tilesets/snow.yaml
|
||||
mods/ra/tilesets/interior.yaml
|
||||
mods/ra/tilesets/temperat.yaml
|
||||
|
||||
Music:
|
||||
mods/ra/music.yaml
|
||||
|
||||
Movies:
|
||||
mods/ra/movies1.yaml
|
||||
mods/ra/movies2.yaml
|
||||
|
||||
LoadScreen: RALoadScreen
|
||||
ServerTraits:
|
||||
PlayerCommands
|
||||
LobbyCommands
|
||||
MasterServerPinger
|
||||
Metadata:
|
||||
Title: Red Alert
|
||||
Description: OpenRA Reimagining of the classic game
|
||||
Version: {DEV_VERSION}
|
||||
Author: The OpenRA Developers
|
||||
Standalone: true
|
||||
|
||||
Folders:
|
||||
.
|
||||
mods/ra
|
||||
mods/ra/bits
|
||||
mods/ra/uibits
|
||||
$mods/ra/packages
|
||||
|
||||
Packages:
|
||||
~main.mix
|
||||
redalert.mix
|
||||
conquer.mix
|
||||
hires.mix
|
||||
local.mix
|
||||
sounds.mix
|
||||
speech.mix
|
||||
allies.mix
|
||||
russian.mix
|
||||
temperat.mix
|
||||
snow.mix
|
||||
interior.mix
|
||||
~scores.mix
|
||||
~movies1.mix
|
||||
~movies2.mix
|
||||
|
||||
Rules:
|
||||
mods/ra/rules/defaults.yaml
|
||||
mods/ra/rules/system.yaml
|
||||
mods/ra/rules/vehicles.yaml
|
||||
mods/ra/rules/structures.yaml
|
||||
mods/ra/rules/infantry.yaml
|
||||
mods/ra/rules/civilian.yaml
|
||||
mods/ra/rules/trees.yaml
|
||||
|
||||
Sequences:
|
||||
mods/ra/sequences.yaml
|
||||
|
||||
Cursors:
|
||||
mods/ra/cursors.yaml
|
||||
|
||||
Chrome:
|
||||
mods/ra/chrome.yaml
|
||||
|
||||
Assemblies:
|
||||
mods/ra/OpenRA.Mods.RA.dll
|
||||
|
||||
ChromeLayout:
|
||||
mods/ra/chrome/gameinit.yaml
|
||||
mods/ra/chrome/ingame.yaml
|
||||
mods/ra/chrome/mainmenu.yaml
|
||||
mods/ra/chrome/videoplayer.yaml
|
||||
mods/ra/chrome/settings.yaml
|
||||
mods/ra/chrome/gamelobby.yaml
|
||||
mods/ra/chrome/serverbrowser.yaml
|
||||
mods/ra/chrome/replaybrowser.yaml
|
||||
|
||||
Weapons:
|
||||
mods/ra/weapons.yaml
|
||||
|
||||
Voices:
|
||||
mods/ra/voices.yaml
|
||||
|
||||
TileSets:
|
||||
mods/ra/tilesets/snow.yaml
|
||||
mods/ra/tilesets/interior.yaml
|
||||
mods/ra/tilesets/temperat.yaml
|
||||
|
||||
Music:
|
||||
mods/ra/music.yaml
|
||||
|
||||
Movies:
|
||||
mods/ra/movies1.yaml
|
||||
mods/ra/movies2.yaml
|
||||
|
||||
LoadScreen: RALoadScreen
|
||||
ServerTraits:
|
||||
PlayerCommands
|
||||
LobbyCommands
|
||||
MasterServerPinger
|
||||
|
||||
@@ -1,182 +1,182 @@
|
||||
FCOM:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
Bib:
|
||||
|
||||
V01:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Church
|
||||
V02:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
|
||||
V03:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
|
||||
V04:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
|
||||
V05:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
|
||||
V06:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
|
||||
V07:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
|
||||
V08:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V09:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V10:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V11:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V12:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V13:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V14:
|
||||
Inherits: ^CivField
|
||||
|
||||
V15:
|
||||
Inherits: ^CivField
|
||||
|
||||
V16:
|
||||
Inherits: ^CivField
|
||||
|
||||
V17:
|
||||
Inherits: ^CivField
|
||||
|
||||
V18:
|
||||
Inherits: ^CivField
|
||||
|
||||
BARL:
|
||||
Inherits: ^Building
|
||||
Selectable:
|
||||
Priority: 0
|
||||
-RepairableBuilding:
|
||||
Building:
|
||||
BaseNormal: no
|
||||
Adjacent: 0
|
||||
Health:
|
||||
HP: 10
|
||||
Explodes:
|
||||
Tooltip:
|
||||
Name: Explosive Barrel
|
||||
|
||||
BRL3:
|
||||
Inherits: ^Building
|
||||
Selectable:
|
||||
Priority: 0
|
||||
-RepairableBuilding:
|
||||
Building:
|
||||
BaseNormal: no
|
||||
Adjacent: 0
|
||||
Health:
|
||||
HP: 10
|
||||
Explodes:
|
||||
Tooltip:
|
||||
Name: Explosive Barrel
|
||||
|
||||
MISS:
|
||||
Inherits: ^CivBuilding
|
||||
Selectable:
|
||||
Priority: 0
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Bib:
|
||||
|
||||
BR1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 235
|
||||
