Normalize yaml lineendings
This commit is contained in:
@@ -1,182 +1,182 @@
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||||
FCOM:
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Inherits: ^CivBuilding
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||||
Building:
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Power: -200
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||||
Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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||||
Health:
|
||||
HP: 400
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||||
Armor:
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||||
Type: Wood
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||||
RevealsShroud:
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Range: 10
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||||
Bib:
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||||
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V01:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Church
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V02:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V03:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V04:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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||||
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V05:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V06:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V07:
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Inherits: ^CivBuilding
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Building:
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||||
Footprint: xx
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Dimensions: 2,1
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||||
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||||
V08:
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||||
Inherits: ^CivBuilding
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||||
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V09:
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Inherits: ^CivBuilding
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V10:
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Inherits: ^CivBuilding
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V11:
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Inherits: ^CivBuilding
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V12:
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Inherits: ^CivBuilding
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V13:
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Inherits: ^CivBuilding
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V14:
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Inherits: ^CivField
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V15:
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Inherits: ^CivField
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V16:
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Inherits: ^CivField
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V17:
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Inherits: ^CivField
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V18:
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Inherits: ^CivField
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BARL:
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Inherits: ^Building
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Selectable:
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Priority: 0
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-RepairableBuilding:
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Building:
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BaseNormal: no
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Adjacent: 0
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Health:
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HP: 10
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Explodes:
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Tooltip:
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Name: Explosive Barrel
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BRL3:
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Inherits: ^Building
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Selectable:
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Priority: 0
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||||
-RepairableBuilding:
|
||||
Building:
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||||
BaseNormal: no
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Adjacent: 0
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||||
Health:
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HP: 10
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Explodes:
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||||
Tooltip:
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Name: Explosive Barrel
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MISS:
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Inherits: ^CivBuilding
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Selectable:
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Priority: 0
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Capturable: true
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Health:
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HP: 400
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Armor:
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Type: Wood
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Bib:
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BR1:
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Inherits: ^Bridge
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Bridge:
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Template: 235
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DamagedTemplate: 236
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DestroyedTemplate: 237
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SouthOffset: 0,2
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BR2:
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Inherits: ^Bridge
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Bridge:
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Template: 238
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DamagedTemplate: 239
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DestroyedTemplate: 240
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NorthOffset: 3,0
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BR3:
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Inherits: ^Bridge
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Bridge:
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Long: yes
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ShorePieces: br1,br2
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Template: 241
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DamagedTemplate: 242
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DestroyedTemplate: 243
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DestroyedPlusNorthTemplate: 245
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DestroyedPlusSouthTemplate: 244
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DestroyedPlusBothTemplate: 246
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NorthOffset: 2,0
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SouthOffset: 0,1
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BRIDGE1:
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Inherits: ^Bridge
