Add support for 32 bit BGRA sprites.
This commit is contained in:
@@ -64,7 +64,7 @@ namespace OpenRA.Graphics
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return Load(fileSystem, additionalSequences);
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});
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spriteCache = Exts.Lazy(() => new SpriteCache(fileSystem, modData.SpriteLoaders, new SheetBuilder(SheetType.Indexed)));
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spriteCache = Exts.Lazy(() => new SpriteCache(fileSystem, modData.SpriteLoaders));
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}
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public ISpriteSequence GetSequence(string unitName, string sequenceName)
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@@ -130,16 +130,21 @@ namespace OpenRA.Graphics
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public void Preload()
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{
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SpriteCache.SheetBuilder.Current.CreateBuffer();
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foreach (var sb in SpriteCache.SheetBuilders.Values)
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sb.Current.CreateBuffer();
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foreach (var unitSeq in sequences.Value.Values)
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foreach (var seq in unitSeq.Value.Values) { }
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SpriteCache.SheetBuilder.Current.ReleaseBuffer();
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foreach (var sb in SpriteCache.SheetBuilders.Values)
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sb.Current.ReleaseBuffer();
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}
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public void Dispose()
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{
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if (spriteCache.IsValueCreated)
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spriteCache.Value.SheetBuilder.Dispose();
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foreach (var sb in SpriteCache.SheetBuilders.Values)
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sb.Dispose();
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}
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}
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}
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@@ -79,7 +79,17 @@ namespace OpenRA.Graphics
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public Png AsPng()
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{
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return new Png(GetData(), Size.Width, Size.Height);
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var data = GetData();
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// Convert BGRA to RGBA
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for (var i = 0; i < Size.Width * Size.Height; i++)
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{
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var temp = data[i * 4];
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data[i * 4] = data[i * 4 + 2];
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data[i * 4 + 2] = temp;
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}
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return new Png(data, Size.Width, Size.Height);
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}
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public Png AsPng(TextureChannel channel, IPalette pal)
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@@ -47,6 +47,16 @@ namespace OpenRA.Graphics
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return new Sheet(type, new Size(sheetSize, sheetSize));
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}
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public static SheetType FrameTypeToSheetType(SpriteFrameType t)
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{
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switch (t)
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{
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case SpriteFrameType.Indexed: return SheetType.Indexed;
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case SpriteFrameType.BGRA: return SheetType.BGRA;
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default: throw new NotImplementedException("Unknown SpriteFrameType {0}".F(t));
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}
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}
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public SheetBuilder(SheetType t)
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: this(t, Game.Settings.Graphics.SheetSize) { }
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@@ -18,6 +18,8 @@ using OpenRA.Primitives;
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namespace OpenRA.Graphics
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{
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public enum SpriteFrameType { Indexed, BGRA }
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public interface ISpriteLoader
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{
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bool TryParseSprite(Stream s, out ISpriteFrame[] frames, out TypeDictionary metadata);
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@@ -25,6 +27,8 @@ namespace OpenRA.Graphics
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public interface ISpriteFrame
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{
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SpriteFrameType Type { get; }
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/// <summary>
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/// Size of the frame's `Data`.