DamagedTemplate: 236
|
||||
DestroyedTemplate: 237
|
||||
SouthOffset: 0,2
|
||||
|
||||
BR2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 238
|
||||
DamagedTemplate: 239
|
||||
DestroyedTemplate: 240
|
||||
NorthOffset: 3,0
|
||||
|
||||
BR3:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Long: yes
|
||||
ShorePieces: br1,br2
|
||||
Template: 241
|
||||
DamagedTemplate: 242
|
||||
DestroyedTemplate: 243
|
||||
DestroyedPlusNorthTemplate: 245
|
||||
DestroyedPlusSouthTemplate: 244
|
||||
DestroyedPlusBothTemplate: 246
|
||||
NorthOffset: 2,0
|
||||
SouthOffset: 0,1
|
||||
|
||||
BRIDGE1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 131
|
||||
DamagedTemplate: 378
|
||||
DestroyedTemplate: 132
|
||||
Building:
|
||||
Footprint: _____ _____ _____
|
||||
Dimensions: 5,3
|
||||
|
||||
BRIDGE2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 133
|
||||
DamagedTemplate: 379
|
||||
DestroyedTemplate: 134
|
||||
Building:
|
||||
Footprint: _____ _____
|
||||
Dimensions: 5,2
|
||||
FCOM:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
Bib:
|
||||
|
||||
V01:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Church
|
||||
V02:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
|
||||
V03:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
|
||||
V04:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
|
||||
V05:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
|
||||
V06:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
|
||||
V07:
|
||||
Inherits: ^CivBuilding
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
|
||||
V08:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V09:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V10:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V11:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V12:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V13:
|
||||
Inherits: ^CivBuilding
|
||||
|
||||
V14:
|
||||
Inherits: ^CivField
|
||||
|
||||
V15:
|
||||
Inherits: ^CivField
|
||||
|
||||
V16:
|
||||
Inherits: ^CivField
|
||||
|
||||
V17:
|
||||
Inherits: ^CivField
|
||||
|
||||
V18:
|
||||
Inherits: ^CivField
|
||||
|
||||
BARL:
|
||||
Inherits: ^Building
|
||||
Selectable:
|
||||
Priority: 0
|
||||
-RepairableBuilding:
|
||||
Building:
|
||||
BaseNormal: no
|
||||
Adjacent: 0
|
||||
Health:
|
||||
HP: 10
|
||||
Explodes:
|
||||
Tooltip:
|
||||
Name: Explosive Barrel
|
||||
|
||||
BRL3:
|
||||
Inherits: ^Building
|
||||
Selectable:
|
||||
Priority: 0
|
||||
-RepairableBuilding:
|
||||
Building:
|
||||
BaseNormal: no
|
||||
Adjacent: 0
|
||||
Health:
|
||||
HP: 10
|
||||
Explodes:
|
||||
Tooltip:
|
||||
Name: Explosive Barrel
|
||||
|
||||
MISS:
|
||||
Inherits: ^CivBuilding
|
||||
Selectable:
|
||||
Priority: 0
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
Bib:
|
||||
|
||||
BR1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 235
|
||||
DamagedTemplate: 236
|
||||
DestroyedTemplate: 237
|
||||
SouthOffset: 0,2
|
||||
|
||||
BR2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 238
|
||||
DamagedTemplate: 239
|
||||
DestroyedTemplate: 240
|
||||
NorthOffset: 3,0
|
||||
|
||||
BR3:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Long: yes
|
||||
ShorePieces: br1,br2
|
||||
Template: 241
|
||||
DamagedTemplate: 242
|
||||
DestroyedTemplate: 243
|
||||
DestroyedPlusNorthTemplate: 245
|
||||
DestroyedPlusSouthTemplate: 244
|
||||
DestroyedPlusBothTemplate: 246
|
||||
NorthOffset: 2,0
|
||||
SouthOffset: 0,1
|
||||
|
||||
BRIDGE1:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 131
|
||||
DamagedTemplate: 378
|
||||
DestroyedTemplate: 132
|
||||
Building:
|
||||
Footprint: _____ _____ _____
|
||||
Dimensions: 5,3
|
||||
|
||||
BRIDGE2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
Template: 133
|
||||
DamagedTemplate: 379
|
||||
DestroyedTemplate: 134
|
||||
Building:
|
||||
Footprint: _____ _____
|
||||
Dimensions: 5,2
|
||||
|
||||
@@ -1,332 +1,332 @@
|
||||
DOG:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Attack Dog
|
||||
Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: DogVoice
|
||||
Bounds: 12,17,-1,-4
|
||||
Health:
|
||||
HP: 12
|
