Add support for 32 bit BGRA sprites.
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@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
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{
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class ShpTSFrame : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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