Rename and tweak post-render interfaces.

This commit is contained in:
Paul Chote
2016-08-22 16:50:49 +01:00
parent f1990853df
commit 11805bb567
24 changed files with 129 additions and 143 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
public virtual object Create(ActorInitializer init) { return new EditorSelectionLayer(init.Self, this); }
}
public class EditorSelectionLayer : IWorldLoaded, IPostRender
public class EditorSelectionLayer : IWorldLoaded, IRenderAboveWorld
{
readonly EditorSelectionLayerInfo info;
readonly Map map;
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
pasteSprite = map.Rules.Sequences.GetSequence(info.Image, info.PasteSequence).GetSprite(0);
}
public void WorldLoaded(World w, WorldRenderer wr)
void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr)
{
if (w.Type != WorldType.Editor)
return;
@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
CopyRegion = PasteRegion = null;
}
public void RenderAfterWorld(WorldRenderer wr, Actor self)
void IRenderAboveWorld.RenderAboveWorld(Actor self, WorldRenderer wr)
{
if (wr.World.Type != WorldType.Editor)
return;