Rename and tweak post-render interfaces.

This commit is contained in:
Paul Chote
2016-08-22 16:50:49 +01:00
parent f1990853df
commit 11805bb567
24 changed files with 129 additions and 143 deletions

View File

@@ -35,19 +35,17 @@ namespace OpenRA.Mods.Common.Traits.Render
public object Create(ActorInitializer init) { return new RenderDetectionCircle(init.Self, this); }
}
class RenderDetectionCircle : ITick, IPostRenderSelection
class RenderDetectionCircle : ITick, IRenderAboveShroudWhenSelected
{
readonly RenderDetectionCircleInfo info;
readonly Actor self;
WAngle lineAngle;
public RenderDetectionCircle(Actor self, RenderDetectionCircleInfo info)
{
this.info = info;
this.self = self;
}
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr)
{
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
yield break;
@@ -71,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits.Render
info.ContrastColor);
}
public void Tick(Actor self)
void ITick.Tick(Actor self)
{
lineAngle += info.UpdateLineTick;
}