Add support for 32 bit BGRA sprites.
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@@ -18,6 +18,8 @@ using OpenRA.Primitives;
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namespace OpenRA.Graphics
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{
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public enum SpriteFrameType { Indexed, BGRA }
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public interface ISpriteLoader
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{
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bool TryParseSprite(Stream s, out ISpriteFrame[] frames, out TypeDictionary metadata);
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@@ -25,6 +27,8 @@ namespace OpenRA.Graphics
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public interface ISpriteFrame
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{
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SpriteFrameType Type { get; }
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/// <summary>
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/// Size of the frame's `Data`.
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/// </summary>
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@@ -43,7 +47,7 @@ namespace OpenRA.Graphics
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public class SpriteCache
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{
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public readonly SheetBuilder SheetBuilder;
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public readonly Cache<SpriteFrameType, SheetBuilder> SheetBuilders;
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readonly ISpriteLoader[] loaders;
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readonly IReadOnlyFileSystem fileSystem;
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@@ -51,9 +55,10 @@ namespace OpenRA.Graphics
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readonly Dictionary<string, ISpriteFrame[]> unloadedFrames = new Dictionary<string, ISpriteFrame[]>();
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readonly Dictionary<string, TypeDictionary> metadata = new Dictionary<string, TypeDictionary>();
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public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders, SheetBuilder sheetBuilder)
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public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders)
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{
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SheetBuilder = sheetBuilder;
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SheetBuilders = new Cache<SpriteFrameType, SheetBuilder>(t => new SheetBuilder(SheetBuilder.FrameTypeToSheetType(t)));
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this.fileSystem = fileSystem;
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this.loaders = loaders;
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}
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@@ -89,7 +94,7 @@ namespace OpenRA.Graphics
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allSprites.Add(sprite);
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}
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// HACK: The sequency code relies on side-effects from getUsedFrames
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// HACK: The sequence code relies on side-effects from getUsedFrames
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var indices = getUsedFrames != null ? getUsedFrames(sprite.Length) :
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Enumerable.Range(0, sprite.Length);
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@@ -100,7 +105,7 @@ namespace OpenRA.Graphics
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{
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if (unloaded[i] != null)
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{
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sprite[i] = SheetBuilder.Add(unloaded[i]);
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sprite[i] = SheetBuilders[unloaded[i].Type].Add(unloaded[i]);
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unloaded[i] = null;
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}
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}
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