From 11b44963da910e74e62b09933575a8968df0ebf9 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Mon, 19 Mar 2018 15:46:57 +0100 Subject: [PATCH] Remove duplicated rules from nod02a They are already inherited from 'campaign-maprules.yaml' and 'campaign-palettes.yaml'. --- mods/cnc/maps/nod02a/rules.yaml | 41 --------------------------------- 1 file changed, 41 deletions(-) diff --git a/mods/cnc/maps/nod02a/rules.yaml b/mods/cnc/maps/nod02a/rules.yaml index 0c7b7c3f09..d7bdefa741 100644 --- a/mods/cnc/maps/nod02a/rules.yaml +++ b/mods/cnc/maps/nod02a/rules.yaml @@ -1,40 +1,8 @@ -^Palettes: - -PlayerColorPalette: - IndexedPlayerPalette: - BasePalette: terrain - RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 - PlayerIndex: - GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 - Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120 - Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 - IndexedPlayerPalette@units: - BasePalette: terrain - BaseName: player-units - RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 - PlayerIndex: - GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191 - Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114 - Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 - Player: - -ConquestVictoryConditions: - MissionObjectives: - EarlyGameOver: true - Shroud: - FogCheckboxLocked: True - FogCheckboxEnabled: True - ExploredMapCheckboxLocked: True - ExploredMapCheckboxEnabled: False PlayerResources: - DefaultCashLocked: True DefaultCash: 4000 World: - -CrateSpawner: - -SpawnMPUnits: - -MPStartLocations: - ObjectivesPanel: - PanelName: MISSION_OBJECTIVES LuaScript: Scripts: nod02a.lua MusicPlaylist: @@ -46,15 +14,6 @@ World: StartVideo: seige.vqa WinVideo: airstrk.vqa LossVideo: deskill.vqa - MapCreeps: - CheckboxLocked: True - CheckboxEnabled: False - MapBuildRadius: - AllyBuildRadiusCheckboxLocked: True - AllyBuildRadiusCheckboxEnabled: False - MapOptions: - ShortGameCheckboxLocked: True - ShortGameCheckboxEnabled: False ^Vehicle: Tooltip: