Remove legacy restart behaviour.
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@@ -116,7 +116,7 @@ namespace OpenRA
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static void GameProcessExited(object sender, EventArgs e)
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{
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if (!(gameProcess.ExitCode == (int)RunStatus.Success || gameProcess.ExitCode == (int)RunStatus.Restart))
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if (gameProcess.ExitCode != (int)RunStatus.Success)
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ShowErrorDialog();
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Exit();
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