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/// </summary>
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@@ -43,7 +47,7 @@ namespace OpenRA.Graphics
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public class SpriteCache
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{
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public readonly SheetBuilder SheetBuilder;
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public readonly Cache<SpriteFrameType, SheetBuilder> SheetBuilders;
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readonly ISpriteLoader[] loaders;
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readonly IReadOnlyFileSystem fileSystem;
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@@ -51,9 +55,10 @@ namespace OpenRA.Graphics
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readonly Dictionary<string, ISpriteFrame[]> unloadedFrames = new Dictionary<string, ISpriteFrame[]>();
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readonly Dictionary<string, TypeDictionary> metadata = new Dictionary<string, TypeDictionary>();
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public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders, SheetBuilder sheetBuilder)
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public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders)
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{
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SheetBuilder = sheetBuilder;
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SheetBuilders = new Cache<SpriteFrameType, SheetBuilder>(t => new SheetBuilder(SheetBuilder.FrameTypeToSheetType(t)));
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this.fileSystem = fileSystem;
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this.loaders = loaders;
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}
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@@ -89,7 +94,7 @@ namespace OpenRA.Graphics
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allSprites.Add(sprite);
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}
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// HACK: The sequency code relies on side-effects from getUsedFrames
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// HACK: The sequence code relies on side-effects from getUsedFrames
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var indices = getUsedFrames != null ? getUsedFrames(sprite.Length) :
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Enumerable.Range(0, sprite.Length);
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@@ -100,7 +105,7 @@ namespace OpenRA.Graphics
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{
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if (unloaded[i] != null)
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{
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sprite[i] = SheetBuilder.Add(unloaded[i]);
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sprite[i] = SheetBuilders[unloaded[i].Type].Add(unloaded[i]);
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unloaded[i] = null;
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}
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}
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@@ -11,6 +11,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.Primitives;
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using OpenRA.Support;
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@@ -34,7 +35,7 @@ namespace OpenRA.Graphics
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public sealed class Theater : IDisposable
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{
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readonly Dictionary<ushort, TheaterTemplate> templates = new Dictionary<ushort, TheaterTemplate>();
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readonly SheetBuilder sheetBuilder;
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SheetBuilder sheetBuilder;
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readonly Sprite missingTile;
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readonly MersenneTwister random;
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TileSet tileset;
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@@ -53,7 +54,6 @@ namespace OpenRA.Graphics
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return new Sheet(SheetType.Indexed, new Size(tileset.SheetSize, tileset.SheetSize));
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};
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sheetBuilder = new SheetBuilder(SheetType.Indexed, allocate);
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random = new MersenneTwister();
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var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders);
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@@ -75,6 +75,15 @@ namespace OpenRA.Graphics
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var zOffset = tile != null ? -tile.ZOffset : 0;
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var zRamp = tile != null ? tile.ZRamp : 1f;
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var offset = new float3(f.Offset, zOffset);
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var type = SheetBuilder.FrameTypeToSheetType(f.Type);
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// Defer SheetBuilder creation until we know what type of frames we are loading!
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// TODO: Support mixed indexed and BGRA frames
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if (sheetBuilder == null)
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sheetBuilder = new SheetBuilder(SheetBuilder.FrameTypeToSheetType(f.Type), allocate);
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else if (type != sheetBuilder.Type)
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throw new InvalidDataException("Sprite type mismatch. Terrain sprites must all be either Indexed or RGBA.");
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var s = sheetBuilder.Allocate(f.Size, zRamp, offset);
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Util.FastCopyIntoChannel(s, f.Data);
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@@ -102,7 +111,7 @@ namespace OpenRA.Graphics
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}
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// 1x1px transparent tile
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missingTile = sheetBuilder.Add(new byte[1], new Size(1, 1));
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missingTile = sheetBuilder.Add(new byte[sheetBuilder.Type == SheetType.BGRA ? 4 : 1], new Size(1, 1));
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Sheet.ReleaseBuffer();
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}
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@@ -61,23 +61,56 @@ namespace OpenRA.Graphics
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public static void FastCopyIntoChannel(Sprite dest, byte[] src)
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{
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var data = dest.Sheet.GetData();
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var srcStride = dest.Bounds.Width;
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var destStride = dest.Sheet.Size.Width * 4;
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var destOffset = destStride * dest.Bounds.Top + dest.Bounds.Left * 4 + ChannelMasks[(int)dest.Channel];
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var destSkip = destStride - 4 * srcStride;
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var destData = dest.Sheet.GetData();
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var width = dest.Bounds.Width;
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var height = dest.Bounds.Height;
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var srcOffset = 0;
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for (var j = 0; j < height; j++)
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if (dest.Channel == TextureChannel.RGBA)
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{
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for (var i = 0; i < srcStride; i++, srcOffset++)
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var destStride = dest.Sheet.Size.Width;
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unsafe
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{
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data[destOffset] = src[srcOffset];
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destOffset += 4;
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}
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// Cast the data to an int array so we can copy the src data directly
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fixed (byte* bd = &destData[0])
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{
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var data = (int*)bd;
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var x = dest.Bounds.Left;
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var y = dest.Bounds.Top;
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destOffset += destSkip;
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var k = 0;
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for (var j = 0; j < height; j++)
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{
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for (var i = 0; i < width; i++)
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{
