Convert Sound.Play* to WPos.

This commit is contained in:
Paul Chote
2013-07-11 17:37:27 +12:00
parent a263fd879d
commit 11cebddaa9
18 changed files with 32 additions and 31 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA
{
self.Trait<RenderBuilding>().PlayCustomAnim(self, "active");
Sound.Play("ironcur9.aud", order.TargetLocation.ToPPos());
Sound.Play("ironcur9.aud", order.TargetLocation.CenterPosition);
foreach (var target in UnitsInRange(order.TargetLocation)
.Where(a => a.Owner.Stances[self.Owner] == Stance.Ally))