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Bridge:
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Template: 131
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DamagedTemplate: 378
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DestroyedTemplate: 132
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Building:
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Footprint: _____ _____ _____
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Dimensions: 5,3
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BRIDGE2:
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Inherits: ^Bridge
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Bridge:
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Template: 133
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DamagedTemplate: 379
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DestroyedTemplate: 134
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||||
Building:
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Footprint: _____ _____
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Dimensions: 5,2
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FCOM:
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Inherits: ^CivBuilding
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||||
Building:
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Power: -200
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||||
Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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Health:
|
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HP: 400
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 10
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Bib:
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||||
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V01:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
|
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Name: Church
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V02:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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||||
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||||
V03:
|
||||
Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V04:
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||||
Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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V05:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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V06:
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Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
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V07:
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||||
Inherits: ^CivBuilding
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||||
Building:
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||||
Footprint: xx
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||||
Dimensions: 2,1
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||||
|
||||
V08:
|
||||
Inherits: ^CivBuilding
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||||
|
||||
V09:
|
||||
Inherits: ^CivBuilding
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||||
|
||||
V10:
|
||||
Inherits: ^CivBuilding
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||||
|
||||
V11:
|
||||
Inherits: ^CivBuilding
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||||
|
||||
V12:
|
||||
Inherits: ^CivBuilding
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||||
|
||||
V13:
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||||
Inherits: ^CivBuilding
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||||
|
||||
V14:
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||||
Inherits: ^CivField
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||||
|
||||
V15:
|
||||
Inherits: ^CivField
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||||
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||||
V16:
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||||
Inherits: ^CivField
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||||
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||||
V17:
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||||
Inherits: ^CivField
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||||
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V18:
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||||
Inherits: ^CivField
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||||
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||||
BARL:
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||||
Inherits: ^Building
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||||
Selectable:
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||||
Priority: 0
|
||||
-RepairableBuilding:
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||||
Building:
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||||
BaseNormal: no
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Adjacent: 0
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||||
Health:
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||||
HP: 10
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||||
Explodes:
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||||
Tooltip:
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Name: Explosive Barrel
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||||
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BRL3:
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Inherits: ^Building
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||||
Selectable:
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||||
Priority: 0
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||||
-RepairableBuilding:
|
||||
Building:
|
||||
BaseNormal: no
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Adjacent: 0
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||||
Health:
|
||||
HP: 10
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||||
Explodes:
|
||||
Tooltip:
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Name: Explosive Barrel
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||||
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MISS:
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||||
Inherits: ^CivBuilding
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||||
Selectable:
|
||||
Priority: 0
|
||||
Building:
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||||
Footprint: xxx xxx
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||||
Dimensions: 3,2
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||||
Capturable: true
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||||
Health:
|
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HP: 400
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||||
Armor:
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||||
Type: Wood
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||||
Bib:
|
||||
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||||
BR1:
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||||
Inherits: ^Bridge
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||||
Bridge:
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Template: 235
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DamagedTemplate: 236
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DestroyedTemplate: 237
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||||
SouthOffset: 0,2
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||||
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||||
BR2:
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||||
