finished building *Infos
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@@ -65,8 +65,8 @@ namespace OpenRa.Game
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UnitCategory = Categories.SelectMany(x => x.Value.Select(y => new KeyValuePair<string, string>(y, x.Key))).ToDictionary(x => x.Key, x => x.Value);
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UnitInfo = new InfoLoader<LegacyUnitInfo>(
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Pair.New<string, Func<string, LegacyUnitInfo>>("Building", s => new BuildingInfo(s)),
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Pair.New<string, Func<string, LegacyUnitInfo>>("Defense", s => new BuildingInfo(s)),
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Pair.New<string, Func<string, LegacyUnitInfo>>("Building", s => new LegacyBuildingInfo(s)),
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Pair.New<string, Func<string, LegacyUnitInfo>>("Defense", s => new LegacyBuildingInfo(s)),
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Pair.New<string, Func<string, LegacyUnitInfo>>("Infantry", s => new InfantryInfo(s)),
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Pair.New<string, Func<string, LegacyUnitInfo>>("Vehicle", s => new VehicleInfo(s)),
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Pair.New<string, Func<string, LegacyUnitInfo>>("Ship", s => new VehicleInfo(s)),
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