||||
Mobile:
|
||||
Speed: 7
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
AttackLeap:
|
||||
PrimaryWeapon: DogJaw
|
||||
CanAttackGround: no
|
||||
RenderInfantry:
|
||||
IdleAnimations: idle1,idle2
|
||||
IgnoresDisguise:
|
||||
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Rifle Infantry
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: soviet
|
||||
Prerequisites: barr
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
FireDelay: 15
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: RedEye
|
||||
SecondaryWeapon: Dragon
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
FireDelay: 8
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet,allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: dome, tent
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
SpyToolTip:
|
||||
Name: Spy
|
||||
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
TakeCover:
|
||||
Spy:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderSpy:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: techcenter
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
Passenger:
|
||||
PipType: Red
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Colt45
|
||||
SecondaryWeapon: Colt45
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies
|
||||
Prerequisites: tent
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
AutoHeal:
|
||||
AttackMedic:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
C1:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
C2:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
-ProximityCaptor:
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
Prerequisites: stek,tsla
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Tesla Trooper
|
||||
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: ShokVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: PortaTesla
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
DOG:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Attack Dog
|
||||
Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: DogVoice
|
||||
Bounds: 12,17,-1,-4
|
||||
Health:
|
||||
HP: 12
|
||||
Mobile:
|
||||
Speed: 7
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
AttackLeap:
|
||||
PrimaryWeapon: DogJaw
|
||||
CanAttackGround: no
|
||||
RenderInfantry:
|
||||
IdleAnimations: idle1,idle2
|
||||
IgnoresDisguise:
|
||||
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Rifle Infantry
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: soviet
|
||||
Prerequisites: barr
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
FireDelay: 15
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: RedEye
|
||||
SecondaryWeapon: Dragon
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
FireDelay: 8
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet,allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: dome, tent
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
SpyToolTip:
|
||||
Name: Spy
|
||||
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
TakeCover:
|
||||
Spy:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderSpy:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: techcenter
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
Passenger:
|
||||
PipType: Red
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Colt45
|
||||
SecondaryWeapon: Colt45
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies
|
||||
Prerequisites: tent
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
AutoHeal:
|
||||
AttackMedic:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
C1:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
C2:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
-ProximityCaptor:
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
Prerequisites: stek,tsla
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Tesla Trooper
|
||||
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: ShokVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: PortaTesla
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,339 +1,339 @@
|
||||
Player:
|
||||
TechTree:
|
||||
ClassicProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Ship:
|
||||
Type: Ship