Inherits: ^Bridge
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||||
Bridge:
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||||
Template: 238
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||||
DamagedTemplate: 239
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||||
DestroyedTemplate: 240
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||||
NorthOffset: 3,0
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||||
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BR3:
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||||
Inherits: ^Bridge
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||||
Bridge:
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Long: yes
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||||
ShorePieces: br1,br2
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||||
Template: 241
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||||
DamagedTemplate: 242
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||||
DestroyedTemplate: 243
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||||
DestroyedPlusNorthTemplate: 245
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||||
DestroyedPlusSouthTemplate: 244
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||||
DestroyedPlusBothTemplate: 246
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||||
NorthOffset: 2,0
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||||
SouthOffset: 0,1
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||||
|
||||
BRIDGE1:
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||||
Inherits: ^Bridge
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||||
Bridge:
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||||
Template: 131
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DamagedTemplate: 378
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||||
DestroyedTemplate: 132
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||||
Building:
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||||
Footprint: _____ _____ _____
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||||
Dimensions: 5,3
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||||
|
||||
BRIDGE2:
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||||
Inherits: ^Bridge
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||||
Bridge:
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||||
Template: 133
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DamagedTemplate: 379
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||||
DestroyedTemplate: 134
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||||
Building:
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||||
Footprint: _____ _____
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Dimensions: 5,2
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@@ -1,332 +1,332 @@
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DOG:
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Inherits: ^Infantry
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||||
Buildable:
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Queue: Infantry
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||||
BuildPaletteOrder: 30
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||||
Prerequisites: barr
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Owner: soviet
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Valued:
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Cost: 200
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Tooltip:
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Name: Attack Dog
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Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Voice: DogVoice
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Bounds: 12,17,-1,-4
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||||
Health:
|
||||
HP: 12
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||||
Mobile:
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Speed: 7
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RevealsShroud:
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Range: 5
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||||
AutoTarget:
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AttackLeap:
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PrimaryWeapon: DogJaw
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||||
CanAttackGround: no
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||||
RenderInfantry:
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IdleAnimations: idle1,idle2
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IgnoresDisguise:
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E1:
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Inherits: ^Infantry
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||||
Buildable:
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||||
Queue: Infantry
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||||
BuildPaletteOrder: 10
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||||
Owner: allies,soviet
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||||
Valued:
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Cost: 100
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||||
Tooltip:
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||||
Name: Rifle Infantry
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
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Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M1Carbine
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||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: soviet
|
||||
Prerequisites: barr
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
FireDelay: 15
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: RedEye
|
||||
SecondaryWeapon: Dragon
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
FireDelay: 8
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet,allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: dome, tent
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
SpyToolTip:
|
||||
Name: Spy
|
||||
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
TakeCover:
|
||||
Spy:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderSpy:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: techcenter
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
Passenger:
|
||||
PipType: Red
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Colt45
|
||||
SecondaryWeapon: Colt45
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies
|
||||
Prerequisites: tent
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
AutoHeal:
|
||||
AttackMedic:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
C1:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
C2:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
-ProximityCaptor:
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
Prerequisites: stek,tsla
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Tesla Trooper
|
||||
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: ShokVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: PortaTesla
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
DOG:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Attack Dog
|
||||
Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: DogVoice
|
||||
Bounds: 12,17,-1,-4
|
||||
Health:
|
||||
HP: 12
|
||||
Mobile:
|
||||
Speed: 7
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
AttackLeap:
|
||||
PrimaryWeapon: DogJaw
|
||||
CanAttackGround: no
|
||||
RenderInfantry:
|
||||
IdleAnimations: idle1,idle2
|
||||
IgnoresDisguise:
|
||||
|
||||
E1:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Name: Rifle Infantry
