check palette references

This commit is contained in:
Matthias Mailänder
2015-07-19 18:08:17 +02:00
parent ba8e292b71
commit 118782a85e
55 changed files with 191 additions and 58 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly Dictionary<int, string[]> Upgrades = null;
[Desc("Palette for the level up sprite.")]
public readonly string LevelUpPalette = "effect";
[PaletteReference] public readonly string LevelUpPalette = "effect";
[Desc("Should the level-up animation be suppressed when actor is created?")]
public readonly bool SuppressLevelupAnimation = true;