Rename and tweak post-render interfaces.
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@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
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public object Create(ActorInitializer init) { return new WeatherOverlay(init.World, this); }
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}
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public class WeatherOverlay : ITick, IPostRender
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public class WeatherOverlay : ITick, IRenderAboveWorld
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{
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readonly WeatherOverlayInfo info;
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readonly World world;
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@@ -201,7 +201,7 @@ namespace OpenRA.Mods.Common.Traits
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tempParticle.SwingOffset += tempParticle.SwingDirection * tempParticle.SwingSpeed;
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}
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public void Tick(Actor self)
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void ITick.Tick(Actor self)
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{
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windTickCountdown--;
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}
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@@ -298,7 +298,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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public void RenderAfterWorld(WorldRenderer wr, Actor self)
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void IRenderAboveWorld.RenderAboveWorld(Actor self, WorldRenderer wr)
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{
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if (!world.Paused)
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UpdateWeatherOverlay(wr);
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