Fix FrozenUnderFog.

This commit is contained in:
Paul Chote
2013-07-24 22:36:57 +12:00
parent 67388d2ba9
commit 126fc79eed
3 changed files with 87 additions and 10 deletions

View File

@@ -0,0 +1,53 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
public class FrozenActorProxy : IEffect
{
readonly Actor self;
readonly IEnumerable<CPos> footprint;
IRenderable[] renderables;
public FrozenActorProxy(Actor self, IEnumerable<CPos> footprint)
{
this.self = self;
this.footprint = footprint;
}
public void Tick(World world) { }
public void SetRenderables(IEnumerable<IRenderable> r)
{
renderables = r.Select(rr => rr).ToArray();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (renderables == null)
return SpriteRenderable.None;
if (footprint.Any(c => !wr.world.FogObscures(c)))
{
if (self.Destroyed)
self.World.AddFrameEndTask(w => w.Remove(this));
return SpriteRenderable.None;
}
return renderables;
}
}
}

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -11,25 +11,48 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class FrozenUnderFogInfo : TraitInfo<FrozenUnderFog> {}
class FrozenUnderFog : IRenderModifier, IVisibilityModifier
public class FrozenUnderFogInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderSpritesInfo>
{
public bool IsVisible(Actor self, Player byPlayer)
{
return byPlayer == null || Shroud.GetVisOrigins(self).Any(o => byPlayer.Shroud.IsVisible(o));
public object Create(ActorInitializer init) { return new FrozenUnderFog(init.self); }
}
public class FrozenUnderFog : IRenderModifier, IVisibilityModifier, ITickRender
{
FrozenActorProxy proxy;
IEnumerable<CPos> footprint;
bool visible;
public FrozenUnderFog(Actor self)
{
footprint = FootprintUtils.Tiles(self);
proxy = new FrozenActorProxy(self, footprint);
self.World.AddFrameEndTask(w => w.Add(proxy));
}
public bool IsVisible(Actor self, Player byPlayer)
{
return byPlayer == null || footprint.Any(c => byPlayer.Shroud.IsVisible(c));
}
public void TickRender(WorldRenderer wr, Actor self)
{
if (self.Destroyed)
return;
visible = IsVisible(self, self.World.RenderPlayer);
if (visible)
proxy.SetRenderables(self.Render(wr));
}
IRenderable[] cache = { };
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{
if (IsVisible(self, self.World.RenderPlayer))
cache = r.ToArray();
return cache;
return visible ? r : SpriteRenderable.None;
}
}
}

View File

@@ -461,6 +461,7 @@
<Compile Include="World\DomainIndex.cs" />
<Compile Include="MPStartUnits.cs" />
<Compile Include="Orders\SetChronoTankDestination.cs" />
<Compile Include="Effects\FrozenActorProxy.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">