From 11d8b4e7472bd1e65cc36e94fd98251fc7b3a9aa Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Thu, 6 Jun 2013 02:08:29 +1200 Subject: [PATCH] Change some Destroyed checks to IsDead checks --- OpenRA.Mods.RA/Missions/Allies01Script.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/Allies01Script.cs b/OpenRA.Mods.RA/Missions/Allies01Script.cs index f3c931978d..87c3866f83 100644 --- a/OpenRA.Mods.RA/Missions/Allies01Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies01Script.cs @@ -93,7 +93,7 @@ namespace OpenRA.Mods.RA.Missions if (AlliesControlLab()) LabSecured(); - if (lab.Destroyed) + if (lab.IsDead()) { findEinstein.Status = ObjectiveStatus.Failed; OnObjectivesUpdated(true); @@ -120,7 +120,7 @@ namespace OpenRA.Mods.RA.Missions } if (einsteinChinook != null) { - if (einsteinChinook.Destroyed) + if (einsteinChinook.IsDead()) { extractEinstein.Status = ObjectiveStatus.Failed; OnObjectivesUpdated(true); @@ -135,10 +135,10 @@ namespace OpenRA.Mods.RA.Missions } } - if (tanya != null && tanya.Destroyed) + if (tanya != null && tanya.IsDead()) MissionFailed("Tanya was killed."); - else if (einstein != null && einstein.Destroyed) + else if (einstein != null && einstein.IsDead()) MissionFailed("Einstein was killed."); MissionUtils.CapOre(soviets);