Fixing replay.

This commit is contained in:
Bob
2009-12-02 18:32:07 +13:00
parent 7ff7574d3d
commit 11fcacc14d

View File

@@ -132,6 +132,9 @@ namespace OpenRa.Game
public List<Order> OrdersForFrame( int frameNumber )
{
if( frameNumber == 0 )
return new List<Order>();
try
{
var len = replayReader.ReadInt32() - 4;