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@EasyAI:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
barr: 5%
|
||||
tent: 5%
|
||||
weap: 5%
|
||||
pbox: 5%
|
||||
gun: 5%
|
||||
tsla: 5%
|
||||
ftur: 5%
|
||||
agun: 1%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
fix: 1%
|
||||
dome: 1%
|
||||
hbox: 5%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
SquadSize: 3
|
||||
HackyAI@NormalAI:
|
||||
Name:Normal AI
|
||||
BuildingFractions:
|
||||
proc: 30%
|
||||
tent: 1%
|
||||
barr: 1%
|
||||
weap: 1%
|
||||
pbox: 5%
|
||||
gun: 15%
|
||||
ftur: 10%
|
||||
tsla: 10%
|
||||
fix: 0.1%
|
||||
dome: 1%
|
||||
agun: 5%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
UnitsToBuild:
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
4tnk: 0%
|
||||
arty: 0%
|
||||
v2rl: 0%
|
||||
SquadSize: 5
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
SurrenderOnDisconnect:
|
||||
DebugResourceCash:
|
||||
DebugResourceOre:
|
||||
DebugResourceOreCapacity:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
WaterPaletteRotation:
|
||||
ChronoshiftPaletteEffect:
|
||||
NukePaletteEffect:
|
||||
LightPaletteRotator:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3
|
||||
CrateDrop:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: .2
|
||||
PaletteFromCurrentTileset:
|
||||
Name: terrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@invuln:
|
||||
Name: invuln
|
||||
R: 128
|
||||
G: 0
|
||||
B: 0
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@0:
|
||||
Name: Allies
|
||||
Race: allies
|
||||
Country@1:
|
||||
Name: Soviet
|
||||
Race: soviet
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@ore:
|
||||
ResourceType: 1
|
||||
Palette: terrain
|
||||
SpriteNames: gold01,gold02,gold03,gold04
|
||||
ValuePerUnit: 25
|
||||
Name: Ore
|
||||
PipColor: Yellow
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@gem:
|
||||
ResourceType: 2
|
||||
Palette: terrain
|
||||
SpriteNames: gem01,gem02,gem03,gem04
|
||||
ValuePerUnit: 50
|
||||
Name: Gems
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartLocations:
|
||||
SpawnMPUnits:
|
||||
EvaAlerts:
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
MINP:
|
||||
Mine:
|
||||
Weapon: APMine
|
||||
CrushClasses: apmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Personnel Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
MINV:
|
||||
Mine:
|
||||
Weapon: ATMine
|
||||
CrushClasses: atmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Tank Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 50
|
||||
Effect: dollar
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 40
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: CrateNapalm
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@nuke:
|
||||
Weapon: CrateNuke
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
SupportPowerCrateAction@parabombs:
|
||||
SelectionShares: 5
|
||||
Proxy: powerproxy.parabombs
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
GiveUnitCrateAction@jeep:
|
||||
SelectionShares: 7
|
||||
Unit: jeep
|
||||
GiveUnitCrateAction@arty:
|
||||
SelectionShares: 6
|
||||
Unit: arty
|
||||
GiveUnitCrateAction@v2rl:
|
||||
SelectionShares: 6
|
||||
Unit: v2rl
|
||||
GiveUnitCrateAction@1tnk:
|
||||
SelectionShares: 5
|
||||
Unit: 1tnk
|
||||
GiveUnitCrateAction@2tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 2tnk
|
||||
GiveUnitCrateAction@3tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 3tnk
|
||||
GiveUnitCrateAction@4tnk:
|
||||
SelectionShares: 3
|
||||
Unit: 4tnk
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
ProximityCaptor:
|
||||
Types:Crate
|
||||
|
||||
CAMERA:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
ProximityCaptor:
|
||||
Types:Camera
|
||||
|
||||
FLARE:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderFlare:
|
||||
Image: smokland
|
||||
HiddenUnderFog:
|
||||
Tooltip:
|
||||
Name: Flare
|
||||
ProximityCaptor:
|
||||
Types: Flare
|
||||
|
||||
powerproxy.parabombs:
|
||||
AirstrikePower:
|
||||
Image: pbmbicon
|
||||
Description: Parabombs (Single Use)
|
||||
LongDesc: A Badger drops a load of parachuted\nbombs on your target.