|
||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E2:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Owner: soviet
|
||||
Prerequisites: barr
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 5
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
FireDelay: 15
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 50
|
||||
|
||||
E3:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Rocket Soldier
|
||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: RedEye
|
||||
SecondaryWeapon: Dragon
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E4:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Flamethrower
|
||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 40
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
FireDelay: 8
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: soviet,allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
EngineerCapture:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: dome, tent
|
||||
Owner: allies
|
||||
Valued:
|
||||
Cost: 500
|
||||
SpyToolTip:
|
||||
Name: Spy
|
||||
Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
||||
Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
TakeCover:
|
||||
Spy:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderSpy:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 110
|
||||
Prerequisites: techcenter
|
||||
Owner: allies,soviet
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Tanya
|
||||
Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 5
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
Passenger:
|
||||
PipType: Red
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Colt45
|
||||
SecondaryWeapon: Colt45
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: allies
|
||||
Prerequisites: tent
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Medic
|
||||
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
AutoHeal:
|
||||
AttackMedic:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
C1:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianMaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
C2:
|
||||
Inherits: ^Infantry
|
||||
Selectable:
|
||||
Voice: CivilianFemaleVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Valued:
|
||||
Cost: 70
|
||||
Tooltip:
|
||||
Name: Technician
|
||||
Health:
|
||||
HP: 20
|
||||
Mobile:
|
||||
Speed: 4
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: Pistol
|
||||
-ProximityCaptor:
|
||||
ProximityCaptor:
|
||||
Types:CivilianInfantry
|
||||
|
||||
SHOK:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
Prerequisites: stek,tsla
|
||||
Owner: soviet
|
||||
Valued:
|
||||
Cost: 900
|
||||
Tooltip:
|
||||
Name: Tesla Trooper
|
||||
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Voice: ShokVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 80
|
||||
Mobile:
|
||||
Speed: 3
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
AttackFrontal:
|
||||
PrimaryWeapon: PortaTesla
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
IdleAnimations: idle1,idle2
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,339 +1,339 @@
|
||||
Player:
|
||||
TechTree:
|
||||
ClassicProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Ship:
|
||||
Type: Ship
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@EasyAI:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
barr: 5%
|
||||
tent: 5%
|
||||
weap: 5%
|
||||
pbox: 5%
|
||||
gun: 5%
|
||||
tsla: 5%
|
||||
ftur: 5%
|
||||
agun: 1%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
fix: 1%
|
||||
dome: 1%
|
||||
hbox: 5%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
SquadSize: 3
|
||||
HackyAI@NormalAI:
|
||||
Name:Normal AI
|
||||
BuildingFractions:
|
||||
proc: 30%
|
||||
tent: 1%
|
||||
barr: 1%
|
||||
weap: 1%
|
||||
pbox: 5%
|
||||
gun: 15%
|
||||
ftur: 10%
|
||||
tsla: 10%
|
||||
fix: 0.1%
|
||||
dome: 1%
|
||||
agun: 5%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
UnitsToBuild:
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
4tnk: 0%
|
||||
arty: 0%
|
||||
v2rl: 0%
|
||||
SquadSize: 5
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
SurrenderOnDisconnect:
|
||||
DebugResourceCash:
|
||||
DebugResourceOre:
|
||||
DebugResourceOreCapacity:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
WaterPaletteRotation:
|
||||
ChronoshiftPaletteEffect:
|
||||
NukePaletteEffect:
|
||||
LightPaletteRotator:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3
|
||||
CrateDrop:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: .2
|
||||
PaletteFromCurrentTileset:
|
||||
Name: terrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@invuln:
|
||||
Name: invuln
|
||||
R: 128
|
||||
G: 0
|
||||
B: 0
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@0:
|
||||
Name: Allies
|
||||
Race: allies
|
||||
Country@1:
|
||||
Name: Soviet
|
||||
Race: soviet
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@ore:
|
||||
ResourceType: 1
|
||||
Palette: terrain
|
||||
SpriteNames: gold01,gold02,gold03,gold04
|
||||
ValuePerUnit: 25
|
||||
Name: Ore
|
||||
PipColor: Yellow
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@gem:
|
||||
ResourceType: 2
|
||||
Palette: terrain
|
||||
SpriteNames: gem01,gem02,gem03,gem04
|
||||
ValuePerUnit: 50
|
||||
Name: Gems
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartLocations:
|
||||
SpawnMPUnits:
|
||||
EvaAlerts:
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
MINP:
|
||||
Mine:
|
||||
Weapon: APMine
|
||||
CrushClasses: apmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Personnel Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
MINV:
|
||||
Mine:
|
||||
Weapon: ATMine
|
||||
CrushClasses: atmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Tank Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 50
|
||||
Effect: dollar
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 40
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: CrateNapalm
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@nuke:
|
||||
Weapon: CrateNuke
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
SupportPowerCrateAction@parabombs:
|
||||
SelectionShares: 5
|
||||
Proxy: powerproxy.parabombs
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
GiveUnitCrateAction@jeep:
|
||||
SelectionShares: 7
|
||||
Unit: jeep
|
||||
GiveUnitCrateAction@arty:
|
||||
SelectionShares: 6
|
||||
Unit: arty
|
||||
GiveUnitCrateAction@v2rl:
|
||||
SelectionShares: 6
|
||||
Unit: v2rl
|
||||
GiveUnitCrateAction@1tnk:
|
||||
SelectionShares: 5
|
||||
Unit: 1tnk
|
||||
GiveUnitCrateAction@2tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 2tnk
|
||||
GiveUnitCrateAction@3tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 3tnk
|
||||
GiveUnitCrateAction@4tnk:
|
||||
SelectionShares: 3
|
||||
Unit: 4tnk
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
ProximityCaptor:
|
||||
Types:Crate
|
||||
|
||||
CAMERA:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
ProximityCaptor:
|
||||
Types:Camera
|
||||
|
||||
FLARE:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderFlare:
|
||||
Image: smokland
|
||||
HiddenUnderFog:
|
||||
Tooltip:
|
||||
Name: Flare
|
||||
ProximityCaptor:
|
||||
Types: Flare
|
||||
|
||||
powerproxy.parabombs:
|
||||
AirstrikePower:
|
||||
Image: pbmbicon
|
||||
Description: Parabombs (Single Use)
|
||||
LongDesc: A Badger drops a load of parachuted\nbombs on your target.
|
||||
OneShot: yes
|
||||
AllowMultiple: yes
|
||||
UnitType: badr.bomber
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
FlareType: flare
|
||||
|
||||
powerproxy.sonarpulse:
|
||||
SonarPulsePower:
|
||||
Image: sonricon
|
||||
Description: Sonar Pulse (Single Use)
|
||||
LongDesc: Reveals all submarines on the map for a \nshort time.
