check palette references

This commit is contained in:
Matthias Mailänder
2015-07-19 18:08:17 +02:00
parent ba8e292b71
commit 118782a85e
55 changed files with 191 additions and 58 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string MuzzleSequence = null;
[Desc("Palette to render Muzzle flash sequence in")]
public readonly string MuzzlePalette = "effect";
[PaletteReference] public readonly string MuzzlePalette = "effect";
[Desc("Use multiple muzzle images if non-zero")]
public readonly int MuzzleSplitFacings = 0;