|
||||
OneShot: yes
|
||||
AllowMultiple: yes
|
||||
UnitType: badr.bomber
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
FlareType: flare
|
||||
|
||||
powerproxy.sonarpulse:
|
||||
SonarPulsePower:
|
||||
Image: sonricon
|
||||
Description: Sonar Pulse (Single Use)
|
||||
LongDesc: Reveals all submarines on the map for a \nshort time.
|
||||
AllowMultiple: yes
|
||||
OneShot: yes
|
||||
EndChargeSound: pulse1.aud
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
Player:
|
||||
TechTree:
|
||||
ClassicProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Ship:
|
||||
Type: Ship
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@EasyAI:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
barr: 5%
|
||||
tent: 5%
|
||||
weap: 5%
|
||||
pbox: 5%
|
||||
gun: 5%
|
||||
tsla: 5%
|
||||
ftur: 5%
|
||||
agun: 1%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
fix: 1%
|
||||
dome: 1%
|
||||
hbox: 5%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
SquadSize: 3
|
||||
HackyAI@NormalAI:
|
||||
Name:Normal AI
|
||||
BuildingFractions:
|
||||
proc: 30%
|
||||
tent: 1%
|
||||
barr: 1%
|
||||
weap: 1%
|
||||
pbox: 5%
|
||||
gun: 15%
|
||||
ftur: 10%
|
||||
tsla: 10%
|
||||
fix: 0.1%
|
||||
dome: 1%
|
||||
agun: 5%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
UnitsToBuild:
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
4tnk: 0%
|
||||
arty: 0%
|
||||
v2rl: 0%
|
||||
SquadSize: 5
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
SurrenderOnDisconnect:
|
||||
DebugResourceCash:
|
||||
DebugResourceOre:
|
||||
DebugResourceOreCapacity:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
WaterPaletteRotation:
|
||||
ChronoshiftPaletteEffect:
|
||||
NukePaletteEffect:
|
||||
LightPaletteRotator:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3
|
||||
CrateDrop:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: .2
|
||||
PaletteFromCurrentTileset:
|
||||
Name: terrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@invuln:
|
||||
Name: invuln
|
||||
R: 128
|
||||
G: 0
|
||||
B: 0
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@0:
|
||||
Name: Allies
|
||||
Race: allies
|
||||
Country@1:
|
||||
Name: Soviet
|
||||
Race: soviet
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@ore:
|
||||
ResourceType: 1
|
||||
Palette: terrain
|
||||
SpriteNames: gold01,gold02,gold03,gold04
|
||||
ValuePerUnit: 25
|
||||
Name: Ore
|
||||
PipColor: Yellow
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@gem:
|
||||
ResourceType: 2
|
||||
Palette: terrain
|
||||
SpriteNames: gem01,gem02,gem03,gem04
|
||||
ValuePerUnit: 50
|
||||
Name: Gems
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartLocations:
|
||||
SpawnMPUnits:
|
||||
EvaAlerts:
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
MINP:
|
||||
Mine:
|
||||
Weapon: APMine
|
||||
CrushClasses: apmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Personnel Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
MINV:
|
||||
Mine:
|
||||
Weapon: ATMine
|
||||
CrushClasses: atmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Tank Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 50
|
||||
Effect: dollar
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 40
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: CrateNapalm
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@nuke:
|
||||
Weapon: CrateNuke
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
SupportPowerCrateAction@parabombs:
|
||||
SelectionShares: 5
|
||||
Proxy: powerproxy.parabombs
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
GiveUnitCrateAction@jeep:
|
||||
SelectionShares: 7
|
||||
Unit: jeep
|
||||
GiveUnitCrateAction@arty:
|
||||
