Make CanTarget modifiers a ref parameter.

This commit is contained in:
Paul Chote
2015-11-16 20:38:53 +00:00
parent d2d4767e94
commit 124c0ea041
11 changed files with 13 additions and 13 deletions

View File

@@ -279,7 +279,7 @@ namespace OpenRA.Mods.Common.Traits
public int OrderPriority { get; private set; }
public bool OverrideSelection { get { return true; } }
bool CanTargetActor(Actor self, Target target, TargetModifiers modifiers, ref string cursor)
bool CanTargetActor(Actor self, Target target, ref TargetModifiers modifiers, ref string cursor)
{
IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
@@ -326,13 +326,13 @@ namespace OpenRA.Mods.Common.Traits
return true;
}
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
{
switch (target.Type)
{
case TargetType.Actor:
case TargetType.FrozenActor:
return CanTargetActor(self, target, modifiers, ref cursor);
return CanTargetActor(self, target, ref modifiers, ref cursor);
case TargetType.Terrain:
return CanTargetLocation(self, self.World.Map.CellContaining(target.CenterPosition), othersAtTarget, modifiers, ref cursor);
default: