Part 2 of 3: Split Settings into logical units.
Syntax for command line overrides is now <section>.<setting>=<value> eg `General.InitialMods=cnc'
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@@ -19,7 +19,7 @@ namespace OpenRA.Widgets
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public TimerWidget ()
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{
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IsVisible = () => Game.Settings.ShowGameTimer;
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IsVisible = () => Game.Settings.Debug.ShowGameTimer;
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}
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public override void DrawInner(World world)
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