Convert Sound.Play* to WPos.
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA
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&& self.Owner.WinState != WinState.Lost)
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{
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self.World.AddFrameEndTask(w => w.Add(new Parachute(pilot, self.CenterPosition)));
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Sound.Play(info.ChuteSound, self.CenterLocation);
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Sound.Play(info.ChuteSound, self.CenterPosition);
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}
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else
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pilot.Destroy();
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