check palette references

This commit is contained in:
Matthias Mailänder
2015-07-19 18:08:17 +02:00
parent ba8e292b71
commit 118782a85e
55 changed files with 191 additions and 58 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Effect sequence to display")]
public readonly string Effect = "ionsfx";
public readonly string EffectPalette = "effect";
[PaletteReference] public readonly string EffectPalette = "effect";
[Desc("Which weapon to fire"), WeaponReference]
public readonly string Weapon = "IonCannon";