Rename and tweak post-render interfaces.

This commit is contained in:
Paul Chote
2016-08-22 16:50:49 +01:00
parent f1990853df
commit 11805bb567
24 changed files with 129 additions and 143 deletions

View File

@@ -151,7 +151,7 @@ namespace OpenRA.Mods.Common.Traits
notVisibleEdges = info.UseExtendedIndex ? Edges.AllSides : Edges.AllCorners;
}
public void WorldLoaded(World w, WorldRenderer wr)
void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr)
{
// Initialize tile cache
// This includes the region outside the visible area to cover any sprites peeking outside the map
@@ -230,7 +230,7 @@ namespace OpenRA.Mods.Common.Traits
cellsDirty.UnionWith(cells);
}
public void RenderShroud(WorldRenderer wr, Shroud shroud)
void IRenderShroud.RenderShroud(Shroud shroud, WorldRenderer wr)
{
if (currentShroud != shroud)
{