Unfail mcv deploy
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@@ -17,10 +17,10 @@ MCV:
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Armor: light
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RevealsShroud:
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Range: 4
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TransformsOnDeploy:
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TransformsInto: fact
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Transforms:
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IntoActor: fact
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Offset:-1,-1
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DeployDirections: 96
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Facing: 96
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TransformSounds: constru2.aud, hvydoor1.aud
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NoTransformSounds: deploy1.aud
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RenderUnit:
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@@ -249,10 +249,10 @@ MCV:
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Speed: 6
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RevealsShroud:
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Range: 4
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TransformsOnDeploy:
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TransformsInto: fact
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Transforms:
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IntoActor: fact
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Offset:-1,-1
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DeployDirections: 96
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Facing: 96
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TransformSounds: placbldg.aud, build5.aud
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NoTransformSounds: nodeply1.aud
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RenderUnit:
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