add tooltips on mapactor stuff
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@@ -18,7 +18,7 @@ namespace OpenRA.Editor
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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LocateGameRoot();
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LoadMap("cnc", "scm02ea");
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LoadMap("ra", "mjolnir");
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}
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void LoadMap(string mod, string mapname)
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@@ -83,7 +83,8 @@ namespace OpenRA.Editor
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{
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try
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{
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var bitmap = RenderActor(Rules.Info[a], tsinfo.First, palette);
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var info = Rules.Info[a];
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var bitmap = RenderActor(info, tsinfo.First, palette);
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var ibox = new PictureBox
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{
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Image = bitmap,
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@@ -93,6 +94,11 @@ namespace OpenRA.Editor
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};
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actorPalette.Controls.Add(ibox);
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tt.SetToolTip(ibox,
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"{0}:{1}".F(
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info.Name,
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info.Category));
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}
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catch { }
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}
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