SelectionShares: 6
|
||||
Unit: arty
|
||||
GiveUnitCrateAction@v2rl:
|
||||
SelectionShares: 6
|
||||
Unit: v2rl
|
||||
GiveUnitCrateAction@1tnk:
|
||||
SelectionShares: 5
|
||||
Unit: 1tnk
|
||||
GiveUnitCrateAction@2tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 2tnk
|
||||
GiveUnitCrateAction@3tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 3tnk
|
||||
GiveUnitCrateAction@4tnk:
|
||||
SelectionShares: 3
|
||||
Unit: 4tnk
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
ProximityCaptor:
|
||||
Types:Crate
|
||||
|
||||
CAMERA:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
ProximityCaptor:
|
||||
Types:Camera
|
||||
|
||||
FLARE:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderFlare:
|
||||
Image: smokland
|
||||
HiddenUnderFog:
|
||||
Tooltip:
|
||||
Name: Flare
|
||||
ProximityCaptor:
|
||||
Types: Flare
|
||||
|
||||
powerproxy.parabombs:
|
||||
AirstrikePower:
|
||||
Image: pbmbicon
|
||||
Description: Parabombs (Single Use)
|
||||
LongDesc: A Badger drops a load of parachuted\nbombs on your target.
|
||||
OneShot: yes
|
||||
AllowMultiple: yes
|
||||
UnitType: badr.bomber
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
FlareType: flare
|
||||
|
||||
powerproxy.sonarpulse:
|
||||
SonarPulsePower:
|
||||
Image: sonricon
|
||||
Description: Sonar Pulse (Single Use)
|
||||
LongDesc: Reveals all submarines on the map for a \nshort time.
|
||||
AllowMultiple: yes
|
||||
OneShot: yes
|
||||
EndChargeSound: pulse1.aud
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
@@ -1,176 +1,176 @@
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ore Mine
|
||||
SeedsResource:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Ore
|
||||
BelowUnits:
|
||||
|
||||
BOXES01:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES03:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES04:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES05:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES06:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES07:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES08:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES09:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ore Mine
|
||||
SeedsResource:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Ore
|
||||
BelowUnits:
|
||||
|
||||
BOXES01:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES03:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES04:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES05:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES06:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES07:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES08:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES09:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,91 +1,91 @@
|
||||
# Classic Red Alert Mod -- Package Manifest
|
||||
|
||||
GenericVoice:
|
||||
Variants:
|
||||
soviet: .r01,.r03
|
||||
allies: .v01,.v03
|
||||
Voices:
|
||||
Select: await1,ready,report1,yessir1
|
||||
Move: ackno,affirm1,noprob,overout,ritaway,roger,ugotit
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
DisableVariants: Die
|
||||
|
||||
VehicleVoice:
|
||||
Variants:
|
||||
soviet: .r00,.r02
|
||||
allies: .v00,.v02
|
||||
Voices:
|
||||
Select: vehic1,yessir1,report1,await1
|
||||
Move: ackno,affirm1
|
||||
|
||||
ShipVoice:
|
||||
Variants:
|
||||
soviet: .r00,.r02
|
||||
allies: .v00,.v02
|
||||
Voices:
|
||||
Select: vehic1,yessir1,report1,await1
|
||||
Move: ackno,affirm1
|
||||
|
||||
EngineerVoice:
|
||||
Voices:
|
||||
Select: eengin1,eyessir1
|
||||
Move: eaffirm1,emovout1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
MedicVoice:
|
||||
Voices:
|
||||
