diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index 1a981a05d9..dd23c051b7 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -53,6 +53,7 @@ E1: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 E2: Inherits: ^Infantry @@ -82,6 +83,7 @@ E2: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 Explodes: Weapon: UnitExplodeSmall Chance: 50 @@ -115,6 +117,7 @@ E3: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 E4: Inherits: ^Infantry @@ -144,6 +147,7 @@ E4: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 E6: Inherits: ^Infantry @@ -176,6 +180,7 @@ E6: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 SPY: Inherits: ^Infantry @@ -211,6 +216,7 @@ SPY: -RenderInfantry: RenderSpy: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 Armament: Weapon: SilencedPPK AttackFrontal: @@ -441,6 +447,7 @@ SHOK: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 -CrushableInfantry: SNIPER: @@ -475,6 +482,7 @@ SNIPER: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + StandAnimations: stand,stand2 Cloak: InitialDelay: 250 CloakDelay: 120 diff --git a/mods/ra/sequences/infantry.yaml b/mods/ra/sequences/infantry.yaml index 7693f1ac37..f84513df2f 100644 --- a/mods/ra/sequences/infantry.yaml +++ b/mods/ra/sequences/infantry.yaml @@ -4,7 +4,7 @@ e1: Facings: 8 stand2: Start: 8 - Length: 8 + Facings: 8 stand3: Start: 128 Length: 16 @@ -141,7 +141,7 @@ e3: Facings: 8 stand2: Start: 8 - Length: 8 + Facings: 8 run: Start: 16 Length: 6 @@ -203,7 +203,7 @@ e6: Facings: 8 stand2: Start: 8 - Length: 8 + Facings: 8 run: Start: 16 Length: 6 @@ -373,7 +373,7 @@ e2: Facings: 8 stand2: Start: 8 - Length: 8 + Facings: 8 run: Start: 16 Length: 6 @@ -481,7 +481,7 @@ spy: Facings: 8 stand2: Start: 8 - Length: 8 + Facings: 8 run: Start: 16 Length: 6 @@ -636,7 +636,7 @@ e4: Facings: 8 stand2: Start: 8 - Length: 8 + Facings: 8 run: Start: 16 Length: 6