|
||||
AllowMultiple: yes
|
||||
OneShot: yes
|
||||
EndChargeSound: pulse1.aud
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
Player:
|
||||
TechTree:
|
||||
ClassicProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: abldgin1.aud
|
||||
ReadyAudio: conscmp1.aud
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Ship:
|
||||
Type: Ship
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ClassicProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
PowerManager:
|
||||
PlayerResources:
|
||||
InitialCash: 5000
|
||||
ActorGroupProxy:
|
||||
DeveloperMode:
|
||||
HackyAI@EasyAI:
|
||||
Name:Easy AI
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
barr: 5%
|
||||
tent: 5%
|
||||
weap: 5%
|
||||
pbox: 5%
|
||||
gun: 5%
|
||||
tsla: 5%
|
||||
ftur: 5%
|
||||
agun: 1%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
fix: 1%
|
||||
dome: 1%
|
||||
hbox: 5%
|
||||
UnitsToBuild:
|
||||
e1: 0%
|
||||
e2: 0%
|
||||
e3: 0%
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
SquadSize: 3
|
||||
HackyAI@NormalAI:
|
||||
Name:Normal AI
|
||||
BuildingFractions:
|
||||
proc: 30%
|
||||
tent: 1%
|
||||
barr: 1%
|
||||
weap: 1%
|
||||
pbox: 5%
|
||||
gun: 15%
|
||||
ftur: 10%
|
||||
tsla: 10%
|
||||
fix: 0.1%
|
||||
dome: 1%
|
||||
agun: 5%
|
||||
sam: 1%
|
||||
atek: 1%
|
||||
stek: 1%
|
||||
UnitsToBuild:
|
||||
1tnk: 0%
|
||||
2tnk: 0%
|
||||
3tnk: 0%
|
||||
4tnk: 0%
|
||||
arty: 0%
|
||||
v2rl: 0%
|
||||
SquadSize: 5
|
||||
PlayerColorPalette:
|
||||
BasePalette: terrain
|
||||
SurrenderOnDisconnect:
|
||||
DebugResourceCash:
|
||||
DebugResourceOre:
|
||||
DebugResourceOreCapacity:
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
Widget: INGAME_ROOT
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
WaterPaletteRotation:
|
||||
ChronoshiftPaletteEffect:
|
||||
NukePaletteEffect:
|
||||
LightPaletteRotator:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
ChooseBuildTabOnSelect:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, br1, br2, br3
|
||||
CrateDrop:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 120
|
||||
WaterChance: .2
|
||||
PaletteFromCurrentTileset:
|
||||
Name: terrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@invuln:
|
||||
Name: invuln
|
||||
R: 128
|
||||
G: 0
|
||||
B: 0
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ColorPickerPaletteModifier:
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@0:
|
||||
Name: Allies
|
||||
Race: allies
|
||||
Country@1:
|
||||
Name: Soviet
|
||||
Race: soviet
|
||||
BibLayer:
|
||||
ResourceLayer:
|
||||
ResourceType@ore:
|
||||
ResourceType: 1
|
||||
Palette: terrain
|
||||
SpriteNames: gold01,gold02,gold03,gold04
|
||||
ValuePerUnit: 25
|
||||
Name: Ore
|
||||
PipColor: Yellow
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
ResourceType@gem:
|
||||
ResourceType: 2
|
||||
Palette: terrain
|
||||
SpriteNames: gem01,gem02,gem03,gem04
|
||||
ValuePerUnit: 50
|
||||
Name: Gems
|
||||
PipColor: Red
|
||||
AllowedTerrainTypes: Clear,Road
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@SCORCH:
|
||||
Type:Scorch
|
||||
SmokePercentage:50
|
||||
Types:sc1,sc2,sc3,sc4,sc5,sc6
|
||||
Depths:1,1,1,1,1,1
|
||||
SmudgeLayer@CRATER:
|
||||
Type:Crater
|
||||
Types:cr1,cr2,cr3,cr4,cr5,cr6
|
||||
Depths:5,5,5,5,5,5
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartLocations:
|
||||
SpawnMPUnits:
|
||||
EvaAlerts:
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
|
||||
MINP:
|
||||
Mine:
|
||||
Weapon: APMine
|
||||
CrushClasses: apmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Personnel Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
MINV:
|
||||
Mine:
|
||||
Weapon: ATMine
|
||||
CrushClasses: atmine
|
||||
AvoidFriendly: yes
|
||||
Health:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Tooltip:
|
||||
Name: Anti-Tank Mine
|
||||
ProximityCaptor:
|
||||
