check palette references

This commit is contained in:
Matthias Mailänder
2015-07-19 18:08:17 +02:00
parent ba8e292b71
commit 118782a85e
55 changed files with 191 additions and 58 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Effects
[Desc("Sequence of impact animation to use.")]
[SequenceReference("HitAnim")] public readonly string HitAnimSequence = "idle";
public readonly string HitAnimPalette = "effect";
[PaletteReference] public readonly string HitAnimPalette = "effect";
public IEffect Create(ProjectileArgs args)
{