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var r = src[k++];
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var g = src[k++];
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var b = src[k++];
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var a = src[k++];
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var cc = Color.FromArgb(a, r, g, b);
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data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
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}
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}
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}
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}
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}
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else
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{
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var destStride = dest.Sheet.Size.Width * 4;
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var destOffset = destStride * dest.Bounds.Top + dest.Bounds.Left * 4 + ChannelMasks[(int)dest.Channel];
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var destSkip = destStride - 4 * width;
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var srcOffset = 0;
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for (var j = 0; j < height; j++)
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{
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for (var i = 0; i < width; i++, srcOffset++)
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{
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destData[destOffset] = src[srcOffset];
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destOffset += 4;
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}
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destOffset += destSkip;
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}
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}
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}
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@@ -29,6 +29,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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class ShpD2Frame : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get; private set; }
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public Size FrameSize { get { return Size; } }
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public float2 Offset { get { return float2.Zero; } }
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@@ -78,6 +78,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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class ImageHeader : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get { return reader.Size; } }
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public Size FrameSize { get { return reader.Size; } }
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public float2 Offset { get { return float2.Zero; } }
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@@ -19,6 +19,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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{
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class TmpRAFrame : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get { return float2.Zero; } }
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@@ -19,6 +19,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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{
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class TmpTDFrame : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get { return float2.Zero; } }
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@@ -21,6 +21,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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{
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readonly TmpTSFrame parent;
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get { return parent.Size; } }
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public Size FrameSize { get { return Size; } }
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public float2 Offset { get { return parent.Offset; } }
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@@ -35,6 +36,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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class TmpTSFrame : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get; private set; }
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public Size FrameSize { get { return Size; } }
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public float2 Offset { get; private set; }
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@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.SpriteLoaders
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{
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class ShpTSFrame : ISpriteFrame
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{
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public SpriteFrameType Type { get { return SpriteFrameType.Indexed; } }
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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{
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var ts = new TileSet(modData.DefaultFileSystem, t);
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Console.WriteLine("Tileset: " + ts.Name);
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var sc = new SpriteCache(modData.DefaultFileSystem, modData.SpriteLoaders, new SheetBuilder(SheetType.Indexed));
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var sc = new SpriteCache(modData.DefaultFileSystem, modData.SpriteLoaders);
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var nodes = MiniYaml.Merge(modData.Manifest.Sequences.Select(s => MiniYaml.FromStream(modData.DefaultFileSystem.Open(s), s)));
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foreach (var n in nodes.Where(node => !node.Key.StartsWith(ActorInfo.AbstractActorPrefix, StringComparison.Ordinal)))
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modData.SpriteSequenceLoader.ParseSequences(modData, ts, sc, n);
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@@ -79,8 +79,16 @@ namespace OpenRA.Mods.Common.UtilityCommands
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frame.Size.Width);
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}
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var png = new Png(pngData, frameSize.Width, frameSize.Height, palColors);
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png.Save("{0}-{1:D4}.png".F(prefix, count++));
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if (frame.Type == SpriteFrameType.BGRA)
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{
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var png = new Png(pngData, frameSize.Width, frameSize.Height);
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png.Save("{0}-{1:D4}.png".F(prefix, count++));
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}
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else
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{
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var png = new Png(pngData, frameSize.Width, frameSize.Height, palColors);
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png.Save("{0}-{1:D4}.png".F(prefix, count++));
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}
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}
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Console.WriteLine("Saved {0}-[0..{1}].png", prefix, count - 1);
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@@ -44,7 +44,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
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sequences.Preload();
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var count = 0;
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var sb = sequences.SpriteCache.SheetBuilder;
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var sb = sequences.SpriteCache.SheetBuilders[SpriteFrameType.Indexed];
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foreach (var s in sb.AllSheets)
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{
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var max = s == sb.Current ? (int)sb.CurrentChannel + 1 : 4;
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@@ -52,6 +53,10 @@ namespace OpenRA.Mods.Common.UtilityCommands
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s.AsPng((TextureChannel)ChannelMasks[i], palette).Save("{0}.png".F(count++));
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}
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sb = sequences.SpriteCache.SheetBuilders[SpriteFrameType.BGRA];
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foreach (var s in sb.AllSheets)
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s.AsPng().Save("{0}.png".F(count++));
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Console.WriteLine("Saved [0..{0}].png", count - 1);
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}
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}
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@@ -22,6 +22,7 @@ namespace OpenRA.Mods.D2k.SpriteLoaders
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{
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class R8Frame : ISpriteFrame
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{
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public SpriteFrameType Type { get; set; }
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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