Rename and tweak post-render interfaces.

This commit is contained in:
Paul Chote
2016-08-22 16:50:49 +01:00
parent f1990853df
commit 11805bb567
24 changed files with 129 additions and 143 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public object Create(ActorInitializer init) { return new RenderDebugState(init.Self, this); }
}
class RenderDebugState : INotifyAddedToWorld, INotifyOwnerChanged, IPostRenderSelection
class RenderDebugState : INotifyAddedToWorld, INotifyOwnerChanged, IRenderAboveShroudWhenSelected
{
readonly DeveloperMode devMode;
readonly SpriteFont font;
@@ -53,12 +53,12 @@ namespace OpenRA.Mods.Common.Traits.Render
ai = self.Owner.PlayerActor.TraitsImplementing<HackyAI>().FirstOrDefault(x => x.IsEnabled);
}
public void AddedToWorld(Actor self)
void INotifyAddedToWorld.AddedToWorld(Actor self)
{
tagString = self.ToString();
}
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{
color = GetColor();
}
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits.Render
return self.EffectiveOwner != null ? self.EffectiveOwner.Owner.Color.RGB : self.Owner.Color.RGB;
}
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr)
{
if (devMode == null || !devMode.ShowActorTags)
yield break;