Populate the list from yaml; Define ra-allies movies; Additional polish.
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@@ -28,6 +28,12 @@ namespace OpenRA.Widgets
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if (filename == cachedVideo)
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return;
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if (playing)
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{
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playing = false;
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Sound.StopVideoSoundtrack();
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}
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cachedVideo = filename;
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video = new VqaReader(FileSystem.Open(filename));
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invLength = video.Framerate*1f/video.Frames;
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@@ -35,7 +41,8 @@ namespace OpenRA.Widgets
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var size = Math.Max(video.Width, video.Height);
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var textureSize = OpenRA.Graphics.Util.NextPowerOf2(size);
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videoSprite = new Sprite(new Sheet(new Size(textureSize,textureSize)), new Rectangle( 0, 0, video.Width, video.Height ), TextureChannel.Alpha);
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videoSprite.sheet.Texture.SetData(video.FrameData);
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var scale = Math.Min(RenderBounds.Width / video.Width, RenderBounds.Height / video.Height);
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videoOrigin = new float2(RenderBounds.X + (RenderBounds.Width - scale*video.Width)/2, RenderBounds.Y + (RenderBounds.Height - scale*video.Height)/2);
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videoSize = new float2(video.Width * scale, video.Height * scale);
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@@ -45,38 +52,47 @@ namespace OpenRA.Widgets
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Stopwatch sw = new Stopwatch();
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public override void DrawInner(World world)
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{
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if (!playing)
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if (video == null)
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return;
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var nextFrame = (int)float2.Lerp(0, video.Frames, (float)(sw.ElapsedTime()*invLength));
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if (nextFrame > video.Frames)
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{
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Stop();
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return;
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}
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while (nextFrame > video.CurrentFrame)
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if (playing)
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{
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video.AdvanceFrame();
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if (nextFrame == video.CurrentFrame)
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videoSprite.sheet.Texture.SetData(video.FrameData);
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var nextFrame = (int)float2.Lerp(0, video.Frames, (float)(sw.ElapsedTime()*invLength));
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if (nextFrame > video.Frames)
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{
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Stop();
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return;
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}
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while (nextFrame > video.CurrentFrame)
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{
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video.AdvanceFrame();
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if (nextFrame == video.CurrentFrame)
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videoSprite.sheet.Texture.SetData(video.FrameData);
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}
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}
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(videoSprite, videoOrigin, "chrome", videoSize);
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}
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public void Play()
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{
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if (playing || video == null)
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return;
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playing = true;
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video.Reset();
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videoSprite.sheet.Texture.SetData(video.FrameData);
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sw.Reset();
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Sound.PlayVideoSoundtrack(video.AudioData);
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}
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public void Stop()
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{
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if (!playing || video == null)
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return;
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playing = false;
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Sound.StopVideoSoundtrack();
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video.Reset();
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videoSprite.sheet.Texture.SetData(video.FrameData);
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}
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}
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}
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