Select: mrespon1,myessir1
|
||||
Move: maffirm1,mmovout1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
TanyaVoice:
|
||||
Voices:
|
||||
Select: yo1,yes1,yeah1
|
||||
Move: rokroll1,onit1,cmon1
|
||||
Attack: tuffguy1,bombit1,gotit1
|
||||
Die: tandeth1
|
||||
|
||||
DogVoice:
|
||||
Voices:
|
||||
Select: dogy1
|
||||
Move: dogy1
|
||||
Attack: dogg5p,dogw3px
|
||||
Die: dogw5,dogw6,dogw7
|
||||
|
||||
SpyVoice:
|
||||
Voices:
|
||||
Select: syessir1,scomnd1
|
||||
Move: sonway1,sindeed1
|
||||
Attack: sking1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
ThiefVoice:
|
||||
Voices:
|
||||
Select: swhat1,syeah1
|
||||
Move: saffirm1,smout1,sokay1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
CivilianMaleVoice:
|
||||
Voices:
|
||||
Select: guyyeah1
|
||||
Move: guyokay1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
CivilianFemaleVoice:
|
||||
Voices:
|
||||
Select: girlyeah
|
||||
Move: girlokay
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
EinsteinVoice:
|
||||
Voices:
|
||||
Select: einah1,einok1,einyes1
|
||||
Move: einah1,einok1,einyes1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
ShokVoice:
|
||||
Voices:
|
||||
Select: jchrge1,jjuice1,jjump1,jpower1
|
||||
Move: jdance1,jyes1
|
||||
Attack: jburn1,jcrisp1,jshock1,jlight1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
# Classic Red Alert Mod -- Package Manifest
|
||||
|
||||
GenericVoice:
|
||||
Variants:
|
||||
soviet: .r01,.r03
|
||||
allies: .v01,.v03
|
||||
Voices:
|
||||
Select: await1,ready,report1,yessir1
|
||||
Move: ackno,affirm1,noprob,overout,ritaway,roger,ugotit
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
DisableVariants: Die
|
||||
|
||||
VehicleVoice:
|
||||
Variants:
|
||||
soviet: .r00,.r02
|
||||
allies: .v00,.v02
|
||||
Voices:
|
||||
Select: vehic1,yessir1,report1,await1
|
||||
Move: ackno,affirm1
|
||||
|
||||
ShipVoice:
|
||||
Variants:
|
||||
soviet: .r00,.r02
|
||||
allies: .v00,.v02
|
||||
Voices:
|
||||
Select: vehic1,yessir1,report1,await1
|
||||
Move: ackno,affirm1
|
||||
|
||||
EngineerVoice:
|
||||
Voices:
|
||||
Select: eengin1,eyessir1
|
||||
Move: eaffirm1,emovout1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
MedicVoice:
|
||||
Voices:
|
||||
Select: mrespon1,myessir1
|
||||
Move: maffirm1,mmovout1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
TanyaVoice:
|
||||
Voices:
|
||||
Select: yo1,yes1,yeah1
|
||||
Move: rokroll1,onit1,cmon1
|
||||
Attack: tuffguy1,bombit1,gotit1
|
||||
Die: tandeth1
|
||||
|
||||
DogVoice:
|
||||
Voices:
|
||||
Select: dogy1
|
||||
Move: dogy1
|
||||
Attack: dogg5p,dogw3px
|
||||
Die: dogw5,dogw6,dogw7
|
||||
|
||||
SpyVoice:
|
||||
Voices:
|
||||
Select: syessir1,scomnd1
|
||||
Move: sonway1,sindeed1
|
||||
Attack: sking1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
ThiefVoice:
|
||||
Voices:
|
||||
Select: swhat1,syeah1
|
||||
Move: saffirm1,smout1,sokay1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
CivilianMaleVoice:
|
||||
Voices:
|
||||
Select: guyyeah1
|
||||
Move: guyokay1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
CivilianFemaleVoice:
|
||||
Voices:
|
||||
Select: girlyeah
|
||||
Move: girlokay
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
EinsteinVoice:
|
||||
Voices:
|
||||
Select: einah1,einok1,einyes1
|
||||
Move: einah1,einok1,einyes1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
ShokVoice:
|
||||
Voices:
|
||||
Select: jchrge1,jjuice1,jjump1,jpower1
|
||||
Move: jdance1,jyes1
|
||||
Attack: jburn1,jcrisp1,jshock1,jlight1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
2050
mods/ra/weapons.yaml
2050
mods/ra/weapons.yaml
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user