Types:Mine
|
||||
|
||||
CRATE:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
TerrainTypes: Clear, Rough, Road, Water, Ore, Beach
|
||||
GiveCashCrateAction:
|
||||
Amount: 1000
|
||||
SelectionShares: 50
|
||||
Effect: dollar
|
||||
LevelUpCrateAction:
|
||||
SelectionShares: 40
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: CrateNapalm
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@nuke:
|
||||
Weapon: CrateNuke
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 5
|
||||
Effect: hide-map
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
SupportPowerCrateAction@parabombs:
|
||||
SelectionShares: 5
|
||||
Proxy: powerproxy.parabombs
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcv
|
||||
GiveUnitCrateAction@jeep:
|
||||
SelectionShares: 7
|
||||
Unit: jeep
|
||||
GiveUnitCrateAction@arty:
|
||||
SelectionShares: 6
|
||||
Unit: arty
|
||||
GiveUnitCrateAction@v2rl:
|
||||
SelectionShares: 6
|
||||
Unit: v2rl
|
||||
GiveUnitCrateAction@1tnk:
|
||||
SelectionShares: 5
|
||||
Unit: 1tnk
|
||||
GiveUnitCrateAction@2tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 2tnk
|
||||
GiveUnitCrateAction@3tnk:
|
||||
SelectionShares: 4
|
||||
Unit: 3tnk
|
||||
GiveUnitCrateAction@4tnk:
|
||||
SelectionShares: 3
|
||||
Unit: 4tnk
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
ProximityCaptor:
|
||||
Types:Crate
|
||||
|
||||
CAMERA:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
ProximityCaptor:
|
||||
Types:Camera
|
||||
|
||||
FLARE:
|
||||
Aircraft:
|
||||
Health:
|
||||
HP:1000
|
||||
RevealsShroud:
|
||||
Range: 3
|
||||
RenderFlare:
|
||||
Image: smokland
|
||||
HiddenUnderFog:
|
||||
Tooltip:
|
||||
Name: Flare
|
||||
ProximityCaptor:
|
||||
Types: Flare
|
||||
|
||||
powerproxy.parabombs:
|
||||
AirstrikePower:
|
||||
Image: pbmbicon
|
||||
Description: Parabombs (Single Use)
|
||||
LongDesc: A Badger drops a load of parachuted\nbombs on your target.
|
||||
OneShot: yes
|
||||
AllowMultiple: yes
|
||||
UnitType: badr.bomber
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
FlareType: flare
|
||||
|
||||
powerproxy.sonarpulse:
|
||||
SonarPulsePower:
|
||||
Image: sonricon
|
||||
Description: Sonar Pulse (Single Use)
|
||||
LongDesc: Reveals all submarines on the map for a \nshort time.
|
||||
AllowMultiple: yes
|
||||
OneShot: yes
|
||||
EndChargeSound: pulse1.aud
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
|
||||
mpspawn:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
|
||||
waypoint:
|
||||
Waypoint:
|
||||
RenderEditorOnly:
|
||||
@@ -1,176 +1,176 @@
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ore Mine
|
||||
SeedsResource:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Ore
|
||||
BelowUnits:
|
||||
|
||||
BOXES01:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES03:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES04:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES05:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES06:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES07:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES08:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES09:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Ore Mine
|
||||
SeedsResource:
|
||||
RadarColorFromTerrain:
|
||||
Terrain: Ore
|
||||
BelowUnits:
|
||||
|
||||
BOXES01:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES03:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES04:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES05:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES06:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES07:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES08:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
|
||||
BOXES09:
|
||||
Inherits: ^Tree
|
||||
Tooltip:
|
||||
Name: Boxes
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user